Not at the moment, as it's more efficient to just pack smaller mods with baka. Since Fallout 76 can't load loose files, it's less of a concern than Fallout 4, as it won't eat up as much performance if it only uses BA2 (hence baka)
Baka tool throwing this error at me in the log "Archive Error: Couldn't pack textures\armor\combatarmor\brotherhood\boscombat_torso_n.dds into Archive File: Unsupported DDS format"
I had this error on an older version of the Baka tool, the DDS is definitely supported. Hell, I even tried throwing vanilla normal maps into loose folders and Baka didn't want to accept them, so try download the most recent version of the tool, and you should be good to go (there was an update released today I think). Another thing to try, is check 'Use Archive2' in Bakas settings
What are you talking about? That's not an issue, it's just the BoS who wanted to be 200% sure that their armors was marked with their logo :P
More seriously, how did Bethesda missed this? *sigh* It's like the issue with Tattered dress and Garb of Mysteries which doesn't load the correct body texture when equiped... It's a quest/faction related item, so how did they miss the issue?
Interesting fact, the logo that was painted on the armor use the original BoS logo in contrary of the decal logo (and the other BoS logo in FO76) that use the Eastcoast variant.
Yea, I'll do so in a bit. As of right now, to try and clear it up a little more, imagine two brotherhood of steel logos, one on top of the other, one being smaller and mirrored, creating a sloppy mess of a logo :p
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More seriously, how did Bethesda missed this? *sigh*
It's like the issue with Tattered dress and Garb of Mysteries which doesn't load the correct body texture when equiped... It's a quest/faction related item, so how did they miss the issue?
Interesting fact, the logo that was painted on the armor use the original BoS logo in contrary of the decal logo (and the other BoS logo in FO76) that use the Eastcoast variant.
Anyway, great job!