Hello, I would like to know how to replace the main gun part, which has the ammo thing I've tried and the gun breaks, and is using a custom model instead of an edited model the culprit? Thanks!
Hiya, a custom model should not be a issue assuming its in the proper .nif format with the proper materials and textures. You might have issues with the animation since we dont have the tools to edit the ingame ones but that just means reloading would be janky.
The most common issue when importing a non-fallout model into 76 is importing from blender without getting the obj data / bones. The most common issue when importing from fallout 4 is the lack of light maps + requiring a esp/esm/esl which 76 dosnt support.
I am not planning on reanimating but just purely model wise, and my case was, the barrel appeared but gun remained invisible, nowhere to be seen, thanks!
I liked the new look but it would be even better if it fully integrated with the atom shop paints. I have a paint for Gauss mini called "Clandestine" that doesn't completely cover all weapon spots in your mod which is a shame.
10 comments
Two thumbs way up!
You might have issues with the animation since we dont have the tools to
edit the ingame ones but that just means reloading would be janky.
The most common issue when importing a non-fallout model into 76 is importing from blender without getting the obj data / bones.
The most common issue when importing from fallout 4 is the lack of light maps + requiring a esp/esm/esl which 76 dosnt support.
Great time, too; I'm planning on switching over to Heavy Gunner soon.