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Frederika Michelle

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FrederikaMichelle

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  • End

    I decided to set the record straight about mod and what wasn't done.
    Some of you remember version 0.711 or lower, already at that stage I understood that mod was reaching a dead end in terms of many things, but I was still able to release version 0.8, which greatly expanded the mod.
    After releasing this update, I planned to release bug fixes and call it a day.
    Unfortunately, everything went completely differently, from the very beginning I tried to carefully add content so as not to break the existing one, but as it turned out, some bugs appeared out of thin air, I didn't even know how to fix some of them.
    With my mod, I wanted to motivate people to make global mods for our beloved Fear and Hunger, I really wanted modding to flourish...
    That's why I allow you ...

  • 0.8.5

    Minor bug fixes.
    New scenes now work correctly when characters have low sanity.
    All boarded up houses can now be entered.
    I HOPE THE LIZARD BUG ON LEVEL 9 OF THE DUNGEON IS FIXED.
    Fixed some transparent textures (that I found)
    New food can be cooked on campfires.
    And some other little things....

  • 0.8.4 patch notes

    0.8.4 patch:

    New mechanics related to hunger (please do not curse me during the game)
    Rebalance of Willem, the nameless and glitched enemies.
    Several new crafts (almost 10)
    Added the ability to get rid of the curse of the cube of depths, a chest with a special item will appear on the bloody floor of the dungeon.
    Added furnaces in Mahabre, lizard village, etc.
    Added a shield of the Protarean, icons of new weapons have been changed.
    Nashrah, the moonless and the ghoul can no longer get depression.
    Added a unique dialogue between Legarde and Nilvan.
    Increased the population of  rusted nails.
    That's not all, I never knew how to write detailed changelogs....

  • 0.8.0 update released

    30 new crafts (food, disguises, armor and weapons, consumables and traps).
    New recipe books, lore notes, etc. Expansion of Mahabre and other old locations.
    More than 10 new enemies
    New type of accessories - talismans of the gods.
    3 new bad endings (plague, poisoning and death from a snowstorm)
    Pocketcat ending and who knows how much more....

  • Working on the update

    I am currently working on a global update of the mod, it is clear that it will not be released soon.
    I also need to fix a lot of bugs.
    I sometimes throw screenshots of new content in my discord server (though it is in Russian) https://discord.com/invite/Mdvkdunm2q
    This is the only place where I publish information, if you need to ask something, then I will answer....