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Eckserah

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Eckserah

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56 comments

  1. Eckserah
    Eckserah
    • member
    • 2 kudos
    Sticky
    Mod has been updated to work with 1.1.4.3!

    Edit: and doesnt need an update for 1.1.5.4!

    Edit: Also updated for 1.2.3.13

    Edit (11/20/2019): Added changes for Fallout 1st and the 1.2.5.8 update.

    Edit (4/16/2020): Has been updated for wastelanders 1.3.0.23

    Edit (12/1/2020): Has been updated for Steel Dawn 1.5.0.19. Let me know if there are any issues.
    1. inkblack85
      inkblack85
      • member
      • 20 kudos
      I made an update for your mod here https://www.nexusmods.com/fallout76/mods/2135/

      It's dedicated to you and when you come back and upload your own update I can hide mine. All the Nexus points will be directed to you, too.

      It's Nov. 15th, 2023

      Cheers,
      InkBlack
    2. Eckserah
      Eckserah
      • member
      • 2 kudos
      I just realized that I never replied to this and it's been almost half a year, I'm very glad that someone took this up after I stopped. You deserve the nexus points since you put in the work yourself to upload a howto. Thank you for your service! 
      Ecks
  2. rampantgarage
    rampantgarage
    • supporter
    • 0 kudos
    Hey guys, I currently have these installed (in exact load order), and I suspect there's conflict (some functionality unavailable) could you advice a future-proof loadorder that plays seamlessly?

    Old Repair
    Rage Lock
    Item Extractor Mod
    Save Everything
    Better Inventory
    Event Notifications
    Improved Health Bars
    Custom Crosshair
    Perk Loadout Manager
    Chatmod
    1. inkblack85
      inkblack85
      • member
      • 20 kudos
      100% not Better Inventory or Perk Loadout Manager. You gotta get Archive2 and open the .ba2 files and see which of these mods edits examinemenu.swf; that's the file this mod edits. Or check the description pages for those mods, often the info is there.
    2. Asanra
      Asanra
      • BANNED
      • 110 kudos
      Open the mods with BAE and check to files within for modconflict.
  3. Phelaran
    Phelaran
    • member
    • 3 kudos
    Sounds like a great idea. The "Inspect" mode is pretty worthless and goes against the principles of optimal UI design. If this could go a little further and remove "Inspect" altogether and place "Rename" on the same bar next to "Repair", that would be perfect.

    Unfortunately, I'm guessing this mod has been abandoned. Will track in case it's ever updated, but can't endorse in its current state.
  4. ThatSpartacusGuy
    ThatSpartacusGuy
    • BANNED
    • 158 kudos
    I'm not sure if you are aware or not, but this will need to be updated. The current version blocks the new slider feature for creation and destruction of objects at workbenches.
    1. sanzeu
      sanzeu
      • member
      • 0 kudos
      I agree i love this mod but it removes the slider for mass crafting. Can you please update it ? thanks
  5. spaceinvaders
    spaceinvaders
    • member
    • 0 kudos
    ?
  6. Caveman85de
    Caveman85de
    • member
    • 0 kudos
    Nearly 6 months w/o support, and now this mod blocks batch-crafting. Sorry But I had to redact my endorsement.
  7. Goratesque
    Goratesque
    • member
    • 6 kudos
    Mod isn't working with Patch 26 where they added Crafting Slider to the game. I'm looking forward for an update as I really don't like the vanilla repair in the game.
  8. viperlord
    viperlord
    • premium
    • 44 kudos
    Hey Ecks, long time no talk
    Thanks for the update

    For folks using the Loose version w/ Vortex or something, move the swf into an Interface directory
  9. Biojack
    Biojack
    • member
    • 0 kudos
    Reinstalled for wastelanders and i'm not seeing it work this time around. No conflict with it but not working.
  10. DifJob
    DifJob
    • BANNED
    • 1 kudos
    Thank you for the update! Gets rid of one of the game's minor annoyances.

    I'll endorse when the 15 mins is up.
  11. BorderXer
    BorderXer
    • premium
    • 40 kudos
    Good to hear Eckserah,
    The moment my list of mods shows [ Update available ] I'm in there opening the

    changelogs tab to see what's different with a fine Quality Of Life ( Q O L ) mod like
    like yours. Then I look for new stickied posts, or old ones with new edits like this :
    EDIT ( mmm / dd / yyyy ) : etc...
    Reflectively , BorderXer
    1. Eckserah
      Eckserah
      • member
      • 2 kudos
      I'll have an update shortly for 1.2.5.8. Seems like enough has changed to warrant one.
    2. BorderXer
      BorderXer
      • premium
      • 40 kudos
      In response to post #74887498. #75007883 is also a reply to the same post.
      Spoiler:  
      Show


      BorderXer wrote:
      Good to hear Eckserah,
      The moment my list of mods shows [ Update available ] I'm in there opening the

      changelogs tab to see what's different with a fine Quality Of Life ( Q O L ) mod like
      like yours. Then I look for new stickied posts, or old ones with new edits like this :
      EDIT ( yyyy / mmm / dd ) : etc...
      Reflectively , BorderXer


      Eckserah wrote: I'll have an update shortly for 1.2.5.8. Seems like enough has changed to warrant one.


      Thank you Eckserah,
      You Rock...
      You are Star...
      Et cetera.
        ...
      ( in Latin et means 'and', while cetera means 'the rest' ;
      EDIT: Please  ,   someone with HTML skills help me... Above, how do I enter
      the character e with a macron over it to replace the second e in ecetera ?
      . ...continued from three lines up... And the expression is : 'and the rest (of such things)'.
      Informatively  , BorderXer
    3. squ3lch
      squ3lch
      • premium
      • 45 kudos
      @BorderXer

      You can use ē
    4. BorderXer
      BorderXer
      • premium
      • 40 kudos
      Thanks Squ3lch.
      ( while adding mods to a third account on a third computer, I came across your reply )