It's black cowboy hat, you can find it at the whitesprings golf club. Fun fact: there is a brown version of it in the atomic store and it has somehow a worse design that people complained about after their purchase :D The black one is absolutely free though. If it isn't there (In a hall along the back wall of the club), just try to server-hop.
It's on a skeleton's body who is sitting in a wheelchair along the windowed backwall of the main floor ( I think main ) of the golf and tennis country club. Of course it's always possible for it to get knocked to the ground by explosions or gunfire .
I installed it correctly but then I had to change something to fix my game and now the lines are as follows sResourceArchiveMisc= SeventySix - MiscClient.ba2, BakaFile - Main.ba2, TDress.ba2, GarbOfM.ba2, HMAR Covered Barrels.ba2 the baka mods and the covered barrel mod works but the dresses don't... help
Texture mods like mine do not go under sResourceArchiveMisc section. This is why I put a note in the description with an example of how exactly it should be written in the ini. Please refer to the installation sections of my mods' descriptions.
The thing I'd try here is to switch the order of last two lines (put sResourcearchiveMisc to the bottom of the Archive section. Also, you don't need my mod filenames under that line) Also, to accomodate all the recent patch changes please update the sresourcearchive2list as the description says. So, my .ini would look like this in your case: [Archive] sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
If it doesn't work, try removing first two lines. Mods in my game work perfectly fine without these lines. My .ini looks like this and every single mod works:
removing this line did nothing sResourceIndexFileList=. it is still buggy. could you pls make the ini correct with my given mods?(if you want to that is) trying to keep tweaking it by me having to reply every time if it doesn't work would be slower so if you could that'd be great! (also current list): [Archive] sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
I already wrote how would your ini look in my previous reply. (At the beginning of my post) If this won't work,try to remove the last string entirely to see if it works. Also, since you don't have any mods in sResourceStartUpArchiveList and in sResourceIndexFileList, you don't need these either. The outfit must work with only the string I provided in the description. After that you can start adfing the rest of your mods including baka one by one to see, what causes the issue.
It is functioning now. I just removed the lines that I didn't need like you said and copy pasted the lines you had written. thx for helpin me out with this!
23 comments
thanks again, 76 mod scene is increasingly a 1-man show xD
Have you tried colouring the band on the black cowbow hat ?
floor ( I think main ) of the golf and tennis country club. Of course it's always possible for it
to get knocked to the ground by explosions or gunfire
sResourceArchiveMisc= SeventySix - MiscClient.ba2, BakaFile - Main.ba2, TDress.ba2, GarbOfM.ba2, HMAR Covered Barrels.ba2
the baka mods and the covered barrel mod works but the dresses don't... help
And which mods do you use with baka?
on baka I only have a mod that changes the recon scope to a normal one
and here is the custom ini
[Archive]
sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
sResourceIndexFileList=SeventySix - Textures01.ba2, SeventySix - Textures02.ba2, SeventySix - Textures03.ba2, SeventySix - Textures04.ba2, SeventySix - Textures05.ba2, SeventySix - Textures06.ba2
sResourceArchiveMisc= SeventySix - MiscClient.ba2, BakaFile - Main.ba2, TDress.ba2, GarbOfM.ba2, HMAR Covered Barrels.ba2
