Limited issues with latest patch, current config changes Patch 13 (Sept 2019)
No known issues at this time.
Due to the 1024 character limit, you can rename the mod to anything you wish and it will have no impact to its use. Please add the mod after the 'sResourceIndexFileList' in your ini as shown in the example below.
Replace <mod> with the name of the included mod or whatever you have renamed it to.
I found that this mod causes a CTD in the new version when deploying a Survival Tent from Fallout 1st for both the user and any in their party. This is 100% reproducible.
Confirmed, happening to me as well. Couldn't place my tent nor could I go anywhere near my party members tent without crashing. Removed this mod and everything works just fine. Hopefully this will get fixed, I really liked it.
I really ]like this mod, so I hope Oka can find the time to fix, even though he has been absent. The CTD for Fallout 1st players makes it unusable though. I imagine it has something to do with the Tent/Camp icon, as it changes it on the map to the standard workshop icon with the mod enabled.. Fast travel to, deploying the Tent or loading a game when you are 'in' the Tent causes a CTD. I,m not a modder though so this is just a blind guess. Unfortunately mod is disabled until a fix (hopefully) is provided.
Hello okagau007, I hope things are going well with you. ( ...not that I recall hearing anything to the contrary) Thank you very much for the update and for your other terrific mods. Reflectively,BorderXer
Thanks, sorry for the delay with the update. Game stability makes it hard to keep focus and I have honestly too many projects on the go. LIME<lol> is still on the table just need to find the time.
they made my life harder with broken patch 13.. it is being updated and after I fixed the pulse bug they immediately broke it in 13. Its hard to validate some of these with the horrible server latency they introduced the last 2 patches but I am looking ti get a new version out in the next day or so
I was using the Map Only version of this mod to avoid conflicts with Perk Loadout Manager, however it seems to be conflicting with the mod after the last update. I made sure to download all the updates for my mods, but found that Perk Loadout Manager stopped working. I closed the game and de-activated this mod and Perk Loadout Manager worked fine. Not sure if anyone else had a similar issue, but thought I'd let you know.
I'll ask one of my testers to take a look at it. I personally don't use perk manager since it technically falls under the 3rd party rule for mods. However since PM uses I think its hudmenu that will cause conflicts.
I suggest grabbing the map only, you miss the blue glow etc but stll get the markers.
Hi Okagau007, Luv that twin-helix profile image! Your mods fiddle-around with the DNA of F76's object visuals &. now GUI too.And in fashion I find very Okay.+ ·· ·I think this needs no mention but still… Please nobody miss-understand; The terrific changes come from the wonderful files created by Oka which are read strictly from our own drives. And so,wenowreturnto my regularsilliness: /!\Attention, no digital-DNA were harmed in the making of these greatmods. [ENDORSED] Reflectively,BorderXer
Thanks again, You should see the stuff I haven't released mainly due to a constant support model since the UI changes with every patch and its very time consuming to keep updating it :)
What you typed for the description for your Baka DL ( loose files ) for this mod. , . I really want to use BAKA but it's " thin-structions" on it's DESC page leave me going "wuh?". So tonight I'll try another more Mod Manager'ish tool. EDITII :-I'm happily using BAKA;Have been since shortly after my comment above. I am Sorry for not having updated this sooner. · · · · · · · · · · · · · · · · · · · · · · · · · I thought that was often the case, and understandably so... I'll be patiently waiting for your next mod'majikery , and enjoying feature updates in your current mods. Till next time Okagau007, take care, Reflectively,BorderXer
39 comments
No known issues at this time.
Due to the 1024 character limit, you can rename the mod to anything you wish and it will have no impact to its use. Please add the mod after the 'sResourceIndexFileList' in your ini as shown in the example below.
Replace <mod> with the name of the included mod or whatever you have renamed it to.
[Archive]
sResourceIndexFileList = <mod>.ba2
I hope things are going well with you.
( ...not that I recall hearing anything to the contrary
Thank you very much for the update and for your other terrific mods.
R e f l e c t i v e l y
I was using the Map Only version of this mod to avoid conflicts with Perk Loadout Manager, however it seems to be conflicting with the mod after the last update. I made sure to download all the updates for my mods, but found that Perk Loadout Manager stopped working. I closed the game and de-activated this mod and Perk Loadout Manager worked fine. Not sure if anyone else had a similar issue, but thought I'd let you know.
Thanks for the mod, much appreciated.
I suggest grabbing the map only, you miss the blue glow etc but stll get the markers.
Luv that twin-helix profile image !
Your mods fiddle-around with the DNA of F76's object visuals & .
now GUI too. And in fashion I find very Okay.
· · · I think this needs no mention but still… Please nobody miss-understand ;
The terrific changes come from the wonderful files created by Oka which are
read strictly from our own drives.
And so, we now return to my regular
/!\ Attention, no digital-DNA were harmed in the making of these great
[
R e f l e c t i v e l y
leave me going "wuh?". So tonight I'll try another more Mod Manager'ish tool.
EDIT II : -I'm happily using BAKA ; Have been since shortly after
my comment above. I am Sorry for not having updated this sooner.
· · · · · · · · · · · · · · · · · · · · · · · · ·
I thought that was often the case, and understandably so... I'll be patiently
waiting for your next mod 'majikery
in your current mods.
Till next time Okagau007, take care,
R e f l e c t i v e l y
https://www.nexusmods.com/fallout4/mods/78/?