Is there any conflicts in the file or I did something wrong? When I open the game, it shows that sweetfx/shaders/displaydepth.h(9, 20) error X3004: undeclared indentifier 'depth_z_near'.
I find the solution in reshade authority website. Just add codes below in the sweetfx_settings file: #define Depth_z_near 1.000 //[0.00001 to 100000.0] #define Depth_z_far 1000.00 //[0.00001 to 100000.0] #define Depth_flip 0 //[0 or 1] The answerer said the preset is missing these settings.
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#define Depth_z_near 1.000 //[0.00001 to 100000.0]
#define Depth_z_far 1000.00 //[0.00001 to 100000.0]
#define Depth_flip 0 //[0 or 1]
The answerer said the preset is missing these settings.