@donimuzur any chance to update this one too for Mono build, pretty please? It's a really critical mod as cities can get ruined if this mod gets deactivated on old saves. :)
On Version 0.904 I am getting this error in Melon Loader (only for the Rat Catcher building) -any thoughts?
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143 [20:32:47.109] [WorkAreaOverhauledRatCatcher] System.MissingMethodException: Method not found: 'Void Il2Cpp.RatCatcherBuilding.set_workRadius(Single)'. at WorkAreaOverhauledRatCatcher.WorkAreaOverhauledRatCatcher.OnUpdate() at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143 [20:32:47.212] [WorkAreaOverhauledRatCatcher] System.MissingMethodException: Method not found: 'Void Il2Cpp.RatCatcherBuilding.set_workRadius(Single)'.
im using it on version 0.9.2 b, and it still working. but you must set the multiplier in the config file <GameDir>/UserData/DesirabiltyRadiusOverhaulConfig
1.) Extract .dll to mod folder. 2.) Initialize the game (this creates an editable .cfg file) 3.) Close game. 4.) Open DesirabilityRadiusOverhaul.cfg with text editor (see above for location) 5.) Edit value to whatever you wish (vanilla vlaue is 1) 6.) Save and close.
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We are waiting for a mod for buildings that give negative effects :)
UserData\DesirabiltyRadiusOverhaulConfig.cfg and fill it with 0. to reduce the effect
Would it be possible to add a function to the mod to decrease the radius for negative effects (for example from the tannery)?
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[20:32:47.109] [WorkAreaOverhauledRatCatcher] System.MissingMethodException: Method not found: 'Void Il2Cpp.RatCatcherBuilding.set_workRadius(Single)'.
at WorkAreaOverhauledRatCatcher.WorkAreaOverhauledRatCatcher.OnUpdate()
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
[20:32:47.212] [WorkAreaOverhauledRatCatcher] System.MissingMethodException: Method not found: 'Void Il2Cpp.RatCatcherBuilding.set_workRadius(Single)'.
but you must set the multiplier in the config file <GameDir>/UserData/DesirabiltyRadiusOverhaulConfig
1.) Extract .dll to mod folder.
2.) Initialize the game (this creates an editable .cfg file)
3.) Close game.
4.) Open DesirabilityRadiusOverhaul.cfg with text editor (see above for location)
5.) Edit value to whatever you wish (vanilla vlaue is 1)
6.) Save and close.