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File credits
ffgriever for the External File Loader and LUA Loader Xeavin for being the brains behind this entire thing.
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Changelogs
Version 1.0.0
Initial version
This mod runs a script that modifies the games default caps on Summon HP, Foe HP, Character HP, MP, and Stats(str, magick power, vit, speed). The UI still shows HP capped at 9999 and MP capped at 999, but the properties are uncapped behind the scenes. This works well with Foedex Extended User Interface as that mod allows you to see HP up to 99999 and MP up to 9999.
Character and Summon HP have a hard limitation at 1,073,741,823. This is due to bubble. It'll overflow and kill you.
Foe HP has a hard limit of 2,147,483,647. This is a little more than double the games current limit.
MP has a hard limit of 32,767.
Stats have a hard limit of 255.
I've included a configuration file that will allow you to specify a cap that is different from the games default values.
Below are the games defaults
Character HP: 9999
Summon HP: 32767
Foe HP: 1000000000
MP: 999
Stats: 99
This mod does not increase any of the properties of Summons, Foes, Characters, or equipment. Max level and endgame equipment is enough to push stats past 99. If you want to adjust any of those properties further, I suggest you look into The Insurgent's Toolkit and The Insurgent's Scalable Foes.
Special thanks to Xeavin for all of his assistance in cobbling this together.