Faster Than Light
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Iceburg

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55 comments

  1. iceburg
    iceburg
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    • 259 kudos
    Sticky
    FTL Homeworld should now work with AE content.

    3.1 Alternate mediafire link for those having trouble with Nexus
    https://www.mediafire.com/?6zdai5fld529pmh
    1. FranzFernseher
      FranzFernseher
      • member
      • 1 posts
      • 0 kudos
      Hey iceburg,
      I wanted to ask if you could release an updatet version of the mod, because the current one doesnt work anymore (the data.dat file isnt existing).

      Franz
    2. Indicaxn
      Indicaxn
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      • 9 posts
      • 0 kudos
      Please Do, Please Do Let Franz, either or
  2. Potshot10
    Potshot10
    • member
    • 4 posts
    • 0 kudos
    For anyone commenting about a bug, you're better off not trying, this mod is not being supported anymore, not for a long time in fact/
  3. CatTheDonkey
    CatTheDonkey
    • member
    • 3 posts
    • 0 kudos
    when i try to run start FTL homeworld.bat this pops up


    C:\Users\John\ownloads\FTL Homeworld 3-1-1-3-1>java -jar "FTL Homeworld.jar"
    Parsing dats
    Reading C:\Users\John\ocuments\My Games\FasterThanLight\continue.sav
    java.lang.RuntimeException: End of stream reached before reading enough bytes for an int
    at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:75)
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:60)
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSaveParser.java:46)
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSaveParser.java:66)
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92)
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
    at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.java:64)
    at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:406)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:5
    11:12:37.223 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exception while creating FTLFrame.
    java.lang.RuntimeException: End of stream reached before reading enough bytes for an int
    at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:75) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:60) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSaveParser.java:46) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSaveParser.java:66) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.java:64) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:406) [rsrc:./:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_121]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_121]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_121]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_121]
    at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:5 [FTL%20Homeworld.jar:?]

    C:\Users\John\ownloads\FTL Homeworld 3-1-1-3-1>pause
    Press any key to continue . . .





    i press a key and then it goes away
  4. whycantijustdownloadthemod
    whycantijustdownloadthemod
    • BANNED
    • 32 posts
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    keeps crashing both the standalone program and the game. whenever i empty a ship of stuff it becomes unopenable
  5. Kraton
    Kraton
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    • 0 kudos
    Program only worked the first or second time. After that the jar file does nothing, and the bat file does the fallowing (and doesn't run anything):

    C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\FTL Homeworl
    d 3-1-1-3-1>java -jar "FTL Homeworld.jar"
    Parsing dats
    Reading C:\Users\Kraton\Documents\My Games\FasterThanLight\continue_1.sav
    java.lang.RuntimeException: Not a bool: 4
    at net.blerf.ftl.parser.Parser.readBool(Parser.java:21)
    at net.blerf.ftl.parser.SavedGameParser.readDoor(SavedGameParser.java:11
    48)
    at net.blerf.ftl.parser.SavedGameParser.readShip(SavedGameParser.java:58
    8)
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
    va:129)
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
    va:60)
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
    Parser.java:46)
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
    Parser.java:66)
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92)
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
    at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
    a:64)
    at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
    6)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
    der.java:58)
    12:53:20.213 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exceptio
    n while creating FTLFrame.
    java.lang.RuntimeException: Not a bool: 4
    at net.blerf.ftl.parser.Parser.readBool(Parser.java:21) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readDoor(SavedGameParser.java:11
    48) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readShip(SavedGameParser.java:58
    8) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
    va:129) ~[rsrc:./:?]
    at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.ja
    va:60) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSave
    Parser.java:46) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.parser.ShipSaveParser.getShipsList(ShipSave
    Parser.java:66) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.init(SpaceDockUI.java:92) ~[
    rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.SpaceDockUI.<init>(SpaceDockUI.java:85)
    ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.jav
    a:64) ~[rsrc:./:?]
    at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:40
    6) [rsrc:./:?]
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0
    _40]
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0
    _40]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
    .8.0_40]
    at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_40]
    at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
    der.java:58) [FTL%20Homeworld.jar:?]

    C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\FTL Homeworl
    d 3-1-1-3-1>pause
    Press any key to continue . . .
    1. Kraton
      Kraton
      • member
      • 36 posts
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      It's been at LEAST 7 months without this file getting any sort of updates. If the owner of the mod isn't going to fix the bugs and update it then it's a broken mod that should be removed from the nexus.
    2. Endalrin
      Endalrin
      • member
      • 46 posts
      • 0 kudos
      So this mod doesn't work at all? I haven't tried this game I think since July 2015 until today, and this was basically the best option to have a fair chance to beat this game... :S
  6. BioManF
    BioManF
    • member
    • 83 posts
    • 7 kudos
    i'm getting a strange issue, it's no longer opening.

    running the jar doesn't to anything and running the Batch results in the message"'java' is not recognized as an internal or external command, operable program or batch file."
    1. timehm
      timehm
      • member
      • 13 posts
      • 0 kudos
      Having the same issue
    2. timehm
      timehm
      • member
      • 13 posts
      • 0 kudos
      Well i opened it in terminal and am getting this
      code:
      Parsing dats
      Reading /home/foster/.local/share/FasterThanLight/continue.sav
      Environment: @4912

