Installed via Vortex, mod is working as of this post. I am using the T-65 helmet (With H.A.R.E skin), meaning no easily available 'bright' headlamp, so thought I'd give it a try. Comparison/proof images below - I have the "Max" version installed.
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patch notes "Power Armor: The Power Armor light has been made brighter." https://fallout.bethesda.net/article/7hpeHkKxyM6aMWUCCIkeW6/fallout-76-patch-notes-january-10-2019
It should be even brighter now since the last Patch, i have looked at the patched files, there where no textures edited, but materials, which leads me to believe, that they just ramped up the emitting light factor a bit.
@Diranar They made a few changes in the ESM to make it brighter, wider fov and some color changes. https://despotak.github.io/fallout_76_patch_notes/v1.0.4.13.html#light I like the changes you made, vanilla is still to much of a spotlight. Would it be possible to have a version a little less bright?
There's actually a mod in the game to intensify the T60 headlamp. I found it next to the power armour at Camp Minerva. It roughly doubles the light output.
Enclave base inside Whitespring Bunker. Go to the Military Wing and then into the Command center. There’s terminals you can buy from. There is Bright, Red Tactical, Blue, Purple, and Vault Boy Headlamps for the X-01 Power Armor.
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Cheers buder5
Reflectively , BorderXer
its very weird though and bright all over the place
Thank you
patch notes
"Power Armor: The Power Armor light has been made brighter."
https://fallout.bethesda.net/article/7hpeHkKxyM6aMWUCCIkeW6/fallout-76-patch-notes-january-10-2019
EDIT: It seems to be working fine, disregard my earlier comment.
They made a few changes in the ESM to make it brighter, wider fov and some color changes.
https://despotak.github.io/fallout_76_patch_notes/v1.0.4.13.html#light
I like the changes you made, vanilla is still to much of a spotlight. Would it be possible to have a version a little less bright?