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Ulithium_Dragon

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UlithiumDragon

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7 comments

  1. UlithiumDragon
    UlithiumDragon
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    Please read the description before commenting. Thank you!
  2. JoeBlow90
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    Bafling how Bethesda can't even fix a small bug like that...

    After 8 months, still waiting for them to correctly size the NUKA Bottle Statue at the Nuka cola factory...
    (was done by a modder like at the release of the beta...)

    The incompetence of Bethesda's dev is at God Level.
    1. UlithiumDragon
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    2. JoeBlow90
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      LMAO!!
  3. Kkatman
    Kkatman
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    Works perfectly. Thank you!
  4. Rigell
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    Nice!
    Also, wanted to say that you can omit all these "SeventySix - 0xUpdateX.ba2" from SResourceArchive2List, it works this way since one of the recent patches.
    1. UlithiumDragon
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      Oh? News to me, I'll fix it. Though I figured they'd have to do that eventually, considering their own archive lists max character limit.

      I wonder if this means the max character limit can be bypassed by tricking the game into thinking new mod-added archives are "new patches". I.e. name your mod's archive "SeventySix - 50UpdateMain" or something.
    2. Rigell
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      Yeah, Keretus explained it a while ago on TC discord. Now the game reads native archive filenames from some other file.
      Well, I dunno, haven't tried to name my mods bethesda-style -))