      Zeus: @4944
      Extended Ship Info: @4948
      Weapon Module: @4952
      Weapon Module: @5076
      Reading /home/foster/.local/share/FasterThanLight\Homeworld.sav
      Environment: @4122

      Zeus: @4154
      Extended Ship Info: @4158
      Drone Pod: @4166
      java.lang.RuntimeException: End of stream reached before reading enough bytes for an int
      at net.blerf.ftl.parser.Parser.readInt(Parser.java:43)
      at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.java:8649)
      at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.java:894
      at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGameParser.java:8781)
      at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:8686)
      at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:242)
      at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:60)
      at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSaveParser.java:46)
      at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:140)
      at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129)
      at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.java:71)
      at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:406)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
      at java.lang.reflect.Method.invoke(Method.java:606)
      at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:5
      20:53:01.359 [main] ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exception while creating FTLFrame.
      java.lang.RuntimeException: End of stream reached before reading enough bytes for an int
      at net.blerf.ftl.parser.Parser.readInt(Parser.java:43) ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readMinMaxedInt(SavedGameParser.java:8649) ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readDronePod(SavedGameParser.java:894 ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readExtendedShipInfo(SavedGameParser.java:8781) ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readZeus(SavedGameParser.java:8686) ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:242) ~[rsrc:./:?]
      at net.blerf.ftl.parser.SavedGameParser.readSavedGame(SavedGameParser.java:60) ~[rsrc:./:?]
      at org.iceburg.ftl.homeworld.parser.ShipSaveParser.readShipSave(ShipSaveParser.java:46) ~[rsrc:./:?]
      at org.iceburg.ftl.homeworld.ui.CargoBayUI.init(CargoBayUI.java:140) ~[rsrc:./:?]
      at org.iceburg.ftl.homeworld.ui.CargoBayUI.<init>(CargoBayUI.java:129) ~[rsrc:./:?]
      at org.iceburg.ftl.homeworld.ui.HomeworldFrame.<init>(HomeworldFrame.java:71) ~[rsrc:./:?]
      at org.iceburg.ftl.homeworld.core.FTLHomeworld.main(FTLHomeworld.java:406) [rsrc:./:?]
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_55]
      at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0_55]
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_55]
      at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_55]
      at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:5 [FTLHomeworld.jar:?]

    3. timehm
      timehm
      • member
      • 13 posts
      • 0 kudos
      any ideas
    4. timehm
      timehm
      • member
      • 13 posts
      • 0 kudos
      Well i fixxed it something to do with trading weapons
  7. Hopalongtom
    Hopalongtom
    • member
    • 176 posts
    • 3 kudos
    Worked fine to begin with, used it to backup the Crystal Quest pod after finding out the map I was on didn't have the right secondary requirements to open it!

    Then I used it to store an AE Hull repair drone and after saving the "Homeworld" file it got buggy and refused to display anything, after that there's an error message upon trying to open it up!
  8. Layne324
    Layne324
    • member
    • 1 posts
    • 0 kudos
    Just downloaded today and am having the same problem as Shadowstep952
    I have the 3.1 on my Windows XP and when I get to the flagship that the end of the game the game crashes. At first I thought it was something I did, but after getting to the end EIGHT times now I'm starting to think it's a bug. I can get to sector 8 but if I even touch that Flagship... Poof. I would Love to see this fixed as this is probably my favorite FTL mod. Please look into it as I would hate to have to just give up and uninstall it.

    Your Fan, Layne324


    P.S" Something else that I believe is bugging, I could be wrong, but I seem to be doing something incorrect when I attempt to DOCK any of my ships. It only allows me to have 1 at a time and I can't trade anything between them. I still allows me to store items and crew in the Cargo section so I've been using that as a go-between." Thanks again.
    1. Shadowstep952
      Shadowstep952
      • member
      • 3 posts
      • 0 kudos
      i can agree
      i love the game , and this mod and i hate stop using it cuz of this
  9. Verodor
    Verodor
    • member
    • 1,276 posts
    • 102 kudos
    I can't open FTL with it.

    Every time I start FTL Homeserver and want to access FTL I get a whole bunch of messages in the console and one error:
    "java.io.I0Exception: CreateProcess error=740, The requested operation requires elevated privileges"


    And when I load the FTL Homeworld.bat as an administrator I get the error:

    C:\Windows:\system32> java -jar "FTL - Homeworld.jar"
    Error: unable to access jarfile FTL Homeworld.jar


    When running as an administrator the path is completely wrong. I installed the game under " D:\Games\GoG Games\FTL". So I only can start Homeworld as a normal user but without access to FTL. Or I can't start it at all when trying as an administrator. Please help.
    1. Verodor
      Verodor
      • member
      • 1,276 posts
      • 102 kudos
      Even worse - the launcher won't now start at all after I played FTL for a turn. I'm only getting an error in the mid of all the orders the console shows me:
      "ERROR org.iceburg.ftl.homeworld.core.FTLHomeworld - Exception while creating FTLFrame.
      java. lang.RuntimeException: End of stream reached before reading enough bytes for an int
      "


      Does anyone know how to fix that? :-/
  10. Shadowstep952
    Shadowstep952
    • member
    • 3 posts
    • 0 kudos
    for 3.1 im running into a problem where when you get to the flagship that the end of the game, it's crashes and closes FTL
  11. Snjbrc
    Snjbrc
    • member
    • 5 posts
    • 0 kudos
    No bugs found yet. You should make it support custom cruisers by other modders.