Fallout 76
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Removes collision from mutfruit plant camp objects to make them easier to harvest.

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Some update around when Wastelanders dropped added collision to the mutrfruit plants that you can place at your C.A.M.P. This made them tedious to harvest when they were tightly packed together. Mutfruit plants having collision might be unintended because the hex code used for collision was already set to "false." I fixed this by replacing the visible model in the smaller razorgrain variant nif file with the mutfruit model and replacing the mutfruit nif file with the new one. This causes mutfruit plants to have a slightly smaller pickup radius, but it shouldn't be too noticeable.

Many thanks to these awesome people from the Fallout 76 Datamining Discord server:
  • Eckserah#0001 for getting nifskope to save Fallout 76 nif files
  • Lemming Of The B.DAD#2340 for the hex compare method used to clean up bad data from modified Fallout 76 nif files


1. Extract the contents from the zipped file to the Data folder of the game files.
a) Bethesda.net version: C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data
b) Steam version: C:\Program Files (x86)\Steam\steamapps\common\Fallout76\Data
2. Open Fallout76Custom.ini located in %UserProfile%\Documents\My Games\Fallout 76
3. Add the name of the extracted file (894.ba2), including the extension (.ba2), (and a comma before it if you already have other mods installed) at the end of the line with sResourceArchive2List (You can find the line by pressing Ctrl+F and typing sResourceArchive2List)
Example: sResourceArchive2List=OtherMods.ba2,894.ba2
4. Save the changes to Fallout76Custom.ini

If you don't have Fallout76Custom.ini, copy Fallout76.ini and rename the copy to Fallout76Custom.ini

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