1) A red leather option that's basically a subtle cleaned up and higher def version of the default? 2) Expansion of the FFF furniture list to include the red chaise-lounge? I usually place this along with the Fancy Furniture, and they match by default, but now the FFF set is a diffferent color, they rather clash by color and quality.
Thanks for all of your hard work and contributions to the community!
Thank you! I was thinking about updating this mod with fixed ao-maps and such, but I've been gradually losing my will to even log on lately so I won't promise anything. I completely lost faith in bethesda's ability to make this game any better because of the last few updates. Thanks for your suggestions though!
I'm sorry to hear that you're suffering from Fallout burnout... Maybe it's a good thing to take some time off, then? I am taking a bit of time to play Cyberpunk myself. But I plan on coming back to 76 soon. I think it's healthy to take a break every now and again. Hope you feel better soon!
I've already completed my first 2077 playthrough actually and decided to try another ending. I guess I'll spend another couple hours for that and this is it, I'll wait for add-ons if there'd ever be any. As for fallout, I've been logging on just to do dailies and call it a day since s3 start. No real incentive to play the game beyond that for me unfortunately.
You Did It Again Rigell! Love the new Furniture Look! Piece by Piece you keep Upgrading the Quality of my Game (Absolutely LOVE the Clean Tub, Sink, and Toilet BTW!) Please Keep Em Coming! Downloaded and Endorsed!
Thanks a lot for your support! -)) Slowly but steadily I try to improve the looks of my camp retexturing things I built there piece by piece. Got some more ideas and mods in the working so stay tuned!
haven‘t played fo76 for half a year and came back to find all these texture mods of yours on here. question, are you going to make a AIO pack once you‘re finished? your textures look great, i just can‘t be bothered to DL them all seperately AND include them in the custom.ini. :b
Hi Prada! Well, lots of my textures come in several varieties and considering the thematic difference between many of my mods it won't be appropriate to put these all in one (not to say quite large) bundle of sporadic retextures. If you can't be bothered to dl the ones you like, maybe you don't really like 'em that much :D Also, I don't really pursue large download/endorsement numbers, what I do here is a mere hobby of mine. But every one of these downloads/endorsements/comments for me is a token of gratitude for the work I do, no more, no less. Long story short I'd apprecite a lot if you'd download at least something, maybe leave a comment or two for your ol' fellow vault dweller, I'm not asking for much :D
oop i didn‘t mean it like that, forgive me. but yeah, fair point, given the varieties. i‘ll search through everything and endorse what i download, i always do :) keep it up and i hope all is well!
i already downloaded and endorsed your clean walls and black nukagirl retexture mods in the past :) great job on those. i'm wondering, did you pack the textures with archive.exe, does that work fine for fallout 76? then i can just unpack and repack the textures myself. didn't wanna sound entitled or anything in my first post, i hate those kind of people on the nexus with a burning passion. ^^
Thank you! I'm planning to revisit that mod, make some improvements and additional color schemes btw -)) Also, yeah, I use Archive2 to pack my mods. But I think you can unpack and repack them without problems with any other tool available. No offense taken, everything's fine -))
Cloudy01's Fallout 76 Mod Manager ( Even though it is not working properly for me ATM ) taught me that the best way to add Mods to the Game is to use Archive2.exe to unpack individual mods and repack them into a single Tex.ba2 file that contains all the Texture Mods and Arc.ba2 for everything else but keeps the same names so changing the .ini is not needed. (This also eliminates the .ini character length issue where if too long the mods don't load) I just created a folder "Working" with a folder "Data" in it. I copy my new Mod to the "Working" folder then use Archive2 to extract the new mod to the empty "Working\Data" folder. If importing several mods at once just extract all Texture Mods at the same time then Import them to the Tex.ba2 then delete the Extracted folder "Textures" and then Extract and Add other Types to Arc.ba2. I can then Open my Tex.ba2 (or Arc.ba2 if the mod has other than just Textures) and import the folder I extracted into my "Working\Data" Folder. This sounds like more work than it really is as I can generally add a new mod in less than a minute without touching my .ini files. Even if you already have a Texture Mod of one Type (say Rigell's Dark Roof with White Beams from his A.C.M.E. Mod) and want to use a different Texture as long as the Extracted mods are in a folder named "Data" when you import them, they will overwrite any older mods of the same name and File Structure.
There's a small issue when adding any new line to the games ini file. After you add it and save the changes starting the game after removes the new line that was added. Should the read only box be checked after any new changes are made to prevent this?
Are you sure you're editing fallout76custom.ini ? I never experienced such issue. (I'm using Win 7 atm) Anyway, yes, you can try to make the file read only after editing.
20 comments
Do you think there will be:
1) A red leather option that's basically a subtle cleaned up and higher def version of the default?
2) Expansion of the FFF furniture list to include the red chaise-lounge? I usually place this along with the Fancy Furniture, and they match by default, but now the FFF set is a diffferent color, they rather clash by color and quality.
Thanks for all of your hard work and contributions to the community!
Thank you for your support -))
i'm wondering, did you pack the textures with archive.exe, does that work fine for fallout 76? then i can just unpack and repack the textures myself.
didn't wanna sound entitled or anything in my first post, i hate those kind of people on the nexus with a burning passion. ^^
Also, yeah, I use Archive2 to pack my mods. But I think you can unpack and repack them without problems with any other tool available.
No offense taken, everything's fine -))
starting the game after removes the new line that was added. Should the read only box be checked after any new changes
are made to prevent this?