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Brizzle

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brianray1

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11 comments

  1. deleted223424316
    deleted223424316
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    А изменения то где? Просто сделал МГ кривой звук и всё?! Делетнись от сюда!!!!!!!!!!!!!!!!!!
  2. Yegetaone
    Yegetaone
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    thank you my man!
  3. wheniwasyoung
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    Hopefully this fixes the looped sound at the end of eviction notice (though I suspect it's a looped assault rifle sound playing since it sounds like the firestarters weapons)

    Will hopefully test it next time I get EN to pop.

    Edit: sadly doesn't fix the firestarter looped audio, but does fix the other heavy gun looped audio
    1. brianray1
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      Ive been digging in the files for a couple hours on this one, what i found out is that the firestarter weapon uses a modded assault rifle, and the sound files it uses is sound /fx/wpn/riflea /fx/wpn/rifleb/ fx/wpn/riflec/ fx/wpn/rifled/ autos, there are hundreds of rifle files and i  could mute all of them, but it would mute every rifle in the game. 
    2. wheniwasyoung
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      Damn guess we'll have to wait for Beth to eventually fix that one then :(
  4. brianray1
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    QuickConfiguration https://www.nexusmods.com/fallout76/mods/546 
    the tool will take all your mods (select Bundle for each of the mods)  and pack them into one BA2 file, transforming all your mods into a single mod, it will also write everything to the customini file so you don't have to worry about ini files anymore. Also it is possible to sign in though the tool and launch the game directly without the use of the Bethesda launcher.
    1. Rigell
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      It's probably an old copy/paste, but there's no more Bethesda launcher. It's been a year or two since they ditched it.
    2. Dialectric
      Dialectric
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      Yeah as Rigell said the Bethesda Launcher has been disabled a good year or so now, and not everyone wants to use an external .exe for something that takes two seconds to toss in a folder and paste the name in a text file, and some people simply dislike using external .exe programs, especially if they really don't have to.
  5. Dialectric
    Dialectric
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    Just a suggestion... But you should probably upload a variant of your mod that is in a .ba2 format, as that's how most people install mods with this game and most won't understand how to install loose files like what you uploaded.
    If you need help making it in to a .ba2 just let me know.
    1. Rigell
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      I second that. It's much more convenient (and bug-free) to install mods manually. 
      Also, mod managers caused many issues for my downloaders and I only recommend to install mods manually because of that.

      One more thing: if you upload your mod as loose files, please mention it in the filename field when you upload the files.
    2. SolidSupreme33
      SolidSupreme33
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      Agreed, that's why I avoid it as well. Installing mods manually in this game is super easy anyway. Edit : Just after posting this the ba2 has been uploaded. Thank you! Will install it right now.