Hello bro I discovered your mod yesterday as I was creating my own version of Playable girl ! :D I didn't downloaded it yet but I can see that we made almost the same character selection screen, it does make sense ! ^^ But on my side, I'm doing it for French version, as we already translated it ! :) (My version will not be the same at all, I added new interactions with many characters, several endings, and we can recruit only 1 character, hard mode incoming haha) See ya and thanks for your job !!
Hello, I'm a modder and I'm making one characters, I wanted to make playable, I wanted some help, if you can't work on the project, you know, I wanted some help to understand how you know? I downloaded your mod and started studying it, I ask for my permission here too to base myself on your code. Could you help me?
You can study the code but don't use it because if you change the character many interactions will cause problems. I recommend starting a game after adding the character to see if there are any problematic events that break the game, an example is the falling animation or every death with a new image(cut in two in the gauntlet or be on fire, you fix those two with instant death or fixing the code and don't check the character and just replace the first character in the party with the character in fire, some problem in making a new playable is because the creator of the game added useless controls).
First, thank you very much for your reply, I understand, I was curious, did you create some new lines or something? Because being playable really adds a lot of layers, making a recruitable NPC has already given me a lot of trouble lol, making it playable must be very difficult
I created a new ending with relative boss figth, new item,skill,intro and made a lot of interaction and controls so that the base game didn't have problems
I understand, I understand, thank you very much, it was very helpful, it's a commission that they asked me for, so I ended up testing your mod and I liked it, so I wanted to use it as a study base and also possibly some codes, would there be any problem? If there's anything we can talk about, It would be to make an original character of the person
The idea was not to use the whole thing, if that was the impression, it would be more related to the torches (I'm having difficulties with them) and with the hunger/sanity control, which worked, but there are still some visual bugs in what I'm doing and I can't figure out what it could be, the number of the variable is this, but in the game the bar doesn't, you know? I intended to divide the commission according to the percentage I used of your code and if I used it (we can talk about values and other things in private for privacy reasons). I would study this one and Legard's(by the way an incredible mod, I don't play without this mod lmao), oh, btw it's not my mod, it's for a commission, and just to make it clear it's for an OC.
And Again, thank you very much for your time and the support you gave me.
for those you need to study how the game works, for example search the sprite for a character that use a torch a search in the game files where it used(commonevents.json)
I'm having a bug, I created a new character, programmed it for the graphics to update and everything, but when I start the game it gives an instant game over, my theory is there is some common event that checks if the default actors are in the party, if they are not it gives a game over (because it concludes that they are dead or because of some miro hack, idk) but I haven't identified what it could be yet, do you know if you've experienced something similar?
I made a common event that checks two things: 1) Are you playing as the girl? If yes the second check will play 2) The girl is in the party? If no the game will play the game over. I make this check for speeding up the creation of the mod(it is for efficient this way, instead of creating a check for every single interaction when a party member can leave the party) and it very usefull for some particular events like the girl leaving for low mind(or for me the best interaction is when the harvestman steal the girl)
Ps in the game without my mod if in some way you remove your main character you simply have an empty party, it is very funny and bugged, you can walk around the dungeon and every battle will automatically end
Ah, I understand, thank you. It's because I'm basing myself on your concept, and I do tests in the game with your mod before applying it, like, to understand how you did it, you know? This explains it, why this happens, can you tell me what common event you do that, so I can base myself on? I was doing it the hard way, but the way you said it really makes it much easier. Thank you very much for the feedback.
Reinstalled the game, works now. List of issues i had Disguises not working Priest robe not working Devour not working Ambushing trortut doesn't give extra turn (i swear i remember Ambushing tror gives extra turn) Book of forgotten memories just dissappears.
Also, my hardmode run got ended by getting snatched by the corridor harvestman lol
The harvestman ending is very funny, I won’t fix the trortur bug, the others thing don’t work for my choice, the girl is to small for those costume and she don’t want to eat a random monster
Yes, but maybe you didn't find how to do it. First of all you have to do everything that is required for the S ending of Ragnavaldur and then go to the Gauntlet (on hard mode). If you want you can also do a solo girl ending, is it possible to do it I personally tested it by playing a full run(i suggest something to made a save only for pause and resume the run because the run can be very long).This is the video of the final boss figth , i cut the image ending and text.
When I start up the game it automatically spawns me in front of LeGarde in the catacombs rather than the entrance, is this supposed to happen? What's going on?
Yes but i will not remove those dialogues, you only need to avoid the point where the dialog is triggered when you have less than 70 mind. For me removing the dialog is like removing the harvest man trap in mahabre
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I didn't downloaded it yet but I can see that we made almost the same character selection screen, it does make sense ! ^^
But on my side, I'm doing it for French version, as we already translated it ! :)
(My version will not be the same at all, I added new interactions with many characters, several endings, and we can recruit only 1 character, hard mode incoming haha)
See ya and thanks for your job !!
I understand, I was curious, did you create some new lines or something? Because being playable really adds a lot of layers, making a recruitable NPC has already given me a lot of trouble lol, making it playable must be very difficult
And Again, thank you very much for your time and the support you gave me.
1) Are you playing as the girl?
If yes the second check will play
2) The girl is in the party?
If no the game will play the game over.
I make this check for speeding up the creation of the mod(it is for efficient this way, instead of creating a check for every single interaction when a party member can leave the party) and it very usefull for some particular events like the girl leaving for low mind(or for me the best interaction is when the harvestman steal the girl)
Ps in the game without my mod if in some way you remove your main character you simply have an empty party, it is very funny and bugged, you can walk around the dungeon and every battle will automatically end
ca...ha...ra...
List of issues i had
Disguises not working
Priest robe not working
Devour not working
Ambushing trortut doesn't give extra turn (i swear i remember Ambushing tror gives extra turn)
Book of forgotten memories just dissappears.
Also, my hardmode run got ended by getting snatched by the corridor harvestman lol