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Zewin

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totan28

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12 comments

  1. xxAnarkxx
    xxAnarkxx
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    too bad it dont work in 3rd person. anyway to fix it?
  2. spookypuppers
    spookypuppers
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    not great for chainsaw, but I had a good laugh before I uninstalled. Animation is a fast jabbing motion 
  3. Welkthar
    Welkthar
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    Author, could you explain a little bit more in detail what the mod does? Or maybe give some context and note on which mods it is based on?
  4. Sickgurat
    Sickgurat
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    Please tell me, where to install the mod?
  5. taffinoz12
    taffinoz12
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    Hey , great mod, but it stops you using lunch boxes. I know, odd. I was unable to get lunch box perks and it was not taking them out of my inventory.
     animation was working but getting nothing. took mod off and they worked again. hope you can fix this.
  6. remghoost
    remghoost
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    Hey there, sort of an odd question, but how did you edit the .hkx files...?

    I've tried a few plugins for blender made for modifying/importing .nif and .hkx files but all of them seem to fail. Most of them seem to be made for Fallout 4 and Skyrim (though some of them claim to work with Fallout 76).

    Which one did you end up using...?
    1. totan28
      totan28
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      You cant edit them far as i know but you can replace them
  7. Commanderbass
    Commanderbass
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    Pro-tip for the mod author from a fellow degenerate: Copy your mod changes from actor to player response to stop the mod from applying to NPC's. Game can load any call listed in actor if you side load it thru player. Also might want to clean your files. No clue why you included changes to camp items from fallout 4 such as the phoropter and the soda stand.

    For anyone wonder what this mod does: just looking at the files it makes your weapons equip faster, swing quicker, and a whole lot of dirty edits caused by poor craftsmanship.
    1. totan28
      totan28
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      Thanks for your help.
      This mod consist of 2 mods that were added to nexus long time ago before the new rules and lots of mods were deleted including these, am trying to keep it updated im learning from my mistakes how to make mods and stuff this is my first mod that im trying to polish. And im glad you helped me in this because you are more experienced in modding. 
    2. totan28
      totan28
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      you typed i should replace the responses you have in mind the folder in meshes>responses>actorresponse to rename to playerresponse?
    3. Commanderbass
      Commanderbass
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      Thank you for your kind words, in retrospect my early response may have come off as harsh. I am glad to see you are trying your hand at modding! And yes, you should see in the same location as the actor response a file called player response. Just copy the changes the mod makes to the actor file into the player. Looking into the file, it looks like its just the reload state handler. Hope you continue to tinker, this is a fun hobby once you get past the complex spaghetti code of this game. Feel free to drop a dm if you ever have questions
  8. JoshuaVHigh
    JoshuaVHigh
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    Sorry, what do they do then?