Not to be nitpicking but some thoughts after more testing.
1) The new "Battery charger" augment doesn't seems worth to occupy a precious slot in shop since most of the combats won't drag long enough to benefit from the extra 10% cool down.
Drone system is modified and I just found why it does not work in most cases. It appears that most (like 96%) of the ships have built-in limit for drones system. In order to work you have to replace in all <shipBlueprint> sections of blueprints.xml.append file the folllowing limitation: <drones max="8" with <drones max="20" It is 300 replacements. I suggest using free editor NotePad++ for this task.
Would it be possible to request a source file for one to make a customized version for themselves? I've tried digging into how it was done to make one that's just a VERY slight improvement but I can't figure it out.
I wanted to just increase the max for weapons to 12 and the battery to 4 (so eight bonus power total) and leave everything else as is. This, personally, would lead to a nice small bump allowing for more build variety without breaking the UI much if at all. I'd also want drones increased to 12 but I read down and see that you've tried it and it doesn't work, which is fine since drones are usually less demanding.
If you aren't willing to release a source one can modify for their own liking, then would it be possible to get a version like that? I would very much appreciate it if so!
The files included with the mod are the source files themselves. You just have to change the text files to your liking. Please include a link to my mod if you create another mod based on mine.
What would I edit them with? Notepad++ shows them as gibberish.
Edit: Nevermind! I finally found the resource that says .ftl files are just renamed .zip files. I renamed it and unzipped it. Thank you! I am not sure I will upload my own version, but if I do I will be sure to give you credit for it. For now, I've absolutely given an endorsement as that's the least I can do.
No it is not intended. Unoptimized Cruisers are customized in such way so they limit their systems. In order to change that you would have to edit blueprints.xml.append in Multiverse Data zip file and change max values provided there; <weapons max="5" power="2" room="9" start="true" img="room_weapons_3">
Yes, it is in the hyperspace.xml, data looks like: <crewLimit>6</crewLimit> But for crew to save your time you can use this mod, even several times: 1.5x Crew Cap
That power distribution UI sucks bro... no fix for it ?
Is there any plan for a "Lite" version? After testing it for awhile cloaking 15 and weapons 24 feel too OP, excessive and blocking view.. cloaking 8 and weapons 16 would be good for a lite version i suggest.
17 comments
Edit: I figured it out, I overcomplicated it. Great mod. Endorsed.
https://ftlmultiverse.boards.net/thread/61/mv-5-breaking-balance-collection
If you want to thank me you can grant kudos to my profile.
1) The new "Battery charger" augment doesn't seems worth to occupy a precious slot in shop since most of the combats won't drag long enough to benefit from the extra 10% cool down.
2) No love for drone build ?
It appears that most (like 96%) of the ships have built-in limit for drones system.
In order to work you have to replace in all <shipBlueprint> sections of blueprints.xml.append file the folllowing limitation:
<drones max="8" with
<drones max="20"
It is 300 replacements. I suggest using free editor NotePad++ for this task.
I've tried digging into how it was done to make one that's just a VERY slight improvement but I can't figure it out.
I wanted to just increase the max for weapons to 12 and the battery to 4 (so eight bonus power total) and leave everything else as is. This, personally, would lead to a nice small bump allowing for more build variety without breaking the UI much if at all.
I'd also want drones increased to 12 but I read down and see that you've tried it and it doesn't work, which is fine since drones are usually less demanding.
If you aren't willing to release a source one can modify for their own liking, then would it be possible to get a version like that? I would very much appreciate it if so!
Edit: Nevermind! I finally found the resource that says .ftl files are just renamed .zip files.
I renamed it and unzipped it. Thank you! I am not sure I will upload my own version, but if I do I will be sure to give you credit for it.
For now, I've absolutely given an endorsement as that's the least I can do.
In order to change that you would have to edit blueprints.xml.append in Multiverse Data zip file and change max values provided there;
<weapons max="5" power="2" room="9" start="true" img="room_weapons_3">
Question, in which section to edit crew limits? Or it is in another file?
But for crew to save your time you can use this mod, even several times:
1.5x Crew Cap
Is there any plan for a "Lite" version? After testing it for awhile cloaking 15 and weapons 24 feel too OP, excessive and blocking view.. cloaking 8 and weapons 16 would be good for a lite version i suggest.
Thanks for your hard work