Thanks for the cool mod! Any chance you get motivated to continue that effort of adding glows past the DRK and BLM you have done so far? some jobs have less choices of glow for having been introduced later on: GNB, SGE for instance. Would be amazing! :)
Yeah I'll probably do that sooner or later, but I haven't really played GNB much, so here's later rather than sooner, since I'm not very familiar with their weapons. But there are a lot of options here, so I'll definitely do something there.
Sage, just like Reaper, is still the problem that Square haven't really created weapons with glow effects, so there's less to work with. Since we can only work with glow effects from weapons of the same class, we are unfortunately somewhat limited there currently.
But since I also play Sage, I wanted to take a look at the effect of the Kinna weapons and see if it can be used elsewhere effectively.
If I see something good, I will do it, but I am also open for suggestions and if they are good and doable, I will do that too
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Yeah I'll probably do that sooner or later, but I haven't really played GNB much, so here's later rather than sooner, since I'm not very familiar with their weapons. But there are a lot of options here, so I'll definitely do something there.
Sage, just like Reaper, is still the problem that Square haven't really created weapons with glow effects, so there's less to work with. Since we can only work with glow effects from weapons of the same class, we are unfortunately somewhat limited there currently.
But since I also play Sage, I wanted to take a look at the effect of the Kinna weapons and see if it can be used elsewhere effectively.
If I see something good, I will do it, but I am also open for suggestions and if they are good and doable, I will do that too