Currently one of my mods needs to be last in the load order to be able to use it with other mods: [Archive] sResourceArchive2List=CompatibleShowHealthRedux.ba2,CompatibleWeightIndicator.ba2,SegmentedHealthBar.ba2
Hello michealPico, I'm reaching out wondering if we have permission to customize your code? Currently I'm trying to learn how to make mods and the passion project I want to fix is HUDEditor, but I felt like a great place to start was actually with your mod. Right now you have the icon and text connected to the same place the HP meter is at. Meaning if I move the health meter it takes your weight indicator with it. Id like to fix that and I'd also like to implement .xml control as well as color, scale, x and y, and alpha for the different states of the indicator (overweight and normal) the goal is to eventually build it into hud editor. I already have the permission from the creator of HUDEditor but I'd very much like to hear from you before I do anything like that
Found a bug: While using this mod the "on-fire" icon no longer appears under the enemy's health bar.
This icon was recently introduced with the Gleaming Depths (December 2024) update. The easiest way to test/verify this is to set an enemy on fire using the Cremator (or any similar flame weapon).
i got it working with text chat i didnt realize you had to put it into the hud loader in the textchat config ini, but it would be nice to see the weight in the PA HUD as well
Can it run with Improved Health Bars ? I perfer the UI of that. Because I think the pane of Segmented Health Bar is little bit of mismatching with the health bar, the font is disharmonious with the health bar, and personally I dont like the percent sign % . Sorry about that.
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Currently one of my mods needs to be last in the load order to be able to use it with other mods:
[Archive]
sResourceArchive2List=CompatibleShowHealthRedux.ba2,CompatibleWeightIndicator.ba2,SegmentedHealthBar.ba2
While using this mod the "on-fire" icon no longer appears under the enemy's health bar.
This icon was recently introduced with the Gleaming Depths (December 2024) update.
The easiest way to test/verify this is to set an enemy on fire using the Cremator (or any similar flame weapon).
The mods "Compatible Show Health Redux" and "Segmented Health Bar" have the same issue.
https://www.nexusmods.com/fallout76/mods/2082?tab=description
I posted about it on reddit to try and reach a wider audience, but figured I would post here too.
Perhaps this could point someone in the right direction for figuring out what file or line of code causes the bug and make a fix.
That would be a perfect combination for me :D
Thank you
Arv~
Thanks Michael!
Because I think the pane of Segmented Health Bar is little bit of mismatching with the health bar, the font is disharmonious with the health bar, and personally I dont like the percent sign % .
Sorry about that.