@erri120 Thank you very much for this coin toss mod!! Works perfectly, I followed your instructions to the letter and it worked first time no problem. Mods like yours are what make Fear And Hunger less frustrating to play. I think a game designed around too much random probability is unfair, to say the least.
If anyone is having a hard time trying to make this mod work, here's what helped me. If you followed the proper instructions, are not getting a black screen, and the game is working normally(but the mod isn't working), it's probably not working because you're playing a run/save before you added this mod, so the run/save is using old code. In order for this mod to work, you must start a completely new run/save, that's what made the mod finally work for me. It's a little unfortunate we have to start a new run, but not terrible. I hope this helps anyone else out.
The code that I have and is working for me:
,{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}];
hey, i put the line of code and all but when i launch the game it tells me it failed to read the file i put in the code. can someone help pleas? thanks in advance.
They can't make a modified file for this mod to work without having to tinker with each one on their own. because I've been trying to fix it for a while and put it in following guide after guide after guide and it always comes out either an error that doesn't read the mod or a black screen
when adding more mods add this one last, put {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}, under Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
this is because mods like rein of new gods and widescreen mod and the widescreen compatibility mod under rein of new gods change the plugin.sj file. also the comma at the end of {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}, is important otherwise black screen
{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}}, {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}, under Save":"","Map ID":"0","Map X":"0","Map Y":"0"}}, what did i do wrong
Probably pointless to ask being over a year old, but I can't seem to always be successful with this mod. When searching bookshelves/weapons/chests I do not have 100% success. I know it shouldn't matter whether you pick heads or tails, but I have tried both to no success. Looking at all the previous posts I have tried all previously mentioned ways to add the code to plugin.js to no avail, would appreciate help in understanding what I'm missing. I currently have the 50% buff to all weapons (Solvieq), custom Le'garde rescue timer (SilentWrath don't know if this one works yet either since haven't gotten to Le'garde), and infinite saves mod (DarkRaccoon).
The code at the currently looks like this:
{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}}, {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}, ];
{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}}, {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
Still no luck, can't seem to guarantee the toss, is there something I'm missing? I put the other file into the plugins folder but am I supposed to tweak that too?
61 comments
{ "name": "Olivia_MetaControls",
"status": true,
"description": "<MetaControls> para RPG Maker MV versión 1.6.1.",
"parameters": {
"": "",
"ATTENTION!!!": "LEE EL ARCHIVO DE AYUDA",
"Common Event on New Game": "0",
"Common Event on Load": "0",
"Variables on Save": "",
"Map ID": "0",
"Map X": "0",
"Map Y": "0"
}
},
{
"name": "erri120_AlwaysWinCoinTosses",
"status": true,
"description": "",
"parameters": {}
}
];
Copy and paste.
The code that I have and is working for me:
,{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}];
can someone help pleas? thanks in advance.
{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
under Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
this is because mods like rein of new gods and widescreen mod and the widescreen compatibility mod under rein of new gods change the plugin.sj file. also the comma at the end of {"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}}, is important otherwise black screen
{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
under Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
what did i do wrong
Save":"","Map ID":"0","Map X":"0","Map Y":"0"}}, has its own row of text so put
{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
in the row under Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
The code at the currently looks like this:
{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
];
{"name":"Olivia_MetaControls","status":true,"description":"<MetaControls> for RPG Maker MV version 1.6.1.","parameters":{"":"","ATTENTION!!!":"READ THE HELP FILE","Common Event on New Game":"0","Common Event on Load":"0","Variables on Save":"","Map ID":"0","Map X":"0","Map Y":"0"}},
{"name":"erri120_AlwaysWinCoinTosses","status":true,"description":"","parameters":{}},
try that