might be worth checking if Lost Treasure is even fully working if mods like Open World Warp Points isnt working. Lost Treasure can work partially which is equivalent to just using the Lite version, only enables the DLC items via hooking dont involve any file patching and if thats the only part that works, but none of the restored content does, that would explain issues with all these other mods not working. But if *all* of Lost Treasure is working, you should have no issue getting these other mods to work.
etc... All of these mods target the same Earc File which means that without Flagrum, you really cant use more than one. Where with Flagrum, the earcs are unpacked and the files within them are compared and replaced directly, so any that edit different files can be enabled at the same time, and disabled when you dont want them.
TLDR: Without Flagrum, you really cant have more than one mod that targets a particular earc, and the earc this mod uses, is targeted by the mod you requested as well as all of the ones above and probably more.
It's probably possible, though I'm unlikely to look into it personally as I have a number of personal projects that interest me to look into. Come join the discord, we have lots of guides. And if nothing else, you may be able to commission someone for mod requests.
Unfortunately, I probably won't post many manual EARC replacement mods, except for those experiencing issues with Flagrum for some users.
Manual install mods from Nexus replace entire archives (like a zip folder of files) rather than individual files themselves, which limits the number of mods that can be created. They are also more tedious to make and can easily break existing mods that replace archives across the game. Even unrelated mods could unintentionally overwrite parts of a different mod targeting the same archive, causing conflicts or issues.
Total Instructions: 88 Total Archives: 35 New Archives: 1 Modified Archives: 34 New Files: 19 Modified Files: 43 New References: 26
For example, the mod menu involves 35 archives containing thousands of files, but I only modify 62 of them. This makes it highly likely that multiple mods could break if they are installed before the Mod Menu, or that the Mod Menu will break if those are installed after.
Using Flagrum offers numerous benefits for both mod creators and users. It manages all files efficiently, makes restoring original files simple as Flagrum wont overwrite any original game files, handles conflicts with other mods, and converts and packs assets automatically. Additionally, it streamlines the process of building, converting assets, and testing mods, making it a far more efficient and reliable tool.
8 comments
The thing with manual installations without Flagrum, Open world warp points would conflict with this mod.
So using Nexus style of mods that replaces the .earc archive files directly, you could only have 1 of the following assuming they were released as manual installations, but not any two:
1) Lost treasures
2) Wizmas DLC Event
3) Open World Warp Points
4) Instant Cast Magic
5) Horizon - Regalia mod
6) No HP Drain Royal Arms
7) Stronger Guest Characters (optional addon within the Guest Character Mod)
8) AP ascension Grid rebalance
9) Before the Storm
10) Gender Equality (Part of Behind The Scenes)
11) Mod Menu 2.0
etc... All of these mods target the same Earc File which means that without Flagrum, you really cant use more than one. Where with Flagrum, the earcs are unpacked and the files within them are compared and replaced directly, so any that edit different files can be enabled at the same time, and disabled when you dont want them.
TLDR: Without Flagrum, you really cant have more than one mod that targets a particular earc, and the earc this mod uses, is targeted by the mod you requested as well as all of the ones above and probably more.
Open world warp point v2 is now live
Manual install mods from Nexus replace entire archives (like a zip folder of files) rather than individual files themselves, which limits the number of mods that can be created. They are also more tedious to make and can easily break existing mods that replace archives across the game. Even unrelated mods could unintentionally overwrite parts of a different mod targeting the same archive, causing conflicts or issues.
Using Flagrum offers numerous benefits for both mod creators and users. It manages all files efficiently, makes restoring original files simple as Flagrum wont overwrite any original game files, handles conflicts with other mods, and converts and packs assets automatically. Additionally, it streamlines the process of building, converting assets, and testing mods, making it a far more efficient and reliable tool.