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Unikko

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Unikko

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18 comments

  1. Unikko
    Unikko
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    Update 1.1.1:
    1) Fixed mistaken 'console' parameter.
    2) Updated HiFoVTermMgr. (* please discard the data created with HiFoVTermMgr 1.0.0 and recreate it with 1.1.1)

    Update 1.1.0:
    1) Improvised terminal, which was treated as an optional, been merged.
     * HiFoVTermOpt.ba2 is no longer needed and should not be used.
    2) Released HiFoVTermMgr (High FoV Terminals Manager).


    Naturally, if you pull a terminal that is mounted on a wall, a gap will appear.😂
  2. BorderXer
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    It's "scary good " just how helpful you are to us and talented you are as a mod author.
    Time for another donation to you my friend :

    Cheers Unikko !
    1. Unikko
      Unikko
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      Thank you for everytime your support✨🎈Happy Fasnacht🥁🎉
    2. BorderXer
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      Thank you.  You are so very welcome.  😀👍
  3. InProtest
    InProtest
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    Love this. Thanks!
  4. JackRedplay
    JackRedplay
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    Whatever this does, it messes with my graphics. actually gave me a no signal on my screen when alt-tabbing 
  5. rza2002
    rza2002
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    The Communist/Scavenger Collectron might have a different terminal (or its setup differently), it looks like console-tall (like the ones you use for the Supply Requisition) but behaves different
    Game is set to 120 FOV, anything above 100 in the mod makes you clip through the screen and just look out the back.

    This is 100 FOV mod, I ended up just disabling the mod, changing it over in-game and then re-enabling the mod, as going from 120-100 FOV on the rest of the screens makes them tiny 
    1. Unikko
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      Thank you for your report. I found a mistake and will fix it.
    2. rza2002
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      Thank You, such a good mod :)
  6. Anachorite
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    WOAH!! So cool!! Thanks!!!
  7. woodyf
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    I wanna see the other side of the moon fov
  8. Anachorite
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    Woahh, nice!! 

    I play with ultra low FOV for screen archery, and terminals are one of my only problems... do you think you could make an inverse mod?
    1. Unikko
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      ahh, I did not know that some player dare to play with a smaller FOV.😮
      btw, what FOV settings are you playing with?(so your FOV is below 80, correct?)
      I am now beginning to think about creating a tool that would allow users to make adjustments as they wish.🤔
    2. Anachorite
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      I play as low as 20, but i usually run 45. I take images for the wiki. compare
      


      i also play with no ui most of the time x_x
    3. Unikko
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      Thanks for the info.
      I tried playing with FOV:20 and FOV:45 to test it out, but I instantly got screen drunk...🤢
      I don't know what the results will be, but I will try to create a tool for one.
    4. Unikko
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      Hi, If you play with FoV set to 45, it is recommended that you use HiFovTermMgr to create a HiFoVTerm.ba2 with this parameter.
      Note: If the ArmCo ACA parameter is greater than 3, it will not be able to interact with the terminal.
      Try to find the best parameters for you.
  9. Nesishoot
    Nesishoot
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    YESSSSSSSSSSSSS TY
  10. Lolzzl
    Lolzzl
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    Good job! It's insane that even the default high FOV values make reading terminals more difficult than fighting end game bosses.
    1. Unikko
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      Thanks! I think so, too😂