Can't seem to see any changes within the world, I only used the toilet and sink, I have a clean bathtub replacer mod from another author but will go to them about it as well. They are installed and they both are in my .InI file. I did move them next to each other to see if that will work, but will have to wait until I'm done looking around the mods. Will report back with results shortly.I know I did everything correct as told in the first page.
Hi! Just reinstalled and checked all mod's components and they work just fine on my end. Can you please send over the contents of your custom ini [Archive] section? Also, please doublecheck if all the mod's .ba2 files are in the game's Data folder. They need to be unzipped there.
I just uninstalled the two mods and will try the bundle, I did see some not all but very little sink an toilet changes last night but again just a very few. and like I said I did it all correct so yes they were in my data folder and yes they were in my .ini file I always triple+ check everything before reporting anything to the authors. Also when I say they are in my data folder I take them out of the subfolder and put it fully in my data folder because for some reason my .ini file won't find them otherwise, and which than deletes the edit of that file in the .ini file if not detected. Will be back for a update to see if it's just the single files I had a bit of a issue with or all three, again last night I did see just a bit of changes but not all around the in-game world, mostly places like my camp or other kinda nice places, but any place that is very dirty or when you walk around outside and see sinks an toilets they look the same nothing nice about them.
The only purpose of the mod IS to actually make camp toilets, sinks and bathtubs clean, so it IS working as intended. Any other toilets/sinks/tubs in the world that use the same textures may be affected, but that was not on purpose.
Okay maybe include that on your main page because I looked every where and it just says clean toilets and sinks and bathtubs of such and nothing that includes made for the purpose of better looking camps of such. Normal people include what their mod is mostly made for. And, one person asked about that fact if it was for the outer world and you told them yes because it was a simple mesh (model) swap. So reading your comments plus no real statement on your main page that include this mod was for the purpose of a cleaner bathroom in your camp. It would confuse someone similar to myself. Had some high hopes to make the world a bit prettier with nicer bathrooms plus some of the other mods I installed that did some already nice things. Just like this other author they just tell you to dumb the .ba2 file in the .InI but not even where in the file I had to play around with it because the mod didn't work under sResourceArchive2List and figured out it went under sResourceIndexFileList but they also messed their mod up somehow to also didn't include full instructions because anytime I add or delete all the other .ba2 files that you didn't want because their mod a a backpack an you had to choose and now they re-add themselves. Making this post short and will include the rest in next one -->
So full details on a mod is really needed for us who would love to try them out and not have to come back complaining just to find out a fix wasn't included in the comment section or the main page section. Sorry been really stressing on these mods because some authors don't include some info us normal users could have learned a long time ago while installing the mod an some authors delete all comments and bugs so than the mod becomes of no use, been dealing with broken mods or authors not mentioning full details on the mod or gave out the wrong detail of their mod and had to find my own ways to fix them. Still will use the mod it's better than nothing even if it's mostly meant for the camp. Thank you for making the mod at most.
I see you're disappointed with how the nod turned out to be, but hear me out.
First, the descriptions to my mods are usually the most thorough there are. And this mod works perfectly fine if you follow the instructions I provided. You definitely did smth wrong on your end if it didn't. And yes, it happens even if you doublecheck things sometimes.
Second. Formatting. Please keep your descriptions of the issues to a bare minimum, while keeping them informative and please don't hesitate to use paragraphs for better comprehension. Walls of text with a very specific wording (I believe english is not your native language from what I saw, am I correct?) are something anyone would like to avoid.
Third. The screenshots I provided clearly show a clean and refined camp interior, which should kinda point one in a direction of thinking that is indeed a mod for camp items.
Also as people usually prefer to have nice stuff at their camps, and I am amongst them, I usually make mods for stuff that could be built at the camp. I don't think it's really logical to make a mod for some item you'll see once in a liftime in one specific place in the world, so I only mod stuff I see regularly. Sometimes retextures for that kind of stuff bleed into the outer world, as there are models there using the same textures.