sResourceArchive2List = SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - GeneratedMeshes.ba2, SeventySix - 02UpdateMain.ba2, SeventySix - 03UpdateMain.ba2, SeventySix - 02UpdateStream.ba2, SeventySix - 03UpdateStream.ba2, SeventySix - 02UpdateTextures.ba2, SeventySix - 03UpdateTextures.ba2, TDress.BA2, GarbOfM.ba2
Also, to accomodate all the recent patch changes please update the sresourcearchive2list as the description says. So, my .ini would look like this in your case:
[Archive]
sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
sResourceIndexFileList=SeventySix - Textures01.ba2, SeventySix - Textures02.ba2, SeventySix - Textures03.ba2, SeventySix - Textures04.ba2, SeventySix - Textures05.ba2, SeventySix - Textures06.ba2
sResourceArchive2List = SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - GeneratedMeshes.ba2, SeventySix - 02UpdateMain.ba2, SeventySix - 03UpdateMain.ba2, SeventySix - 04UpdateMain.ba2, SeventySix - 02UpdateStream.ba2, SeventySix - 03UpdateStream.ba2, SeventySix - 04UpdateStream.ba2, SeventySix - 02UpdateTextures.ba2, SeventySix - 03UpdateTextures.ba2, SeventySix - 04UpdateTextures.ba2, TDress.BA2, GarbOfM.ba2
sResourceArchiveMisc= SeventySix - MiscClient.ba2, BakaFile - Main.ba2, HMAR Covered Barrels.ba2
If it doesn't work, try removing first two lines. Mods in my game work perfectly fine without these lines. My .ini looks like this and every single mod works:
[Archive]
sResourceStartUpArchiveList = SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2, IconSortingRatmonkeys.ba2
sResourceArchive2List = SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - GeneratedMeshes.ba2, SeventySix - 02UpdateMain.ba2, SeventySix - 03UpdateMain.ba2, SeventySix - 04UpdateMain.ba2, SeventySix - 02UpdateStream.ba2, SeventySix - 03UpdateStream.ba2, SeventySix - 04UpdateStream.ba2, SeventySix - 02UpdateTextures.ba2, SeventySix - 03UpdateTextures.ba2, SeventySix - 04UpdateTextures.ba2, PerkLoadoutManager.ba2, BI.ba2, SaveEverything.ba2, AWarf.ba2, SC.ba2, SSS.ba2, PAHUD.ba2, UHDmap.ba2, DarkLam.ba2, Marble.ba2, Sequin.ba2, drkpip.BA2, Piano.ba2, PAst.ba2, Hair.ba2, Eyes.ba2, Camo.ba2, PAFr.ba2, PAJet.ba2, MoM.ba2, DarkCeiling.ba2, couches.ba2, Ceiling.ba2, Concrete.ba2, WoodWallPanel.ba2, SuperSledge.ba2, PAFlames4k.ba2, X01Paint.ba2, Stash.ba2, BagGlow.ba2, Chm.ba2, windowsroofbeams.ba2, Metalwalls.ba2, ChrMinigun.ba2, Fatman_Aviator.ba2, EVBM.ba2, EVBT.ba2, HM.ba2, AXPR.ba2, NukaG.ba2, BlackNGS.ba2, EXPR.ba2, BSS.ba2, Dist.ba2, WestHat.BA2, UProto.ba2, GammaBeastProjectile.ba2, mound2chest.ba2
sResourceArchiveMisc = SeventySix - MiscClient.ba2, ChatMod.ba2, NoNews.ba2, FixRepair.ba2, SpeakUpBiv.ba2
(also current list):
[Archive]
sResourceStartUpArchiveList=SeventySix - Interface.ba2, SeventySix - Localization.ba2, SeventySix - Shaders.ba2, SeventySix - Startup.ba2
sResourceArchive2List = SeventySix - 00UpdateMain.ba2, SeventySix - 01UpdateMain.ba2, SeventySix - 00UpdateStream.ba2, SeventySix - 01UpdateStream.ba2, SeventySix - 00UpdateTextures.ba2, SeventySix - 01UpdateTextures.ba2, SeventySix - MeshesExtra.ba2, SeventySix - GeneratedMeshes.ba2, SeventySix - 02UpdateMain.ba2, SeventySix - 03UpdateMain.ba2, SeventySix - 04UpdateMain.ba2, SeventySix - 02UpdateStream.ba2, SeventySix - 03UpdateStream.ba2, SeventySix - 04UpdateStream.ba2, SeventySix - 02UpdateTextures.ba2, SeventySix - 03UpdateTextures.ba2, SeventySix - 04UpdateTextures.ba2, TDress.BA2, GarbOfM.ba2
sResourceArchiveMisc= SeventySix - MiscClient.ba2, BakaFile - Main.ba2, TDress.ba2, GarbOfM.ba2, HMAR Covered Barrels.ba2
If this won't work,try to remove the last string entirely to see if it works.
Also, since you don't have any mods in sResourceStartUpArchiveList and in sResourceIndexFileList, you don't need these either.
The outfit must work with only the string I provided in the description.
After that you can start adfing the rest of your mods including baka one by one to see, what causes the issue.