The hunter's long coat currently has a visual bug, even in vanilla, where some underarmors overlap over it or replace its original gloves.
The bug can be fixed by unequipping and equipping the outfit again (sometimes it take several attempts).
If you have invisible arms it's becuase the original Pulse Blade gloves model also include the braces. I uploaded a new version where the braces are now part of the outfit so if the unequip/re-equp fix doesn't work for some reason at least you should have your arms back.
As someone who was a Titanfall fan I love this mod! Would it be possible to have Slone's outfit replace the Nuka-Girl Rocketsuit outfit and Nuka-Girl Helmet? Thanks!
Done. I reverted the female version of the Brotherhood special ops suit and mask to its vanilla look. I assume you don't want to have two outfits replaced by the same one.
Man this is peaaaak, any chance we can get Jack Cooper from TF2 in the future? Maybe a smart pistol reskin for one of the pistols? This alongside your AK mod really got me back into 76, and its sadly mid gunplay and armor styles.
ok ca marche merci mais j'aimerais savoir aussi un autre truc qui peut sembler stupide mais moi je trouve pas comment faire . Quand t'on vient pour installer un 2 deuxieme mod on doit faire comment ? on doit recrée un fichier ini ? ou utiliser tout le temps le meme ? et aussi au moment ou qu'on vient pour dire au fichier d'utiliser le mod , on saute une ligne ou pas besoin pour marquer [archive} et le reste ? et aussi puisque que c'est un deuxieme mod ou doit marqué ca comment ? [archive] sResource2list = et apres on marque quoi ? ou c'est totalement different pour le deuxieme mod ? en gros si t'es perdu dans mes explications je demande juste qu'elle est la formule pour intégrer un deuxieme mod en voulant si je dois utiliser oui ou non le meme fichier ini si je doit sauter une ligne apres le premier mod et egalement savoir si c'est la meme formule : [archive] sResource2List= et se qu'il faut marqué apres . Vraiment desolée je debute dans les mods et ton mod ma bien taper dans les yeux donc c'est pour ca que je vous pose la question
To add more mods you still use Fallout76Custom.ini, you just have to add the archive (the file that ends with .ba2) names to the line sResourceIndexFileList= Each archive name should be separated by a comma and a space, like this:
Amazing mod, thank you! It is clearly a labor of love.
I was wondering if you could upload a version where the BOS Special Ops Suit and Mask are replaced by the Pulse Blade outfit instead of the Viper's/Sloane's outfit.
I'm trying to think up a combo that would take as little of your time as possible, as I value it immensely.
If we could use your enclave officer optional replacer and just switch them up like so: - Enclave officer outfit -> Viper's outfit (male)/Slone's outfit (female) - Field scribe uniform -> Custom Pulse Blade outfit - Enclave officer hat -> Viper's helmet (slightly modified for female characters) - Field scribe's hat -> Militia Comms helmet (unchanged) - Brotherhood special ops suit -> Pulse Blade outfit - Brotherhood special ops mask -> Pulse Blade helmet
I hope I didn't mess that up. If it's too much trouble feel free to switch them around so it's easier for you. I just loved the pulse blade outfit/helmet and I usually rock the brotherhood spec ops suit so it just felt natural.
And once again thank you so, so much for your time and effort. It means a lot that you're taking personal requests like this one.
Done, except for the enclave officer hat. Replacing a hat with a helm is not advisable. I used the marine tactical helmet for Viper's helmet. Hope it's ok.
Could you possibly change what helmets/headgear is replaced, currently either they dont work or are rare plans that I and other poeple ive talked to dont have. Great mod otherwise the Armors look great!
It's a vanilla bug with this outfit and some underarmors where the gloves gets replaced with the ones of the underarmor. The gloves of the Pulse Blade model also include the braces so that's why the arms appear invisible. It is possible to fix the bug by unequipping and equipping the outfit again (sometimes you need to do this several times). I am currently reuploading the long coat replacer. I cut the braces from the gloves and added them to the outfit, so if the fix for some reason doesn't work at least you should have your arms back.
yeah i had the same problem all good i did a file rest and all the steps you said no luck but ill just use the other outfits and can you add the captain hat to list for titan helmet
It is not advisable to replace a hat with a helm. The helm would be considered a hat ingame so you would be able to also equip glasses, masks and other stuff getting all sorts of clipping.
Wow this is really cool stuff. Didn't think a lot of this was possible in 76.