And the last thing I wanted to mention: you seem to be asking too much from mod authors like me, who only make mods for their own entertainment. You gotta remember it's not our job to keep our mods to your expectations, while they already work and do what they do. And my mods definitely work fine and I'm quite happy with most of them. That's enough for me. If you're not, feel free to uninstall and never bother with them again. It's that simple.
P.S.: When I only see one of 1300 downloaders ever complain about my mod, I consider it a major success and I'll never really consider it my fault. It's more like that one person who went an extra mile to complain has very specific needs and expectations that are kinda hard to predict and deal with.
not that far in this mods description Rigell wrote this line... "If you like this mod then you definitely should take a look at my other C.A.M.P. mods if you haven't already!" so besides typing practice, that was quite a waste of energy wasn't it
thanks for suggestion! I'll see what can be done here, but my priorities for now are switched to fallout 4 mod development, so the 76 projects I planned might need to wait.
Well, yes, you will see those in the world after installing the mod since it's a simple mesh (model) swap. All the dirty toilets will be substituted with cleaner ones. Same with bathtubs unfortunately. The only way to avoid this would be to wait for season 3 when the clean toilet appliance would become available as a seasonal reward. And maybe for season 4, where they'd hopefully introduce a clean bathtub...
Thank you for this. One of the things that has bugged me with 76 is unclean bathrooms. Simple mod to use and doesn't effect the outside game play (other than clean bathroom pieces) Thank you once again
Hi. Great mod. Quick question. The tub and sink both come out brand new in appearance, but the toilet still shows as broken and it does not look like the toilet in your images. I downloaded the file for all three. Is there another toilet somewhere that I need to find/buy a plan for? Thanks.
Hi! Thank you -)) There must be something wrong with your Fallout76Custom.ini file, I guess. I use these exact two files and it works just fine. Are you sure you added both filenames (FixedToilet.ba2, CleanAppliances.ba2) to the end of your sResourceArchive2List string?
There currently is only one plan for an in-door toilet appliance, so what you got is the only one you need, its mesh should be replaced with FixedToilet.ba2
But there actually was a mod for a clean tub at fo4 nexus (also, with a "fixed" mesh too)! I remember using it before I made my own from beth's original texture.
30 comments
can you please make a clean refrigerator and a clean white stove that is included in this bundle?
Still will use the mod it's better than nothing even if it's mostly meant for the camp. Thank you for making the mod at most.
First, the descriptions to my mods are usually the most thorough there are. And this mod works perfectly fine if you follow the instructions I provided. You definitely did smth wrong on your end if it didn't. And yes, it happens even if you doublecheck things sometimes.
Second. Formatting. Please keep your descriptions of the issues to a bare minimum, while keeping them informative and please don't hesitate to use paragraphs for better comprehension. Walls of text with a very specific wording (I believe english is not your native language from what I saw, am I correct?) are something anyone would like to avoid.
Third. The screenshots I provided clearly show a clean and refined camp interior, which should kinda point one in a direction of thinking that is indeed a mod for camp items.
Also as people usually prefer to have nice stuff at their camps, and I am amongst them, I usually make mods for stuff that could be built at the camp. I don't think it's really logical to make a mod for some item you'll see once in a liftime in one specific place in the world, so I only mod stuff I see regularly. Sometimes retextures for that kind of stuff bleed into the outer world, as there are models there using the same textures.
And the last thing I wanted to mention: you seem to be asking too much from mod authors like me, who only make mods for their own entertainment. You gotta remember it's not our job to keep our mods to your expectations, while they already work and do what they do. And my mods definitely work fine and I'm quite happy with most of them. That's enough for me. If you're not, feel free to uninstall and never bother with them again. It's that simple.
P.S.: When I only see one of 1300 downloaders ever complain about my mod, I consider it a major success and I'll never really consider it my fault. It's more like that one person who went an extra mile to complain has very specific needs and expectations that are kinda hard to predict and deal with.
Rigell wrote this line...
"If you like this mod then you definitely should take a look at my other C.A.M.P. mods if you haven't already!"
so besides typing practice, that was quite a waste of energy wasn't it
Is there a way to exchange the bathtub with the one with water in it?
There currently is only one plan for an in-door toilet appliance, so what you got is the only one you need, its mesh should be replaced with FixedToilet.ba2