Can u do a quick 'what to do' just to add single item, just as lets say a tutorial, for example,if one wanted to add 'salt' and make it glow orange, (u know, salt the item for cooking) and then add this as a loose file to end of load order.
The instructions here(Description) - github, and down here in comments are.. idk.. overly complex somehow? Cuz following the below, even just straight up copy/paste your 'description' as a test (for skipoles) and removing all other 'glow' mods, does not work, trying to see what am doing wrong, but cannot figure it out.
Edit. further, trying to clear out everything BUT the one item, now it 'creates' a new release folder, but nothing is inside it. (IE Its empty, as in it does not generate any files)
If you want to highlight ski poles (and sadly skis as well), add below to add.txt
-- brown \props\skis\ or -- brown skis.bgsm
and create or re-use a color in colors.txt -- brown ffaa00 0.02500 0.10000 glow_white glow_white is a pattern not a color. RRBBGG is the color (#ffaa00) [Color Picker]
I have a problem. My add.txt -- props \props\soap\soap01 \props\fertilizer \props\broom_wood01 \props\broom_metal01 \props\broom_clean_wood \props\broom_metal_clean My colors.txt -- props ff99ff 0.10000 0.30000 glow_white But if i run F76CIG.exe i see this ERROR 'Emittance Multiplier' in category 'props' is invalid, using default '0.20000' ERROR 'Adaptive Exposure Offset' in category 'props' is invalid, using default '0.20000' Maybe you can help me figure out what I'm doing wrong?
hey is there a way for me to make the scrap items which give me like plastic,steel and so on glow ? and if so where would i locate the file which has that so i can add them to the add.txt?
Hi, is there an attribute to make objects see through walls?hi is there an s there an attribute to make objects see through walls? to make objects see through walls?
44 comments
The instructions here(Description) - github, and down here in comments are.. idk.. overly complex somehow? Cuz following the below, even just straight up copy/paste your 'description' as a test (for skipoles) and removing all other 'glow' mods, does not work, trying to see what am doing wrong, but cannot figure it out.
Edit. further, trying to clear out everything BUT the one item, now it 'creates' a new release folder, but nothing is inside it. (IE Its empty, as in it does not generate any files)
e.g. Trying to highlight ski poles
D:\Games\Fallout 76 Glow Configuration\materials>dir *ski*pole*.bgsm /s /l /n /w /b
d:\games\fallout 76 glow configuration\materials\setdressing\skiliftpole\skiliftpole.bgsm
Unfortunately, ski lift poles are not it. Skis looks more promising.
D:\Games\Fallout 76 Glow Configuration\materials>dir *skis*.bgsm /s /l /n /w /b
d:\games\fallout 76 glow configuration\materials\props\skis\skis.bgsm
d:\games\fallout 76 glow configuration\materials\weapons\skisword\skisword.bgsm
d:\games\fallout 76 glow configuration\materials\weapons\skisword\skisword_mods.bgsm
If you want to highlight ski poles (and sadly skis as well), add below to add.txt
-- brown
or\props\skis\
-- brown
skis.bgsm
and create or re-use a color in colors.txt
-- brown
ffaa00
0.02500
0.10000
glow_white
glow_white is a pattern not a color. RRBBGG is the color (#ffaa00) [Color Picker]
My add.txt
-- props
My colors.txt\props\soap\soap01
\props\fertilizer
\props\broom_wood01
\props\broom_metal01
\props\broom_clean_wood
\props\broom_metal_clean
-- props
But if i run F76CIG.exe i see thisff99ff
0.10000
0.30000
glow_white
ERROR 'Emittance Multiplier' in category 'props' is invalid, using default '0.20000'
Maybe you can help me figure out what I'm doing wrong?ERROR 'Adaptive Exposure Offset' in category 'props' is invalid, using default '0.20000'
there's definitely some kind of problem but I'm not really keen to debug the code.
Initially it didn't work for me .. but eventually, I got it to generate.
-- props
ff99ff
0.10000
0.30000
glow_white
-- props
\props\soap\soap01
\props\fertilizer
\props\broom_wood01
\props\broom_metal01
\props\broom_clean_wood
\props\broom_metal_clean
[Initialization] Please, wait...
[Editing] Please, wait...
[Packing] Please, wait...
Done!
Press Enter to exit.
but I definitely had errors as well and I can't reproduce exactly when it happens.
For example, installing "adhesive" lights up duct-tapes, wonder-glues, etc.
bahhh this mod looks dead. rip the dream.
https://www.nexusmods.com/fallout76/mods/1364
Gives items a vertical glow easier to find items