Just a reminder because I'm sick of some of the retarded comments I'm reading:
1) There will be no future updates. This is right there on the front page, how people still manage to miss this boggles my mind. 2) Stop suggesting ideas. For the reason, see answer #1 3) If you don't like my compilation quit being so lazy and try and put your own together.
Just combining stuff from ziggys, swartz and a couple others has taken me weeks to perfect. Just adding a few lines from here and there doesnt cut it. Each modder has their own variants and variables that create their own 'feel'. 'Countless hours"? how long has it taken you to create a mod or even compile a compilation? I know these people have programming skills, but even with no prior knowledge it took me the better part of 2 months to become proficient enough to add and balance things i want, not just overwrite characteristics with others. Bah, im wasting beer drinking minutes here, so think of it this way. Making a mod takes a while. If it didnt, and it was easy YOU would have it done and so would everyone else who had modding ideas. Have a beer, take it easy. az.
*edit* and another thing. How many new games have to created? 3-6 maybe? for each version of mod youve downloaded? even tweeking a small variable sometimes (depending what your try and tweek) takes a new game/restart. so to get a gun handling the right way can make quite a few restarts, for example say its 6 restarts. Until someone figured a way to actually remove 25 minutes of bs from each new game, each new game took 45 minutes to get to a point where you could even cheat to gain a new weapon, let alone test late game changes/tweeks for things that takes days to acquire. "countless hours" ? i dont think you have a clue what creating a mod entails for fc3. ive spent more time /creating a new game' than i have playing thanks to my incessant need to mod/tweek.
I have tried to install this mod at least 6 times and all to no avail. I am using a Steam version 1.05. Why will this mod not install? I have even reinstalled the game afresh from Stream 3 times.
Hello, I recently installed your mod to play with a silver knife, then I decided to delete it in order to continue playing and go through the story, but after deleting the mod, details remained after the mod, for example: a silencer is displayed on a shotgun that cannot be installed, the character began to run faster (inaccurate), the pirates began to walk faster (inaccurate) when I go to save I have 0 percent health. I don’t know how to get rid of this, I tried from reinstalling the game to replacing the game files please help!!! P.s. I tested the mod on a completed game.
Would anyone be interested in helping me add the Silver Dragon knife into this mod? https://www.nexusmods.com/farcry3/mods/227?tab=description been trying for hours but cant figure out how.
Hello people of the modding world! I'm currently having trouble downloading Swartz mod V.1.4. I only get a RAR-File and not the whole pack, any idea as to why this happens?
338 comments
1) There will be no future updates. This is right there on the front page, how people still manage to miss this boggles my mind.
2) Stop suggesting ideas. For the reason, see answer #1
3) If you don't like my compilation quit being so lazy and try and put your own together.
That is all.
Signing out for good this time.
-Jketiynu/Swartz
*edit* dont forget he did mention he was going to port the mod to 1.05 and that was it. i dont know why anyone is expecting more..
Each modder has their own variants and variables that create their own 'feel'.
'Countless hours"? how long has it taken you to create a mod or even compile a compilation? I know these people have programming skills, but even with no prior knowledge it took me the better part of 2 months to become proficient enough to add and balance things i want, not just overwrite characteristics with others.
Bah, im wasting beer drinking minutes here, so think of it this way. Making a mod takes a while. If it didnt, and it was easy YOU would have it done and so would everyone else who had modding ideas.
Have a beer, take it easy.
az.
*edit* and another thing. How many new games have to created? 3-6 maybe? for each version of mod youve downloaded?
even tweeking a small variable sometimes (depending what your try and tweek) takes a new game/restart.
so to get a gun handling the right way can make quite a few restarts, for example say its 6 restarts. Until someone figured a way to actually remove 25 minutes of bs from each new game, each new game took 45 minutes to get to a point where you could even cheat to gain a new weapon, let alone test late game changes/tweeks for things that takes days to acquire.
"countless hours" ?
i dont think you have a clue what creating a mod entails for fc3.
ive spent more time /creating a new game' than i have playing thanks to my incessant need to mod/tweek.
have a couple more beers and chill more.
az.
Did you ever find a fix for this? I'm experiencing the same issue here and can't seem to fully remove the mod from my game.
Does anyone know how he changed the max Ammo you can carry ? I have found the Pouch XML's but can't decipher the values.
Would anyone plz help me figure out how to get Swartz Mod Compilation on ps4 pro ? This seems to not be possible, but what an awesome mod !
Thnx