Edit: Many of these aspects may be visible because they are metal meshes. Currently, Ashe's original clothes are made of fabric, though. So importing static models can cause several conflicts with the animation. The best thing to do is to reduce the visible area with cheap tricks. Lately I've been very away from the MOD community due to personal matters. But I should return with news soon perhaps.
bro this is dope. Not sure if it's a thing but would you consider maybe trying a model swap with something like this (wanted to suggest his black armor, but seems not to be available anymore..)
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Edit: Many of these aspects may be visible because they are metal meshes. Currently, Ashe's original clothes are made of fabric, though. So importing static models can cause several conflicts with the animation. The best thing to do is to reduce the visible area with cheap tricks. Lately I've been very away from the MOD community due to personal matters. But I should return with news soon perhaps.
(wanted to suggest his black armor, but seems not to be available anymore..)
I don't understand what you mean. I never created this version available for this mod but I can easily add this option
This is a possibility, however Fran does not have the same set of animations as Penelo, this means that her cape would not be dynamic.