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Ericson Willians

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ericsonwillians

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About this mod

A lightweight but powerful plugin that enforces your chosen player move speed globally across maps in Fear and Hunger.
Whether you want a faster, more responsive pace or simply need consistency across map transitions, this mod ensures your setting sticks—no matter what.

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“Are you tired of how fucking slow Fear and Hunger is?”
Let’s be honest — as brilliant and atmospheric as Fear and Hunger is, the pacing can be unbearable.
The sluggish walk speed turns every run into a crawl, especially when you're just trying to restart and get back into the action.
This mod fixes that. Period.
🎮 What It Does:

FH_MovementSpeedController is a clean, professional plugin that overrides the game’s default and map-specific movement speed, giving you full control over how fast the player moves.
Whether you're doing multiple runs, testing builds, or just sick of trudging across the same bloody tiles, this mod makes the game actually playable at speed.
⚙️ Features
  • 🚀 Set default player movement speed (1–6) — Default is 6 (as fast as it gets)
  • 🧠 Forces speed on every map load — Prevents events or locations from nerfing your speed
  • 🩻 Refresh-resistant — Keeps speed intact even after revives, transformations, or state resets
  • 🐞 Debug mode available — Log internal behavior if you're customizing or troubleshooting
  • 🧼 No plugin commands, no fluff — Set it once, it just works
📦 Installation
  • Copy the plugin file (FH_MovementSpeedController.js
    ) to your game’s js/plugins/ folder.
  • Install the plugin on js/plugins.js:


    {"name":"FH_MovementSpeedController","status":true,"description":"","parameters":{}}
    Don't forget the comma in the previous plugin on insertion (I'm not expecting you to know JSON syntax, but, separate each plugin by a comma there).
  • Set your desired move speed inside FH_MovementSpeedController.js (recommended: 6), but that's not necessary, since the maximum speed is already default.

🧪 Compatibility:

  • ✅ Works with Fear and Hunger (RPG Maker MV engine)
  • 🚫 May conflict with other mods/scripts that override Game_Player.performTransfer() or refresh()
  • 🛠 Zero external dependencies
Disclaimer 1: Didn't test on Fear and Hunger 2, but probably works.
Disclaimer 2: Tried to integrate speed settings on the config menu by "hijacking" it, but it caused bugs and I couldn't find out a way to do it.