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Arfien

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Arfien

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76 comments

  1. pierre32
    pierre32
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    Still works great with Dawntrail, for those who don't have the 3 missing shaders, I'll post a google drive link.
    Download them, put the files in the reshade-shaders/Shaders folder, you will see many folders and .fx files, they go there along the others files.

    Google Drive : G Drive

    VirusTotal : Virus Total

    This is the first time I do this, hope links are working.

    Edit : BTW, been using this reshade for months now and it really look beautiful, thanks a lot Arfien !
    1. SandEngineer
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      It works just fine! Many thanks for the convenient collection. ^^
  2. Arfien
    Arfien
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    Incorrect Depth Buffer Solution:

    An incorrect depth buffer will show errors with the depth of field, and cause weirdly dark characters and AO, that is solved by disabling MXAO. If your depth buffer is incorrect follow the below steps. 
    1. Start the game and disable performance mode in the reshade overlay (YOU MUST BE IN-GAME AND NOT IN THE MENU). Hit the the overlay key (HOME or Insert Numlock, can be set differently so check the .ini) key for the Reshade overlay to show up.
    2. Enable the DisplayDepth shader.
    3. Now, if you can see the left half of the screen in weird colors and the right side greyscale then it already works, turn off DisplayDepth and enjoy.
    4. If you see a complete black screen, click on Add-ons at the top of the Reshade window and you will see all the depth buffers, you must click on each one of them until you can see the left half in weird colors and the right half on greyscale or black. If you can see the half-half color-grey then go back to Home and turn off the DisplayDepth shader. Done.
    5. Now, if what you see is a black right side, go to the Home section, disable the Performance Mode, click on "Edit global processors definition", change the value of RESHADE_DEPTH_IS_REVERSED from 0 to 1, and click on "Edit global processors definition" again.
    6. (Optional) Enable the Performance Mode again and disable the DisplayDepth shader. Done.
  3. moruk94
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    Missing almost everything except the thick ones

    FFKeepUI 
    [KeepUI.fx]
    SMAA [SMAA.fx]
    HBAO [SSAO.fx]

    prod80_04_ContrastBrightnessSaturation [PD80_04_Contrast_Brightness_Saturation.fx]
    MXAO [MXA0 4.0.2 EX.fx]
    AmbientLight [AmbientLight.fx]
    Clarity [Clarity.fx]
    Clarity2 [Clarity2.fx]
    AdaptiveSharpen [AdaptiveSharpen.fx]
    Cross [CrossProcess.fx]
    MagicBloom [MagicBloom.fx]
    Bloom [qUINT_bloom.fx]
    DepthsharpenconstDof [DepthSharpenStaticDof.fx]
    GAUSSIAN [GAUSSIAN.fx]
    MiltiLUT [MultiLUT.fx]
    ADOF [qUINT_dof.fx]
    FFRestorUI [KeepUI.fx]
    Levels [Levels.fx]
    DPX [DPX.fx]
    Vibrance [Vibrance.fx]
    Colourfulness [Colourfulness.fx]

    they are missing
  4. Stormwolf64
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    Is there really no other way to correct depth buffer than to disable it?
    1. Arfien
      Arfien
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      ??? No, you should not disable depth buffer. I have left detailed instructions on how to correct it in the mod description, please read it, it absolutely works.
  5. Noirbe
    Noirbe
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    Why does everything have this blue tint to it?
    1. Arfien
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      Because everything originally had a green tint to it. It balances. You can modify the rgb amounts in the shaders to your liking.
  6. Destoxin
    Destoxin
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    Makes text way too blurry
    1. Nexumus
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      I followed all the steps outlined in this thread for the what seemed to be the known bug for AFOD but nothing changes. Probably is literally just the UI elements have DOF applied to them and become blurry, should that even happen? I think I am maybe missing some shaders to prevent text from being blurry but the "here" link for additional download is dead? Im certain I did not have this issue pre-DT?

      Anyways, thank you so much for crafting this awesome pre-set, I appreciate any help, as I would love to use AFOD just not on text :D
    2. Arfien
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      yes yall are missing the ui shaders, I updated the "here" link should be working now
    3. Nexumus
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      Getting the extra needed shaders, putting them in the correct order and a refresh/reload of everything got me fixed up. Thank you for your assistance!
  7. Boomoss123
    Boomoss123
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    hi I am enjoying the shaders alot but I feel like the depth of field is too strong at times. Is there a way to reduce it?
    1. Arfien
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      You could just disable the adof shader or mess with its parameters to your liking. 
  8. kartoffelbiene
    kartoffelbiene
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    MXAO is super glitchy for me and causes black lines everywhere and some artifacts on characters, any idea what's causing this?

    https://imgur.com/a/vdm3ecF
    1. lardven
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      The black lines seemed to go away for me after I turned off MXAO. I'm not quite sure about the artifacts, unfortunately
    2. kartoffelbiene
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      The artifacts are also caused by MXAO, gonna play without it for now. 
    3. symplexity
      symplexity
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      Got the same issue
    4. Arfien
      Arfien
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      I have posted a fix. You need to flip your depth buffer.
    5. kartoffelbiene
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      That worked, thank you very much!
  9. rupi2001
    rupi2001
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    Hi is anyone able to upload the additonal shaders and share?
  10. Arfien
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    I have updated the shader link temporarily. It only has the 3 missing shaders for this mod, and while it isn't an ideal or permanent solution it should get this preset working as intended for now until the Dawntrail rework. Anny issues, let me know and I will try to sort it. 
    1. rupi2001
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      The link is broken
  11. starjadian
    starjadian
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    The link to the shaders is broken, do you have another one?
    1. rupi2001
      rupi2001
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      +1
  12. Arfien
    Arfien
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    I will do my best to try and find a new shader link, i am unaware of another repository but am looking into it. Be mindful that dawntrail is coming out soon and I will probably have to revamp this reshade as a 2.0 version to suit the new lighting engine, thus the list of shaders will change at that point.