Fallout 76
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Super-Soft

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deleted50858196

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31 comments

  1. TLELucky7s
    TLELucky7s
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    For those who need an updated mod, i have made a working version with different colors and sizes
  2. senatorgleason
    senatorgleason
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    I believe this needs an update after the most recent patch.  Enemies are no longer highlighted at all with this mod enabled. 
    1. Anarasha
      Anarasha
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      I know this is a late reply, but that's not the mod. That's Bethesda. They broke Berry Mentats.
  3. B0MBUS
    B0MBUS
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    Unfortunately, after the last update of Fallout 76 on February 28, the highlight does not work. Completely 😥
  4. simpleBR
    simpleBR
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    Can you do purple version?
  5. RBxDash
    RBxDash
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    Works great in FO4 too! thanks! (had to extract the BA2 for it to work)
  6. wheniwasyoung
    wheniwasyoung
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    For whatever reason the 10x fixes a bug I get occasionally where the highlight just stops working (usually after doing a daily op). Thank you so much for that (no idea why only the 10x fixes it or I get this bug even with no mods enabled).
  7. johnhwl
    johnhwl
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     ??????????????????? 200% ?????????????????????????????
    1. deleted50858196
      deleted50858196
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      if u wanna try it go for it the is info on how to do in the posts 
  8. sakuraimikoto33
    sakuraimikoto33
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    Files other than x10 have folders in the compressed folder, so installation with Vortex will cause an error

    i used google translate
    1. deleted50858196
      deleted50858196
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      i do use any mod managers/voxtex so i dont know how to fix that sorry
    2. sakuraimikoto33
      sakuraimikoto33
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      It can be solved by placing the .ba2 file directly under the compressed folder like the x10 version.
  9. IEntity
    IEntity
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    Would be cool to see the the Berry Mentats fog replaced with the targeting visor highlight, while still showing up through walls.
  10. ChaoSynergy
    ChaoSynergy
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    Nice.  Berry Mentats' effect always seemed a bit lackluster.  Though with this it seems like it went a little overboard - a version which is still brighter than default but half as bright as this would be great.
    1. BorderXer
      BorderXer
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      Ditto please.
    2. deleted50858196
      deleted50858196
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      u can always make a edit for it if like to and upload it here for everyone i just make this for my self and didnt think of uploading it be i did for people who was hard of seeing etc


      https://github.com/eckserah/nifskope_updated/releases
    3. Rigell
      Rigell
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      While it's handy to have a permission to edit the mod, altering particle systems within the nif is not something even an experienced modder would try to do without a proper tutorial. (Tbh, after I saw what's inside this nif, I realized I need one too, and that's after 3,5 years of making different mods of various complexity xD) Can you share a link for that? Or maybe you could release an alternative version with half the brightness/magnitude of the effect? After testing I kinda agree with people above: it really could use some toning down.
    4. deleted50858196
      deleted50858196
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      ok i will make a x5 version or even a x3 x2 etc i just need time im bit busy irl

      all u gotta is open the .nif file in side the .ba2 with nifskope <-- for download and go to the places on the screenshot
    5. Rigell
      Rigell
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      Fantastic,thanks a lot for the update and for the explanation!
    6. BorderXer
      BorderXer
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      In response to post #112455798. #112460733, #112461968, #112469153, #112474803, #112517293 are all replies on the same post.


      Spoiler:  
      Show

      ChaoSynergy wrote: Nice.  Berry Mentats' effect always seemed a bit lackluster.  Though with this it seems like it went a little overboard - a version which is still brighter than default but half as bright as this would be great.

      BorderXer wrote: Ditto please.

      Duckymodz wrote: u can always make a edit for it if like to and upload it here for everyone i just make this for my self and didnt think of uploading it be i did for people who was hard of seeing etc


      https://github.com/eckserah/nifskope_updated/releases

      Rigell wrote: While it's handy to have a permission to edit the mod, altering particle systems within the nif is not something even an experienced modder would try to do without a proper tutorial. (Tbh, after I saw what's inside this nif, I realized I need one too, and that's after 3,5 years of making different mods of various complexity xD) Can you share a link for that? Or maybe you could release an alternative version with half the brightness/magnitude of the effect? After testing I kinda agree with people above: it really could use some toning down.

      Duckymodz wrote: ok i will make a x5 version or even a x3 x2 etc i just need time im bit busy irl

      all u gotta is open the .nif file in side the .ba2 with nifskope <-- for download and go to the places on the screenshot
      Ug1K3Tz.png

      Rigell wrote: Fantastic,thanks a lot for the update and for the explanation!

      Thank you very much Duckymodz.