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WarUlv

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WarUlv

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23 comments

  1. leiongod
    leiongod
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    i got your previous version to work as loose files, so just asking if you are able to upload a loose version of your 1.2 version if possible please, or if there is a way i can make it loose myself :p :D Also ty for responding to me from before.
    1. WarUlv
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      A lot has been happening here! Lots of housework and stuff since it's nearing christmas.
      The last version was just uploaded as loose, sorry about the wait, but hope it works out well again!
    2. leiongod
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      ty vm sir
  2. LionCerieals
    LionCerieals
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    Hi! I wanna port some Fallout 4 texture mods to Fallout 76 and the only thing I know is that 76 uses a different format than Fallout 4.
    What tools would I need to port Fallout 4 textures to 76 and how would I need to do that?
    Thanks in advance!
  3. ThatSpartacusGuy
    ThatSpartacusGuy
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    That was quick work on the update.
    1. WarUlv
      WarUlv
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      Thanks, it still needs some work though, as the same texture overlays with the large generator,
      so the large generator have some weird textures right now, but I'm on the case.
    2. ThatSpartacusGuy
      ThatSpartacusGuy
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      Gotta love Bethesda and their file-sharing laziness.
  4. highhthere
    highhthere
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    Thank you for these, they look great! Love the paw-less version.
    Will add a video of these beautiful babies in action!
    1. WarUlv
      WarUlv
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      Thank you kindly! Would love to watch it, so please drop a link here when the video is made!
  5. GrimTech
    GrimTech
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    Not bad, but got a version without the paw print?
    1. WarUlv
      WarUlv
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      Without? It's only with it at the moment, but I'll try to add another version without it later
    2. GrimTech
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      Yeah, without sorry typo.
    3. WarUlv
      WarUlv
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      A version without the paw-print is now available, plus the last purifier!
  6. leiongod
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    mine are not coming up as the same in your pictures, im still getting the vanilla rusted look.

    I have placed your file which i downloaded inside the Data folder of fallout 76 and this is what my fallout 76 custom look like. Tell me if you see something wrong please

    [Archive]
    SResourceArchiveList2 = SeventySix - ATX_Main.ba2, SeventySix - ATX_Textures.ba2, SeventySix - Animations.ba2, SeventySix - EnlightenInteriors.ba2, SeventySix - GeneratedTextures.ba2, SeventySix - EnlightenExteriors01.ba2, SeventySix - EnlightenExteriors02.ba2, BetterInventory.ba2, Ghouls.ba2, CleanPip.ba2, Glow.ba2, GreenPip.ba2, CapsTin.ba2, 111RadioTracks.ba2, Diranars_PALight_Up.ba2, CleanCAMP_Purifiers.ba2
    1. WarUlv
      WarUlv
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      Did you place the Fallout76Custom.ini inside your Documents folder?
      I made this mistake once and I had 2 Fallout76Custom.ini files and couldn't figure it out for a while:

      C:\Users\[Your Username]\Documents\My Games\Fallout 76<-Put Fallout76Custom.ini here
    2. leiongod
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      Yeah that's where my custom .ini file is at, and that's how my other mods are working, I got some mods installed as ba2 files and some other mods I have installed as loose files and then use the baka file tool to install. Are you able to do a loose version or does it need to be a ba2 file. Also what should I try now :/ as yeah mine is located in my documents my games fallout 76 as you said.
    3. WarUlv
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      Strange.. the install progress were a bit confusing for me at first too, so I'm not fully sure.
      I updated the files adding the last purifier and an loose file version though, if you want to try that. ^^
  7. ThatSpartacusGuy
    ThatSpartacusGuy
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    The missing textures you will need to edit for the water pump are from 4 different objects.

    The textures can be found in SeventySix - Textures02.ba2

    Architecture\Buildings\concrete02....
    SetDressing\Generators\generatorlarge01...
    SetDressing\Generators\generatorlarge02...
    SetDressing\Generators\generatorlarge03...

    Probably wouldn't hurt to also edit the destroyed versions of those 3 generator textures, if necessary.
    1. ThatSpartacusGuy
      ThatSpartacusGuy
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      For reference, the mesh associated with this object is located in the SeventySix - Meshes02.ba2 with the file path of:

      meshes\dlc02\setdressing\workshop\waterpumpindustrial.nif
      (same as FO4, but located in the DLCworkshop01 - Main.ba2)
    2. WarUlv
      WarUlv
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      Thank you, I will look into it as soon as possible!
  8. Dozangames
    Dozangames
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    i loved but i need a 4k or 8k version e.e
  9. skannerz22
    skannerz22
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    why did you waste your time making this?
    it already exists in the game
    1. WarUlv
      WarUlv
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      1. It's a modified version, and for the base models.
      2. Think micro-transactions is wrong and overpriced? Solution found!