Make sure you did not delete the sResourceArchive2List line in your Fallout76Custom.ini. You must copy that line from your ini file to the ini file provided by this mod for your mods to work. Otherwise you will need to add that line back with the file names of all ba2 files from your mods.
I am able to fix berry mentat highlights by setting the following settings in Fallout76Prefs.ini to their default values by removing them or simply commenting them out using ";":
[Display] ;fShadowDistance="value does not matter" ;fDirShadowDistance="value does not matter" ;bEffectShaderAllowPBRShadows="value does not matter" ;fMaxFocusShadowMapDistance="value does not matter"
Hi there, I am having a huge improvement thanks to .ini settings. One problem: I can see enemy only when I am few meters away from them. How can I solve this? thanks a bunch :)
The setting that controls NPC render distance is located in Fallout76Prefs.ini. Here is the setting with the maximum value it can have: [LOD] fLODFadeOutMultActors=15
There are hundreds of settings, so testing each and every one of them would take an eternity without the use of console commands. I am still tweaking my ini files to this day, but I will only update this mod when I find any significant settings that might affect performance.
I get terrible popin for buildings using your file. Not sure what setting to change. Also the terrain is sometimes broken doesnt look like normal ground.
37 comments
[Display]
bFull Screen=0
bBorderless=1
Note that this will cost you some performance.
If this does not fix it, try using Super+D (super = windows key).
But I miss the gore? How can I change it back to see the blood splatters and stuff?
[General]
bDisableAllGore=0
[ScreenSplatter]
bBloodSplatterEnabled=1
[Display]
;fShadowDistance="value does not matter"
;fDirShadowDistance="value does not matter"
;bEffectShaderAllowPBRShadows="value does not matter"
;fMaxFocusShadowMapDistance="value does not matter"
I am having a huge improvement thanks to .ini settings.
One problem: I can see enemy only when I am few meters away from them.
How can I solve this?
thanks a bunch :)
[LOD]
fLODFadeOutMultActors=15
Hey
How do you force the custom screen res ? I tried some stuff , that didnt work. I'd like to lower res.
iSize H=1080
iSize W=1920
Hope this helps!
iMaxDesired=0
Particule at 0 will remove flame thrower flames too. I have mine to 8 so it doesn't happen.