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Saenomae

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Saenomae

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168 comments

  1. MothIsManic
    MothIsManic
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    Works for ears great, but my tail doesn't seem to move.
    I'm just using mimi's tail mashed with an ear mod that just adds piercings to a vanilla ear. As I said, ears work great, but no tail. :(
    1. Saenomae
      Saenomae
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      Tails still need to be weight painted. There's no way to universally do that unlike with the ears
    2. Riessene1111
      Riessene1111
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      So how do we make tails work? Is there a specific mod to use or?
    3. Saenomae
      Saenomae
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      Those still need to be manually weighted for it sadly. Its not too hard but again there is no way to just universally make that work by default
  2. AverageFrench
    AverageFrench
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    Thanks you so much for the update it is amazing ! ♥ :D
    It keep your ears size AND it works with the AWESOME MOD : Viera's ear physics ! Just perfect !
  3. AngelicCoconut
    AngelicCoconut
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    Is there a way to get this to work for cabbits? I've been trying but it doesn't seem to work. qwq
    1. Saenomae
      Saenomae
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      Soon it'll have an update. Very very soon
    2. Saenomae
      Saenomae
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      Soon it'll have an update. Very very soon
    3. Saenomae
      Saenomae
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      Woops double post
  4. DirectorTseng
    DirectorTseng
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    For anyone having issues still with this mod, IE clipping when they wiggle, being permantly black ect. Take the file and run it through the texttool update tool, update it for DT, save and then run that version either with texttool or Penumbra and it fixes all of the big issues. 
    1. kagome1172
      kagome1172
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      Thanks for this I swore I tried it before but I must have messed it up because it's working now.

      Any idea how to make tails work with it though? I don't care about the tail sway but if I put a tail at higher priority the ears don't wiggle, but if I but a tail at a lower priority the tail doesn't appear, any ideas?

      Edit : just read the 
      THIS MOD IS INCOMPATIBLE WITH MOST/ALL EAR AND TAIL MODS FOR VIERA.
      I WILL ADD MORE TAIL MODS TO THE PACK BY DEFAULT AS I CAN GET PERMISSION TO USE THEM.

      Aha, it worked with tails before but I guess I have to pick between cute ears or a tail how tragic
  5. meepzero000
    meepzero000
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    Does this work with Dawntrail? This was such a great addition to my Viera that so many people noticed in him.
    1. meepzero000
      meepzero000
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      Tested it and it looks like it's not working correctly. The earrings seem to wiggle but the ears do not.
    2. Saenomae
      Saenomae
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      Working on a new update to skelomae that'll allow me to have to overhaul this and the female one AGAIN
      Buuut...it'll allow your ears to wiggle with no need for any of this conversion stuff. (Tails will still need to be converted most likely) But this also means it'll allow for your length slider to work as well!
    3. shadowking66
      shadowking66
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      Ohh, looking forward to it!!! Out of curiosity, would the tails be compatible with the new "Viera's ear physics (both genders)" by cordia_ffxiv?
    4. Saenomae
      Saenomae
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      I uhh.. have to admit no.
      Due to the needed adjustments I will have to edit the ear physics themselves. Explicitly to uncage them to allow animations to have full range with them.

      The way the ears work is...really strange. Probably goes without saying considering how long it took me to figure this better solution out at all. But what I have to do is actually REALLY hefty. But hopefully it'll workout real well
    5. ellycottontail
      ellycottontail
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      Is there no way to get it working with something like Nofflebot skeleton or even YAS or do those skeletons also not have what's needed?
    6. Saenomae
      Saenomae
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      The current version could work with them but the updated version won't be able to due to what's necessary to get it properly and easily functioning in its entirety
  6. AverageFrench
    AverageFrench
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    Hello,
    I got the earrings animation (they float), but the ears doesn't move at all
    I tried with body_se too but nothing change
    Did I miss something ?
    (also your link to IVCS doesn't work anymore)
    
    1. nanavilella
      nanavilella
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      Hi friend! I believe that if you're using TBSE, you'll need a TBSE IVCS compatible body, like TBSE-X IVCS 2.
      But I'd wait on an answer by Saenomae, since I've been known to mess up with my custom skeletons LOL.

      Anyway with TBSE or not, and using IVCS 2.1, I could notice a movement, but it looks kind of wrong. I also can't change the color of the ears / tail as I change my base hair color. The colors actually have a weird sheen to them, just like some hair mods that weren't ported to DT. I've also seen someone posting an issue related to clipping and ear option 1, so maybe we just need to give them some time to look into this matters :)

      Video displaying what I mean
  7. SeagullSensei
    SeagullSensei
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    Do you have the version that works with pompom ears? thanks
  8. Axaran
    Axaran
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    Hello and thank you for your service to give Vieras the wiggles we deserve! I've got a question tho.
    Is tere a specific setup to make the fluffy tails by metalkoola to wiggle? Your twitter video shows it should wiggle but I can't really get it to work even while trying numerous priorities and settings/mod combinations.
    Will appreciate any help in this matter.
    1. Sakuranboy
      Sakuranboy
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      Did you ever figure this out? I'm also struggling with getting this to work, as I don't particularly vibe with the tails included with this mod for my character specifically (with my brown hair it looks like a little poop shaking out of my butt lmao.) I use the round fluffy tail from the metalkoola mod instead.
    2. Axaran
      Axaran
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      Unfortunately no :( Not a big deal for me personally as static tail is absolutely fine for my WoL, was just curious if it's just me having this problem or it was not supposed to wiggle but then the video proved me otherwise
  9. KTechnicolour
    KTechnicolour
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    I cant get the updated version to work with Felis' tails. is there a way to do that? prefereably without the two tone ears.
    1. Saenomae
      Saenomae
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      If you use both the newest animation pack and the old version with felis’ tail… disable all anims on the older version and just have the tails enabled… then set it to higher priority then the newest anim pack and your good
  10. Lukle13
    Lukle13
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    hey! I was just curious if there was a way to get the felis tail to work without the two toned ears?