Several off topic questions come to mind. Can you make a replacer for Mountain Scout Outfit? There is one current mod but it uses outfits that are sort of hard to obtain. Rather it replace something like BoS Special Ops Suit/Mask. Also will you ever release a character creation guide on your female character? I originally thought you ported it from Titanfall 2 because her face fit the Pulse Outfit so well. She looks amazing.
Edit : is there a way to change it to Halloween outfits. the skeleton outfit and sheep squach outfit. I assume theres item codes that you swap on xedit or something?
To replace an outfit all you need to do is naming the outfit file the same as an existing one and placing it in the same path/directory. For the skeleton outfit that would be halloweencostume02_male_body (male version) and halloweencostume02_female_body (female version) and place it in meshes/clothes/halloweencostumes.
Something to keep in mind is that some outfits have all parts in a single file (both body and gloves), others use separated files for the body and the gloves that then get combined together by the game.
I can replace those outfits if you want but they don't have gloves. This means that the game will add the naked hands model to the outfit and you will get both hands and gloves at the same time potentially clipping through each other.
Thank you, I really do appreciate the information. means a lot. and its fine, you dont need to add the outfit since there could be problems with clipping.
when i put on the enclave officer uniform the body shows up but i don't see the helmet, i put on the officer hat and it didn't show up. was wondering if there is a fix.
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The bug can be fixed by unequipping and equipping the outfit again (sometimes it take several attempts).
If you have invisible arms it's becuase the original Pulse Blade gloves model also include the braces.
I uploaded a new version where the braces are now part of the outfit so if the unequip/re-equp fix doesn't work for some reason at least you should have your arms back.
Would it be possible to have Slone's outfit replace the Nuka-Girl Rocketsuit outfit and Nuka-Girl Helmet?
Thanks!
I reverted the female version of the Brotherhood special ops suit and mask to its vanilla look. I assume you don't want to have two outfits replaced by the same one.
Each archive name should be separated by a comma and a space, like this:
sResourceIndexFileList=archivename1.ba2, archivename2.ba2, archivename3.ba3
I was wondering if you could upload a version where the BOS Special Ops Suit and Mask are replaced by the Pulse Blade outfit instead of the Viper's/Sloane's outfit.
Thank you once again for an incredible mod.
And do you still want the Pulse Blade to replace the scribes outfits or not in this case?
I'm trying to think up a combo that would take as little of your time as possible, as I value it immensely.
If we could use your enclave officer optional replacer and just switch them up like so:
- Enclave officer outfit -> Viper's outfit (male)/Slone's outfit (female)
- Field scribe uniform -> Custom Pulse Blade outfit
- Enclave officer hat -> Viper's helmet (slightly modified for female characters)
- Field scribe's hat -> Militia Comms helmet (unchanged)
- Brotherhood special ops suit -> Pulse Blade outfit
- Brotherhood special ops mask -> Pulse Blade helmet
I hope I didn't mess that up. If it's too much trouble feel free to switch them around so it's easier for you. I just loved the pulse blade outfit/helmet and I usually rock the brotherhood spec ops suit so it just felt natural.
And once again thank you so, so much for your time and effort. It means a lot that you're taking personal requests like this one.
I used the marine tactical helmet for Viper's helmet. Hope it's ok.
Can't stress enough how much I appreciate all your time and effort. Thank you once again!
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The gloves of the Pulse Blade model also include the braces so that's why the arms appear invisible.
It is possible to fix the bug by unequipping and equipping the outfit again (sometimes you need to do this several times).
I am currently reuploading the long coat replacer. I cut the braces from the gloves and added them to the outfit, so if the fix for some reason doesn't work at least you should have your arms back.
Several off topic questions come to mind. Can you make a replacer for Mountain Scout Outfit? There is one current mod but it uses outfits that are sort of hard to obtain. Rather it replace something like BoS Special Ops Suit/Mask. Also will you ever release a character creation guide on your female character? I originally thought you ported it from Titanfall 2 because her face fit the Pulse Outfit so well. She looks amazing.
Anyways endorsed! Great work.
would be nice to know, thank you.
For the skeleton outfit that would be halloweencostume02_male_body (male version) and halloweencostume02_female_body (female version) and place it in meshes/clothes/halloweencostumes.
Something to keep in mind is that some outfits have all parts in a single file (both body and gloves), others use separated files for the body and the gloves that then get combined together by the game.
I can replace those outfits if you want but they don't have gloves.
This means that the game will add the naked hands model to the outfit and you will get both hands and gloves at the same time potentially clipping through each other.
The unique version (Viper's helmet) replaces the Brotherhood special ops mask.