Hey, I love this mod so much, thanks for making it ! I have a question, is it possible to change the weapon reload animations in Fallout 76 ? Not asking you to do it, just wondering if its possible. Thanks again for this lovely mod.
I think you're onto something, but what I'd really like to see is consumable animations in 1st person. I know it used to be possible in FO4 and since you obviously can call for the animations then maybe it'd be doable for 1st person and associating them with their corresponding action (eating, taking pills, using syringes, drinking, etc.)?
I did try for first person out of curiosity but bugs out. And for consumables there are no animations for other actions besides stimpak so it's not possible. We can't add animations yet, just change it. Modding fo76 is like getting milk out of a stone.
Thank you. I had more ideas, the original one was animation variety for idles which there are some simple ones like checking pipboy, coughing and looking around that works, but those with objects for idles gets buggy. The prop get stuck on hand, and you aren't able to go first person unless you trigger another animation that removes that prop/object like a gesture or going workshop. I really really wanted to make it work, but it didn't, there are so many more cool animations besides these. And wanted to replace weapon bash with a kick animation, but it is too long compared to the original.
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I have a question, is it possible to change the weapon reload animations in Fallout 76 ? Not asking you to do it, just wondering if its possible.
Thanks again for this lovely mod.