Thank you Rigell, I'm imagining Big Ben Grimm,TheThing, from theFantasticFour, Why am I mentioning the FF?
Spoiler:
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Because my profile image is "The Silver Surfer" and that being has "major history with the FF"that goes way back. ·The Surfer, along with all/·most of the FF team, and many, many other creations, were conceptualized most-of-all by, and drawn by, the late great Jack Kirby.·One of my all-time favorites, this artist's work has become instantly recognized for how so many of the beings of his worlds appeared to be "made from living stone". (this, among other art techniques that he famously pioneered ··· for me to know, and for you to find out-if you dare to care.). ····Now that I think of it, it's like the look of those characters may have been like an homage to the stone-chiseled depictions of deities & demi-deities in ancient Greek & Roman times (not the smooth and sinewy masterpieces we think of, but the raw, rough-hewn kind) might even entertain the thought of havin' fun with this baby& a new battle cry·(I knowThing fans, his usual one rocks): "It'sSledge - Hammer'in-Time!"
rockin' those MC Hammer pants ·YT video· (except a super heavy duty, even biggerpair courtesy of his pal,&team-leader, Reed Richards /Mister Fantastic) [ENDORSED] It's awesome of you to name the ba2 file "BMSS" instead of "RADical Re-Textured Head-Banging Black-Metal Super Sledge". ····Is it true that the shorter a .ba2's name, the better, in so far as the Fallout76custom.ini entries go (and of course the names of the .ba2's must match those in the ini file).·The limitation is not really the number of ba2's loaded (although there must be a limit), but the amount of characters, including spaces, taken up after the = symbol. ····We can even customize our .ba2's, like in this example I've made for this post, for your mods : Rig00.ba2, Rig01.ba2, Rig02.ba2,...up to...many more than Rig19.ba2. In the Fallout76custom.ini, we can simply have a commented-out list of the full names of the mods.·Here's just a tiny example: ; Rig00.ba2=SilentRailwayRifle.ba2, Rig01.ba2=SilentSuperSledge The line*must* begin with a semi-colon so that the *unbroken* line will be skipped when Fallout 76 accesses Fallout76custom.ini. (a person's commented out line can be very long, and the decision to do so will depend on preference & set-up.·You know, big 4K monitor, and such) Reflectively,BorderXer.
Thanks again for your extensive commenting and endorsements -)) Yeah, these lines in the .ini file have a limit of 1000 characters and this includes base game archives that are already there. So you're right, using shorter mod names is better in this situation.
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I'm imagining Big Ben Grimm, The Thing, from the Fantastic Four ,
Why am I mentioning the FF ?
"major history with the FF" that goes way back. ·The Surfer, along with all /·most of the
FF team, and many, many other creations, were conceptualized most-of-all by,
and drawn by, the late great Jack Kirby. ·One of my all-time favorites, this artist's
work has become instantly recognized for how so many of the beings of his worlds
appeared to be "made from living stone". ( this, among other art techniques that he
famously pioneered · · · for me to know, and for you to find out - if you dare to care.
· · · ·Now that I think of it, it's like the look of those characters may have been like
an homage to the stone-chiseled depictions of deities & demi-deities in ancient Greek
& Roman times ( not the smooth and sinewy masterpieces we think of, but the raw,
rough-hewn kind ) might even entertain the thought of havin' fun with this baby &
a new battle cry ·( I know Thing fans, his usual one rocks
" It's Sledge - Hammer 'in -Time ! "
rockin' those MC Hammer pants · YT video · ( except a super heavy duty,
even bigger
/ Mister Fantastic ) [
It's awesome of you to name the ba2 file "BMSS" instead of
"RADical Re-Textured Head-Banging Black-Metal Super Sledge".
· · · ·Is it true that the shorter a .ba2's name, the better, in so far as
the Fallout76custom.ini entries go ( and of course the names of the
.ba2's must match those in the ini file ). ·The limitation is not really the
number of ba2's loaded ( although there must be a limit ), but the
amount of characters, including spaces, taken up after the = symbol.
· · · ·We can even customize our .ba2's, like in this example I've made
for this post, for your mods :
Rig00.ba2, Rig01.ba2, Rig02.ba2, ...up to... many more than Rig19.ba2.
In the Fallout76custom.ini, we can simply have a commented-out list
of the full names of the mods. ·Here's just a tiny example :
; Rig00.ba2=SilentRailwayRifle.ba2, Rig01.ba2=SilentSuperSledge
The line *must* begin with a semi-colon so that the *unbroken* line
will be skipped when Fallout 76 accesses Fallout76custom.ini.
( a person's commented out line can be very long, and the decision
to do so will depend on preference & set-up. ·You know, big
4K monitor, and such )
R e f l e c t i v e l y
Yeah, these lines in the .ini file have a limit of 1000 characters and this includes base game archives that are already there. So you're right, using shorter mod names is better in this situation.