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Explode

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iwtexplode

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40 comments

  1. Reapp31
    Reapp31
    • premium
    • 0 kudos
    is there a compatibility patch, because i have 2 patches of Royal Arm - NO HP drain and Open World Warp - No Altissia
    i want to use this one too, ( i already did tho, but deleted because i tried Flagrum without luck my virus scanner is too powerful it delete the Flagrum app instantely even when givin exception ) 
  2. murjahn
    murjahn
    • member
    • 0 kudos
    Se puede instalar con Vortex, funciona igual?
  3. AngelAvalon
    AngelAvalon
    • member
    • 0 kudos
    After looking at the WHOLE of mods for Final Fantasy 15, this seems to be the ONLY SINGLE MOD that is actually USEFUL and pertains to actual gameplay.   THE ONLY ONE!!!!   smh...
    So a huge enormous thank you, to the author!  
    1. rinual
      rinual
      • member
      • 3 kudos
      Try looking at the main modding site instead of nexus? Most mods are on curseforge. Nexus ones are the mods created before the new mod tools
  4. Drogean
    Drogean
    • BANNED
    • 76 kudos
    does not seem to install with latest flagrum, only can get it working doing a direct manual instal
  5. beni98
    beni98
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    • 0 kudos
    Is it compatible with other languages?
    1. iwtexplode
      iwtexplode
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      • 11 kudos
      I believe so, but have not tested. The Flagrum version of the mod is more likely to work, but I think either is fine.
  6. N3rdyGing3r
    N3rdyGing3r
    • supporter
    • 0 kudos
    I tried doing what was instructed to uninstall but the AP costs are still reduced. Any idea what I'm doing wrong? Do I need to start a completely new playthrough?
    1. iwtexplode
      iwtexplode
      • premium
      • 11 kudos
      You should not need to start a new game. If the other method didn't work, try verifying your game files through Steam.

      Also in case you didn't, you need to close down/restart the game for changes to show. That data is loaded on startup, not when you open the menu or during a loading screen.
  7. MemoriesLP
    MemoriesLP
    • supporter
    • 0 kudos
    In my opinion, many of the 999 nodes are extremely strong, like breaking the limit, so they make sense to value so much. The way this mod was set set up makes it too easy for the player to be OP.
    Not only that, many of the exploration nodes are worth it without the need of this mod (Like AP for camping or the car). 

    Not only this system was not made to be maxed out, it was also made to last for 100+ hours, so reducing all these values can make the player too strong too fast with not much effort.

    Anyway, anyone that enjoys it can just use the mod, right? And those who don't think its a good idea wont use it... That's the idea :)
    If one wants to unlock stuff with ease, without feeling like they are cheating (like reducing all costs to 0), with some progression still happening, then yeah, this mod is a really good one.
    1. BearaCuda
      BearaCuda
      • member
      • 0 kudos
      I'm in the end game, I've beaten the main story, all the side quest I can find, and all the hunts. I think I've earned the right to unlock the last few nodes to play around with in the post game dungeons before I uninstall the game. 
    2. ch0pstickz
      ch0pstickz
      • member
      • 0 kudos
      This the kind of comment I was looking for, thanks. Getting started on my first playthrough soon.
  8. Leficios
    Leficios
    • supporter
    • 0 kudos
    How do I make it keep the original placements without disabling the mod?
  9. KingTom12
    KingTom12
    • premium
    • 0 kudos
    Edit - posted this in the wrong thread :(
  10. IKobi
    IKobi
    • member
    • 10 kudos
    Was almost perfect until it messed with the placement, I couldn't care less about controlling the side characters, among other stuff that was changed.

    So I would be wasting points on stuff I don't need/want anyway, the developer placement made more sense.