would you mind making a file that does it if you have time in the near future? if you're busy or got stuff going on its no worries the 999,999 is still nice in and of itself and i appreciate the work as it makes the gameplay more enjoyable.
Well i removed all of my mods but this one and the 2 required for it too work and every time i load my save file i get a fatal error and it crashes this sucks would love to use this mod and be able to appreciate your hard work any help would be appreciated thanks :)
I checked and the mod runs just fine, reached the Air Cutter Remora boss fight. Are you using the latest version of EFL and Lua Loader? Also is your game ver 1.04?
I have the same problem as OP. I have verified local files, have version 1.0.4.0 (Confirmed in both the Configuration Tool and the .exe file's properties), and only installed this, the latest LUA Loader, and External File Loader. I don't know what other specs or settings could be useful to troubleshooting.
I am not getting the UI change at all. I have Brutal Exe loaded, Vortex is not listing any conflicts ( I know that does not mean anything, lol) but I was wondering if there was a setting or something I may have accidentally turned off, or if anyone else had run into this. I have reinstalled both of the Loaders and they are the most up to date ones, EFL is 1.3.13 and the LUA loader is 1.5.1. Do I need to start a new game for it show?
No, i recommend just running this mod alone with EFL + Lua Loader to check if it works. If it does then the problem should be that this mod and Brutal Exe change the same code (level digit in target info iirc) and depending on the lua loader order of executing script, the latter will stop midway because it checks for the original code and they have been changed. You will either see "TGD: Unexpected values, aborting" or "FEUI: Couldn't apply patch, executable is unexpectedly modified" in the Hook log. My guess it is the latter
That Brutal Exe mod is old, and iirc it was for 1.03 version of the game, now is 1.04 so dont use it
Understandable, thank you so much for taking the time to respond, I was really just looking for a mod that allowed the amount to go up, I am totally not committed to Brutal, lol, because I thought yours only affected the UI, I will check the Hook log and drop Brutal :)
Well not that Brutal is bad, but it includes an old version of modified mrp section 1 file. So even just using Brutal in 1.04 could crash the game, you can read the latest sticky post in that mod page. Even if it got updated for current version 1.04 this mod will clash with that because this mod expect a vanilla structure of that mrp section 1 file. This mod supports Ivalice UI because all it does is changing size, x pos, y pos, etc. While brutal add new entries, so not supported.
Of course! It is weird, because I am using the Insurgent Stat Lores mod and their Bountiful Bundle mod and both of them load, then I get the Feui error you mentioned, and no other mods are listed, but all of the mods, like the upscaling faces mods and the outfit mods still load, just not listed, for whatever reason. I wander if the stat lores and your mod conflict too, I am 100% convinced it is a conflict somewhere and not a problem with anyone's mod
In this case, the hook log will only prompt mods that use lua script with print("mod loaded successfully") or something like that. Upscaling texture and model mods usually only use EFL and not Lua script, so nothing will shows in the hook log for those mods
Yeah, I removed everything that showed up and then I got something called The Galtean Dissonance, which is a mod, but not one I have listed in vortex so I removed it and yours did not throw the error anymore, I do not know where it came from or if just deleting it out of the scripts folder, really removed it, because I have no idea how it got there, lololol. turns out, that is Brutal's lua file name... so yeah it is what was throwing the error, I removed it, then reloaded the game with your mod and the insurgent ones and it ran fine, but then I crossed a threshold somewhere and your mod kept working, but the hp dropped from 178K to 19K and I realized how to figure out what was happening, so we are good. Thank you for your help!
I remind you again, that mod is old, read the mod post page. There the author said that opening gambit page will crash the game. I suggest you try if that happen in your case. Btw if you want to ask more details i suggest doing that via discord.
Is this usable with older versions of External File Loader/LUA Loader? Newer versions of the loaders don't seem to work on Steam Deck, as I tried installing the latest ones and the game crashes on launch, requiring me to reinstall the older versions. I'd really like to be able to have 5-digit HP values in the party UI and the menu. It always bugged me that the display caps at 9999, even though it's very easy to have more than that lategame at high levels with the Bubble spell or the Bubble Belt accessory, even in the vanilla game.
I made this mod with Lua Loader 1.5.1, it has new feature of calling ingame function, with memory.execute. This is probably the one causing the issue. Could you tell me the last supported version of EFL and Lua Loader for steam deck?
I didn't test out every new version between the ones I installed originally and the newest ones, but the versions I'm using that work fine on Steam Deck are 1.3.10 for External File Loader, and 1.3.0 for Lua Loader.
Afaik the only one is Brutel Exe something by Twiska, but that mod dated back to 2020 so idk. It only increases player max level. I personally havent try it.
according to the top comment that mod dosnt work is there any chance you may make a mod to increase the level cap to go with this mod and could you increase the stat caps
You might as well ask Twiska or Xeavin for that. I will focus on the UI thing for now, dont want multiple mods that clash on each other and cause issues. From what I've read from that mod script, some code tweak the level limit, some tweak the level digits in the UI (almost the same as this mod).
So using both would probably cause issues, unless Twiska/Xeavin release a version without the UI change, just gameplay mechanics, and of course the support for 1.0.4 version of the game
i dont know who those people are could you ask them if they plan on making or have a mod for it. sorry if this sounds rude im just wandering what is the point in this mod that increase the ui level cap but not the actual level cap again i dont mean to sound rude im asking because maybe im missing the point
Well first of all you are not rude haha so chill. For now its useless, but eventually someone will release that lvl uncapping mod, which either can be to up to 127 (signed byte) or 255 (unsigned byte), my guess is 255. I've seen you joined the discord channel, just chat there i think.
ya i seen the link you shared in another post . i just asked if there is one or if someone would make one i will see what people say and ya the last time i asked someone what the point in a mod was he got real mad so i wanted to make sure
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Are you using the latest version of EFL and Lua Loader? Also is your game ver 1.04?
I had to resort to reinstalling the game to try to get it to stop launching in windowed mode. It didn't work, but it did fix the bug with this mod.
You will either see "TGD: Unexpected values, aborting" or "FEUI: Couldn't apply patch, executable is unexpectedly modified" in the Hook log. My guess it is the latter
That Brutal Exe mod is old, and iirc it was for 1.03 version of the game, now is 1.04 so dont use it
This mod supports Ivalice UI because all it does is changing size, x pos, y pos, etc. While brutal add new entries, so not supported.
Upscaling texture and model mods usually only use EFL and not Lua script, so nothing will shows in the hook log for those mods
which is a mod, but not one I have listed in vortex so I removed it and yours did not throw the error anymore, I do not know where it came from or if just deleting it out of the scripts folder, really removed it, because I have no idea how it got there, lololol. turns out, that is Brutal's lua file name... so yeah it is what was throwing the error, I removed it, then reloaded the game with your mod and the insurgent ones and it ran fine, but then I crossed a threshold somewhere and your mod kept working, but the hp dropped from 178K to 19K and I realized how to figure out what was happening, so we are good. Thank you for your help!So using both would probably cause issues, unless Twiska/Xeavin release a version without the UI change, just gameplay mechanics, and of course the support for 1.0.4 version of the game
Join this discord server if you haven't
https://discord.gg/UBrP6ME