Fallout 76
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LeValetDeFreux

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LeValetDeFreux

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7 comments

  1. LicherSWF
    LicherSWF
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    That's a pure awesomeness! I really like that mod - it's very helpful!

    Just a note: it's works strange with electric piles (from Tesla rifle i.e.) - it seems the nuke appears underground and became unavialible to loot.
    1. LeValetDeFreux
      LeValetDeFreux
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      Yes, it's can happen with mostly anything and i can't really do anything about that, when ash pile, meat pile or anything is formed, it's can glitch inside the floor then fall... that because nuke don't have an static value and i can't edit that with nifskope sadly...
  2. BorderXer
    BorderXer
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    This pile replacer mod blows the mind of the "smartest Super Mutant of them all !"
    ...
    Your replacer does cry out for added glow ( from the texture surface, not the red blinking light ).
    Please consider, if you will add glow, making the red light's emanation

    brighter than it is now and with a bigger area of effect.
     
    If you do not know how that is done, I will gladly do it for you and
    make a text file with a step by step description of how I did it.
    Thank you very much LeValetDeFreux
    [  ENDORSED ]
    Explosively! , BorderXer
    1. LeValetDeFreux
      LeValetDeFreux
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      Thank, yup i'm gonna make some change for dimming light and probably change the meshes orientation, one of my friend report that sometimes nuke bomb clip through floor
    2. BorderXer
      BorderXer
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      • 37 kudos
      In response to post #86473373. #86553323 is also a reply to the same post.


      Spoiler:  
      Show

      BorderXer wrote:
      This pile replacer mod blows the mind of the "most intelligent Super Mutant of them all !"
      ...
       
      Your replacer does cries out for added glow.
      Please consider ( if you do add glow ) making the red light's emanation

      brighter than it is now and with a bigger area of effect.
      If you do not know how that is done, I gladly do it for you and
      make a text file with a step by step description of how I did it.
       
      Thank you very much LeValetDeFreux
      [  ENDORSED ]
       
      Explosively! , BorderXer

      LeValetDeFreux wrote: Thank, yup i'm gonna make some change for dimming light and probably change the meshes orientation, one of my friend report that sometimes nuke bomb clip through floor


      Hi LeValetDeFreux.
      Happy All Hallows Eve.
      You typed "...some change for dimming light..." :
      You may have miss-typed, but please don't dim the light, please consider
      make it a bit brighter than it is by default, as in my request above.

      Reflectively , BorderXer
    3. LeValetDeFreux
      LeValetDeFreux
      • supporter
      • 0 kudos
      Happy Halloween too ~

      Okay gonna check that, i didn't really get the time to check how my mod work with vacancy and it's apear that you can move the nuke arround by shooting it, i'm gonna release an optional static versions.

      I'm not really good with material editor (i'm starting modding) so if you have an text file like you says for this i will be really happy !
    4. BorderXer
      BorderXer
      • premium
      • 37 kudos
      In response to post #86473373. #86553323, #86570898, #86573693 are all replies on the same post.
      Spoiler:  
      Show

      BorderXer wrote:
      This pile replacer mod blows the mind of the "most intelligent Super Mutant of them all !"
      ...
      Your replacer does cries out for added glow.
      Please consider ( if you do add glow ) making the red light's emanation

      brighter than it is now and with a bigger area of effect.
      If you do not know how that is done, I will gladly do it for you and
      make a text file with a step by step description of how I did it.
      Thank you very much LeValetDeFreux
      [  ENDORSED ]
      Explosively! , BorderXer

      LeValetDeFreux wrote: Thank, yup i'm gonna make some change for dimming light and probably change the meshes orientation, one of my friend report that sometimes nuke bomb clip through floor

      BorderXer wrote:
      In response to post #86473373. #86553323 is also a reply to the same post.


      Spoiler:  
      Show
      LeValetDeFreux wrote: Thank, yup i'm gonna make some change for dimming light and probably change the meshes orientation, one of my friend report that sometimes nuke bomb clip through floorBorderXer wrote:
      This pile replacer mod blows the mind of the "most intelligent Super Mutant of them all !"
      ...
       
      Your replacer does cries out for added glow.
      Please consider ( if you do add glow ) making the red light's emanation

      brighter than it is now and with a bigger area of effect.
      If you do not know how that is done, I gladly do it for you and
      make a text file with a step by step description of how I did it.
       
      Thank you very much LeValetDeFreux
      [  ENDORSED ]
       
      Explosively! , BorderXer

      Hi LeValetDeFreux.
      Happy All Hallows Eve.
      You typed "...some change for dimming light..." :
      You may have miss-typed, but please don't dim the light, please consider
      make it a bit brighter than it is by default, as in my request above.

      Reflectively , BorderXer

      LeValetDeFreux wrote: Happy Halloween too ~

      Okay gonna check that, i didn't really get the time to check how my mod work with vacancy and it's apear that you can move the nuke arround by shooting it, i'm gonna release an optional static versions.

      I'm not really good with material editor (i'm starting modding) so if you have an text file like you says for this i will be really happy !

      Happy to be of service to LeValetDeFreux...

      I'll start doing some work on it very soon.
      Of course due to the 25% & double XP event, I will be in the 76 Appalachias a lot.