how about instead of having some 20+ mods that don't merge and constantly override each other, you just have 1 massive mod, how about that? Mod managers aren't merging the files, they are taking the last on the stack and using that. Also, clear notes on updates and what they change
The problem with a massive one is that the entire map would be illuminated, my idea is that they can select what they want to have illuminated, that's why I put them individually.
If there is any idea of how to do it in another way I accept suggestions.
I confirm what Derisat says, the mod manager only takes the last brightness file and not the others. Previously the old version worked fine for me, except for the glitched bushes.It's doing a good job, this is an excellent mod, better than others for my taste. I hope you can solve this problem (if possible of course).
Is it possible to get a version without scrap and ammo glowing? I thought there was a loose files version I could download to delete what I didn't want from but I guess I'm mistaken? If not please help :D.
Ores aren't glowing? Neither are stimpacks and other chems.
146 comments
Many thanks for this mod. For me, it is the most essential and useful mod out there. Praying that this version highlights Military Ammo Bags!
If there is any idea of how to do it in another way I accept suggestions.
Thanks for the support
Please consider making an optional file to make the Rad-Bear's fur
glow green a little. ( not like the usual "Find Me" easy mods
Ores aren't glowing? Neither are stimpacks and other chems.