Actually, I've been trying to give Balthier's face model some relief for the moustache, but I know very little about 3D modeling. My issue is that when I put it in the game the face looks like cut vertically in half, and the eyelashes lack transparency (I've uploaded some pictures). My guess is that ZodiacEngine is exporting or importing the UV maps incorrectly, but I'm not sure. Does anyone know if this can be fixed?
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Actually, I've been trying to give Balthier's face model some relief for the moustache, but I know very little about 3D modeling. My issue is that when I put it in the game the face looks like cut vertically in half, and the eyelashes lack transparency (I've uploaded some pictures). My guess is that ZodiacEngine is exporting or importing the UV maps incorrectly, but I'm not sure. Does anyone know if this can be fixed?