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Nipper

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Nipper4369

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14 comments

  1. BorderXer
    BorderXer
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    Excellent Nipper !
    The Fushia viens & the "lava red" veins are both showing up really well.
    It looks as though you edited the lightning texture to make it more full
    and or even on the object. I was trying to do that but I don't know the
    "pro-tip" steps to do it quick 'n' easy.
    Thank You.
    1. Nipper4369
      Nipper4369
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      hehe It was trial and error really. If and when I can get around to editing the nif this is basically the best that I can do atm.
    2. spaceinvaders
      spaceinvaders
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      The reddish glow pile is perfect, can't miss it!

      It's actually violently pink on my screen.

      Do you think you could extend the effect to metal piles as well?

  2. BorderXer
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    Hey Nipper. This is great, thank you very much.
     
    I remembered your post  a friend on discord wanted me to make a nukacola bottle for meatpiles 
    Please consider creating a 3rd replacer mod this time with modified size Nuka-World mascots:
     "Cappy" or "Bottle"...
    Spoiler:  
    Show
    If you do work on
    "Bottle", you might consider later on making a nif of different sized bubbles
    on the bottle that glow with a high intensity light-red while the whole bottle glows red at
    less intense level, and slightly darker red colour values to complement the bubbles.
    I'm guessing you would make a copy of the texture of the normal approx 5' high "Bottle" mascot,
    make all colours of his torso see-through, except those that create the cartoon-like glass look.
    Save that with a name to show it will later become your glowing bubbles overlay for "Bottle".
    Duplicate it with name-change "what-ever-name-is_99" and start painting them bubbles on it.
    As you make slightly significant changes, save it with ending of "_99"...etc.
    That's what I do when I'm working on long work-in-progress files. I don't know yet how to layer
    one on the other, what attribute / value of the files need to be modified
    Would you please create a variant of this your mod's nif that combines the looks of these
    with the texture elements that also glow. ( a lit'l more on the purple side & darker ) :
    Spoiler:  
    Show

    144-1544151815-1438206266.png Also, because the glowing veins (see below) would hopefully be layered over base body texture as described,
    the base body texture would maybe have around 50% of the glow intensity seen above.

    Then overlayed on that would be the red glowing veins, as below, but brighter.
    I do not mean the value affecting that, for e.g. - "pink glow haze" we see above, just the veins.
    Spoiler:  
    Show

    144-1544670932-585668667.png Thanks in advance Nipper, for whatever you might do.
    1. Nipper4369
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      So are you asking for a purple glow in the main texture not as bright along with red veins to it?

      Edit:
      I was doing some digging there are objects for cappy and bottle https://imgur.com/a/4H41n6z Maybe if I get some time I will add a meatpile/Bag replacements for those guys.

      Edit2:
      I was looking to see if you can have both. It seems you can't have both. As the only part that glows is the glowing texture. And how meatpile glow does his is just another texture with more to it. If you cna figure it out please do share. I did some more tweeking how does this look https://imgur.com/a/77ZwP2A I can't make the veins pop as the what the textures work is kind of odd and i can't just set a glow on the main texture.

      Edit3:
      I was tweaking it a bit more check this one out I think it looks a lot better. https://imgur.com/a/hZgBpkd
    2. BorderXer
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      The "Edit 3:" tweak is my favorite.
      My new fav would probably be if you kept the same brightness values for
      the main body
      & veins that your new tweak preview has just if it was slightly
      more toward a "neon" blood-red for the veins.  I see there is a "neon"
      blood-red visible on your new tweak preview.  Can you swap
      the fushia / pink
      to those areas and red to the veins ?

    3. Nipper4369
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      You can try and tweak the dds file for it and repack it but that was the best I could do with it.
  3. jrfk2
    jrfk2
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    how do I install this mod and the optional files? I downloaded them into my Data folder but am not sure what all else I do? add them to my custom ini file? How specifically as I already have another mod in there ...
    1. Nipper4369
      Nipper4369
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      yeah the optional ones is just different styles. With this one I have glow options added as started in there file description. All you do is drop the ba2 files in to the data folder. Then open your custom ini add them like you add all other mods. Just make sure to put a comma , between each one.
  4. ApoAlaia
    ApoAlaia
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    Was using the regular meat pile with the glowing effect and it served its purpose well however this takes it to another level of convenience... and puns :P

    Thanks!
  5. digibluez
    digibluez
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    can you make this s*** glow too? i am extra blind when it comes to getting my loot, even this is really hard to spot in a swamp area
    1. Nipper4369
      Nipper4369
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      I will give it a try I have not tired this yet. But I am never not willing to give it a try. Only one bad thing is that this .nif is used in other places in the game so those piles might also glow due to having to change the bsgm file along with the texture.

      Update:
      you can now download the white or green glow as I was able to figure it out.
  6. ItsScootsMcBoots
    ItsScootsMcBoots
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    *slow clap*
    1. Nipper4369
      Nipper4369
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      lol