Far Cry 3

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FlaFsteR1991

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FlaFsteR1991

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  1. FlaFsteR1991
    FlaFsteR1991
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    The final version will be available soon
    Thanks to everyone who helped with testing and found bugs!

    I will answer any questions and help in adding the mod after publication.
  2. FlaFsteR1991
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    Forgive me guys, I have a fierce war going on in the region now. I can't update mod yet. I will return to him when everything is calm. In addition, it is now difficult for me to mod from the territory of Russia, since a lot has been blocked :(
    1. Errorrim
      Errorrim
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  3. XDedsecX
    XDedsecX
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    This is a great mod, have you considered making similar skins for pirates or cars
    1. XDedsecX
      XDedsecX
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      Just like Welcome to Wonderland adds to the vehicle skin
    2. XDedsecX
      XDedsecX
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       It would be really cool if you could
    3. FlaFsteR1991
      FlaFsteR1991
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      Maybe yes
    4. Samurai2442
      Samurai2442
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      hi how can i install this mod  in fc3 ubisoft connect version?  only found the folders world and langague i dont know were to paste it any help? Regards
  4. Samurai2442
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    Hello everybody im  new using mods im trying to install this mod im stuck, i have fc3 installed with ubisoft connect. any help? regards
  5. Manni74
    Manni74
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    Wish you'd release a standalone version without ziggy's mod. Any plans on doing that?
  6. bo0ze
    bo0ze
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    yo, just a quick question, any way to do the 5th step in your 'modders resources" a bit faster? cause doing this is going to take a bit long, ty in advanced!

    Edit: Also when you mention "open the weapon xml and copy the Skins columns to your similar xml, replacing the old ones." do you mean to only copy and replace specific lines, and don't touch others? or literally just copy the whole thing and replace it with the whole "skins" column? Hopefully you understood me lol
    1. bo0ze
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      Yo, so I tried to implement with MUD's textures but I had the same problem as you, it won't even start, then I tried to just implement it in the normal game but there are no additional weapons in the skins section, and yes I have checked the shoppings.lib and xml for hundreds of times now and it just ain't working, any idea how? also hopefully you could go back in updating this mod because this mod is honestly amazing.
  7. Rerogshi
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    hi can i have the version with only weapon skings?
  8. anonymul14
    anonymul14
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    can i play with the regular and the skins?
    1. FlaFsteR1991
      FlaFsteR1991
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      As soon as I finish painting the skins for the machine guns, I will load the final version with different difficulty levels. Wait a little
    2. FlaFsteR1991
      FlaFsteR1991
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      As soon as I finish painting the skins for the machine guns, I will load the final version with different difficulty levels. Wait a little
    3. FlaFsteR1991
      FlaFsteR1991
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      As soon as I finish painting the skins for the machine guns, I will load the final version with different difficulty levels. Wait a little
    4. Olivercraftyt123
      Olivercraftyt123
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      can you tell me how to merge this mod with ziggy's mod ( regular / hardcore ) manually with gibbed dunia2 tools? i don't know which files i need
    5. StormRanger1
      StormRanger1
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      hi Ardi, i wonder can you tell me how to combine this mod with ziggy's mod the hardcore one?
  9. AemirhanA
    AemirhanA
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    how can i download weapon skins without ziggy's mod?
  10. Errorrim
    Errorrim
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  11. FlaFsteR1991
    FlaFsteR1991
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    I've uploaded the full source of my mod, it might be useful for modders. Inside the archive are only modification files!
    1. vih8484
      vih8484
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      vocĂȘ pode me dar o mod apenas com as novas skins de armas
  12. ali123hassan123
    ali123hassan123
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    This is a great mod to start my second playthrough
    just a question
    can you tell me how to merge ziggys with gygaisland cause i want to play them without the modifications you applied
    1. ali123hassan123
      ali123hassan123
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      I like to have ziggy's casual with gygaisalnd infested extreme but its not working out with me
    2. FlaFsteR1991
      FlaFsteR1991
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      Yes, sure. If you have basic skills in working with mods and Dunia, then you need to take the following from Gygaisland :
      1. /patch/generated/encounters (If there is this folder, then first take it, but this is not necessary, it will add more variations of pirates)
      2. Next, again check folder /patch/generated/ and take the file from there nomadobjecttemplates.fcb nomadobjecttemplates.fcb uncompile it, I do it through the Gibbed.Dunia2.ConvertBinaryObject.exe
      3. In the nomadobjecttemplates_converted folder that appears, take the EncounterService.xml File. It is he who is responsible for the chances of the appearance of pirates, the frequency of meetings, and so on, you can take it from Gygaisland and transfer it to another mod. 
      4. You can just take the file nomadobjecttemplates.fcb from the Gygaisland put it in another mod, I do not guarantee that there will be no conflicts, but you can try.

      PS: In folder patch\generated\databases\generic there are 2 more files encounterprefablist.lib and encounterspawnsettings.lib They can also be taken, they also affect pirates and from a variety
    3. FlaFsteR1991
      FlaFsteR1991
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      I hope that you know how to work with Dune tools
    4. vih8484
      vih8484
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      vocĂȘ pode me dar o mod apenas com as novas skins de armas