This is something I wish developers were capable to do and think, it's incredible how much dumb today copy paste and repository blind extreme reusing to the point of extremist cost cutting approach by the producers\dev is happening.
Games must be also played by people like me (I created a crew \ group for this.. but really .. it's rare to find anyone interested... and this doesn't mean there is no interest in immersive gameplay.., the NO HUD Team).
It's incredible surely how much mass wants just to pew pew in front of a screen, the mass of arcaders is huge. Like this one destroys games and game design (which is today just based on Run and gun players approach no actual interest in immersion)
I think in reality TONS of people are out there that prefer immersive gameplay, but most people just aren't that "nuanced" about games to even realize how impactful HUD is.
Destiny 2 is my favorite example of how incredibly different that game feels without a HUD. It actually feels immersive and realistic, but you'll get laughed behind pretty hard due to teammates having full HUD.
Off what you're saying though, yeah it blows my mind... Ubisoft is especially bad about over use of HUD in every game they make which flat out ruins the gameplay experience for many people.
I get triggered just seeing games with hit/kill markers now. In arcadey FPS multiplayer games I get it... but even in coop/single player games they add hit markers and i'm just like WHYYYYYYYYYYYYYYYYYYYYY.
TL;DR same, whats your discord name? I want to join your group of no HUD'ers lol
I haven't had any luck getting this working with the latest version of the game and nVidia drivers. Nothing happens when I press Caps Lock. Any known issues?
Just to clarify, I'm only using the loot flashing toggle, with HUD toggle it does disable them, but for now I have only seen a couple in the sw airport outpost and one somewhere else so no big deal actually.
Kinda annoyed right now that when you disable world icons they disappear from compass and if you set your personal waypoint on an icon, it doesn't show up :)
Oh, I thought you meant the HUD toggle didn't disable the grappling hook indicator. Unfortunately due to how this works (shader toggle) I can't separate the grappling hook indicator without turning off other parts of the HUD at the same time.
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I'm also on Windows 11 and use NVIDIA, but I installed it just now, and it works perfectly for me.
https://steamcommunity.com/id/UKRA1NIAN/
you can add me and we talk
This is something I wish developers were capable to do and think, it's incredible how much dumb today copy paste and repository blind extreme reusing to the point of extremist cost cutting approach by the producers\dev is happening.
Games must be also played by people like me (I created a crew \ group for this.. but really .. it's rare to find anyone interested... and this doesn't mean there is no interest in immersive gameplay.., the NO HUD Team).
It's incredible surely how much mass wants just to pew pew in front of a screen, the mass of arcaders is huge.
Like this one destroys games and game design (which is today just based on Run and gun players approach no actual interest in immersion)
Destiny 2 is my favorite example of how incredibly different that game feels without a HUD. It actually feels immersive and realistic, but you'll get laughed behind pretty hard due to teammates having full HUD.
Off what you're saying though, yeah it blows my mind... Ubisoft is especially bad about over use of HUD in every game they make which flat out ruins the gameplay experience for many people.
I get triggered just seeing games with hit/kill markers now. In arcadey FPS multiplayer games I get it... but even in coop/single player games they add hit markers and i'm just like WHYYYYYYYYYYYYYYYYYYYYY.
TL;DR same, whats your discord name? I want to join your group of no HUD'ers lol
The requested page could not be found.
This is what the link shows...An update could be helpfull
Any chance you could add an option to disable grappling hook spot indicators in the world? They still show up even with all interface things off.
Just to clarify, I'm only using the loot flashing toggle, with HUD toggle it does disable them, but for now I have only seen a couple in the sw airport outpost and one somewhere else so no big deal actually.
Kinda annoyed right now that when you disable world icons they disappear from compass and if you set your personal waypoint on an icon, it doesn't show up :)
Example for changing default settings
Below you can add a new key/button like this:
[Key3]
Key = XB_BACK
x = 0
type = toggle
Key = XB_BACK is the part you can change. The command list for buttons are:
XB_A
XB_B
XB_X
XB_Y
XB_START
XB_BACK
XB_DPAD_RIGHT
XB_DPAD_LEFT
XB_DPAD_UP
XB_DPAD_DOWN
XB_RIGHT_SHOULDER
XB_LEFT_SHOULDER
XB_RIGHT_THUMB
XB_LEFT_THUMB
XB_LEFT_TRIGGER
XB_RIGHT_TRIGGER
You can also do button combinations like this:
Key = XB_BACK XB_START
So in this example the HUD will only toggle by pressing both the back and start button.
You can also get a hold toggle by adding a delay like this:
[Key3]
Key = XB_LEFT_THUMB
x = 0
type = toggle
delay = 500
In this example the HUD will only toggle after holding the left stick for half a second.
[Constants]
x = 1
y = 1
; z = 1.2
; w = 2.0
Then simply change y = 1 to y = 0