i got your previous version to work as loose files, so just asking if you are able to upload a loose version of your 1.2 version if possible please, or if there is a way i can make it loose myself :p :D Also ty for responding to me from before.
A lot has been happening here! Lots of housework and stuff since it's nearing christmas. The last version was just uploaded as loose, sorry about the wait, but hope it works out well again!
Hi! I wanna port some Fallout 4 texture mods to Fallout 76 and the only thing I know is that 76 uses a different format than Fallout 4. What tools would I need to port Fallout 4 textures to 76 and how would I need to do that? Thanks in advance!
Thanks, it still needs some work though, as the same texture overlays with the large generator, so the large generator have some weird textures right now, but I'm on the case.
mine are not coming up as the same in your pictures, im still getting the vanilla rusted look.
I have placed your file which i downloaded inside the Data folder of fallout 76 and this is what my fallout 76 custom look like. Tell me if you see something wrong please
Did you place the Fallout76Custom.ini inside your Documents folder? I made this mistake once and I had 2 Fallout76Custom.ini files and couldn't figure it out for a while:
C:\Users\[Your Username]\Documents\My Games\Fallout 76<-Put Fallout76Custom.ini here
Yeah that's where my custom .ini file is at, and that's how my other mods are working, I got some mods installed as ba2 files and some other mods I have installed as loose files and then use the baka file tool to install. Are you able to do a loose version or does it need to be a ba2 file. Also what should I try now :/ as yeah mine is located in my documents my games fallout 76 as you said.
Strange.. the install progress were a bit confusing for me at first too, so I'm not fully sure. I updated the files adding the last purifier and an loose file version though, if you want to try that. ^^
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The last version was just uploaded as loose, sorry about the wait, but hope it works out well again!
What tools would I need to port Fallout 4 textures to 76 and how would I need to do that?
Thanks in advance!
so the large generator have some weird textures right now, but I'm on the case.
Will add a video of these beautiful babies in action!
I have placed your file which i downloaded inside the Data folder of fallout 76 and this is what my fallout 76 custom look like. Tell me if you see something wrong please
[Archive]
SResourceArchiveList2 = SeventySix - ATX_Main.ba2, SeventySix - ATX_Textures.ba2, SeventySix - Animations.ba2, SeventySix - EnlightenInteriors.ba2, SeventySix - GeneratedTextures.ba2, SeventySix - EnlightenExteriors01.ba2, SeventySix - EnlightenExteriors02.ba2, BetterInventory.ba2, Ghouls.ba2, CleanPip.ba2, Glow.ba2, GreenPip.ba2, CapsTin.ba2, 111RadioTracks.ba2, Diranars_PALight_Up.ba2, CleanCAMP_Purifiers.ba2
I made this mistake once and I had 2 Fallout76Custom.ini files and couldn't figure it out for a while:
C:\Users\[Your Username]\Documents\My Games\Fallout 76<-Put Fallout76Custom.ini here
I updated the files adding the last purifier and an loose file version though, if you want to try that. ^^
The textures can be found in SeventySix - Textures02.ba2
Architecture\Buildings\concrete02....
SetDressing\Generators\generatorlarge01...
SetDressing\Generators\generatorlarge02...
SetDressing\Generators\generatorlarge03...
Probably wouldn't hurt to also edit the destroyed versions of those 3 generator textures, if necessary.
meshes\dlc02\setdressing\workshop\waterpumpindustrial.nif
(same as FO4, but located in the DLCworkshop01 - Main.ba2)
it already exists in the game
2. Think micro-transactions is wrong and overpriced? Solution found!