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Marvin aka KommissarRizzo

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42marvin42

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50 comments

  1. 42marvin42
    42marvin42
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    Locked
    Sticky

    alternative:
    https://www.nexusmods.com/fallout76/mods/380
  2. Kai2019
    Kai2019
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    Thanks
  3. Kai2019
    Kai2019
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    FIX
  4. megamadmax
    megamadmax
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    Little bit confused by the state of this mod. What does this mean?:

    "!!! OUT OF DATE !!!

    You can fix this bug with xtranslator, search for sDefaultCellName and change the entry in the translated row to Wilderness"

    I am not used to modding so the last thing im gonna do is modify files by myself XD does this mean that we have to update this mod / fix the bug manually by ourselves?

    If it is that easy wouldn't it take a moment for the mod author to do it?

    Also, im very bummed Bethesda still hasnt fixed this. How is people managing now? Turned your game to english? Did you fix the bug with xtranslator by yourselves?

    Was going back to play f76 with 20/8 update (raids, display cases) but expected the mod to be working / updated :/
    1. 42marvin42
      42marvin42
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      you dont have to fix the bug by yourselve! you can also wait for bethesda or other modders!
    2. 42marvin42
      42marvin42
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      https://www.nexusmods.com/fallout76/mods/380
  5. megamadmax
    megamadmax
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    Thank you very much for this fix!!!

    Do you think its possible to fix the couple bugs left, like the "LOOKUP FAILED!" (appears on some power armor parts, spanish language) and the water not flowing bug?

    Thanks!
    1. mephisto3381
      mephisto3381
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      since 11.5 it appears on all newly added items.
    2. JimdiGriz77
      JimdiGriz77
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      Yes, they added new strings into file *.STRINGS after update on 01.08 for "meat week".
    3. 42marvin42
      42marvin42
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      Sorry, im not playing f76 at the moment!
  6. Alifer
    Alifer
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    Works like a charm on ru strings, thank you! :D
    We also have a bug with water in rivers without flow animation and solution for that was quite similar, just changing Аппалачия back to Appalachia. Oh, Bethesda...
    1. 42marvin42
      42marvin42
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      shame on me, i forgot my russian neighbours! glad it work for you.
    2. Zurath
      Zurath
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      Shitheads...
    3. JimdiGriz77
      JimdiGriz77
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      Where exactly did you change it?
      I found (in Polish version):
      AppalachiaLocation LCTN Appalachy
      Appalachia WRLD Appalachy
      I'm not sure - should I change both?
    4. 42marvin42
      42marvin42
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      sDefaultCellName (gmst)
  7. JimdiGriz77
    JimdiGriz77
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    Just I added files for Polish version.
    Zapraszam po pliki do polskiej wersji gry:

    https://www.nexusmods.com/fallout76/mods/374

    Thanks for solution! You are great!
  8. 1stVampire
    1stVampire
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    Könnt ihr mir bitte sagen, wo ich die String-Dateien hinlegen muss?
    1. 42marvin42
      42marvin42
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      Fallout76 Installationsverzeichnis \ data \ strings

      kann sein das du den strings ordner erst erstellen musst!
    2. 1stVampire
      1stVampire
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      Ah super, danke!
    3. mephisto3381
      mephisto3381
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      schreib das bitte in die MOD-BEschreibung mit rein. hab ewig gesucht bis ich diesen Kommentar gefunden habe
    4. 42marvin42
      42marvin42
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      Joa, habs jetzt in die Beschreibung gepackt! Dachte wäre offensichtlich da die Ordnerstruktur im Archiv enthalten ist!
  9. RockLover90
    RockLover90
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    Not only german version has this bug. It seems ALL localisations was broken. I made a post on F76 subreddit about that a long time ago, and seems like finaly we got Beth attention on it.
     
    https://www.reddit.com/r/fo76/comments/aeubt6/strange_visual_bug_with_lighting/
    1. 42marvin42
      42marvin42
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      After your post I started to search the string files and found this solution! So, thx to you!.
  10. AlquerA
    AlquerA
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    cool mod, i have noticed that the water in the outdoors does not flow with the new strings
    when i click a door that goes outside it says : LOOKUP FAILED!

    thx
  11. Mexicola88
    Mexicola88
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    Danke für den "Mod" auf die Idee wäre ich nie gekommen, es ist schon heftig was so ein paar Übersetzungen an den falschen Stellen bewirken können, ich nutze schon von Anfang an den Mod "Component Parts" da habe ich jetzt einfach alles wie sonst auch gemacht, aber dann eben nach "Wildnis" gesucht und es übersetzt bzw. zurückübersetzt es sollte jetzt eigentlich alles laufen, teste ich dann heute Abend nach der Arbeit.

    Habe das gerade zufällig im Bethesda PC Forum entdeckt. Man gingen mir die Zellübergänge auf die Nerven, wenn die Schatten so im 90 Grad Winkel einfach abgeschnitten werden sieht das schon sehr furchtbar aus.