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Rigell

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Rigell

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22 comments

  1. This1HasBread
    This1HasBread
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    That's it, you're my favorite FO76 modder! Never change Rigell! 
    1. Rigell
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      Glad you liked my mods! I appreciate that.
  2. doraemon72
    doraemon72
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    may i ask for "all in one"?
    1. Rigell
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      Sorry, but there's just too many options to make "all in one" mods for all 214358881 (you read it correctly, 214.3 millions) combinations available. This is why I made all of them available separately for each building set, so that people could choose whichever ceilings they like for every set they wanna use.
  3. Danariel
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    Hey, Rigel! I've noticed the roofs that come to a point are still wooden. Is it possible to get them, too? The two-sided points and the four-sided points, all of which only come in steel and asbestos. I tend to do a lot of 3x3 builds, and it looks a bit awkward, having pretty, white ceilings until you get to the top.
    1. Rigell
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      I usually just stacked a flat roof underneath the pointy one (dunno if it's still possible,but it should be,if you destroy the pointy section and build a flat one there). Also, I never used these roof sections much and when I designed the mod, I realized it would not be that easy to make proper ceiling for these roof segments. I realized it would be spending too much resources for something with little to no in-game application. I'll take your suggestion in consideration, but rn I got some other projects, so that's gotta wait.
    2. Danariel
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      Sounds good. I don't have one of the perks to build a flamethrower trap, so I can't destroy it to stack a flat one, but I'll do that when I get it.
  4. BorderXer
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    Thank you for this.
    [ ENDORSED ]
    Cheers Rigell

    Reflectively , BorderXer

  5. Wufaris
    Wufaris
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    Thanks for adding the farming tiles!
    1. Rigell
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      You're welcome! Shelter floors now included as well! Feel free to post if there are any bugs!
  6. Draspian
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    Hi, thank you for the awesome mod, it's really good to finally have an actual ceiling rather than a patchwork of whatever the upper floor is made of.

    Though other than the already mentioned farming tiles, some other pieces are missing. I took a few screenshots of the ones I could check in-game, it would be awesome if they could be added with an update. I would add them myself if I could figure out why editing nifs resulted in broken ghost objects :c

    Thank you!
    1. Rigell
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      Glad you liked the mod!
      Is it the responders roofs on the first two screenshots? I wonder how come I missed them, bc I remember editing all the roof pieces of this kit. Which ceiling have you had installed exactly when you took these screens?

      As for nif editing, you gotta make sure if two things:
      1. Are you using the latest nifskope edition from the dataminers discord?
      2. Are you removing all the BSShaderTextureSet fields from the bottom section of the blocks list? They are kinda redundant and only make things more glitchy when you edit the model and leave them there.
    2. Draspian
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      Yeah it's the Responders set. The flat roof with the elevated angle and the roof with the front part thing, idk what it's called. I installed all the roofs with the same ceiling style (Edit: sorry, forgot to mention the actual style. I used Painted White when making these screenshots, I'm switching over to Plaster and see how it goes) so I wouldn't come across mismatched ceilings in other people's CAMPs as well as my own. Initially I though the issue was Quick Config not sorting the files correctly when building the bundled archives, but those two roof varieties are missing from the meshes folder.

      As for nifskope, I did download the version I'm using from the datamining server. The window says it's "Nifskope 2.0 Dev10" I don't know what else to check though. I get the same problem regardless of the change I make, whether that's adding/removing a BSTriShape, or editing other properties, anything I do breaks the object for me, removing collision and making it non-interactable. Not just with roofs, but with terminals, radios and other animated items.
    3. Rigell
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      Thanks for clarification, I'll look into that issue! I guess now I got a boatload of ceilings to add to these two roof pieces... I still can't believe I missed them, they probably were a part of another archive which I haven't sifted through properly.

      Yep, what you're describing is a bug definitely connected with unremoved bsshadertextureset fields, they need to go. I had exactly same issues a while back while making Winter in Appalachia, but just removing these texture links from the root of the model fixed that collisionless mess instantly.
    4. Draspian
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      An update: I switched to the Plaster roof and the same ceilings are still missing from the archives, but following your Nifskope advice I was actually able to add the ceilingpaper myself without breaking anything! Thank you so much for helping me solve this issue. I never thought of deleting the texture sets despite knowing they'd be overridden by the Material file because I didn't make them and thought they were important... sometimes it's astounding how weird bugs are.
    5. Rigell
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      Yeah, that's a strange bug indeed!

      Glad you figured it out!

      Meanwhile, I added all the missing ceilings to the responders' archives, you can redownload the ones you might want.
  7. SkellaKitty13
    SkellaKitty13
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    They look great as always! Can't wait to try the animated stars and the cream popcorn ceilings. (which I had suggested) Thanks!
    1. Rigell
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      Thank you! :D
      If you'll have more suggestions, be my guest, I'll see if I can implement them in future releases!
  8. Wufaris
    Wufaris
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    Does this new version include the wooden farming ceiling tiles? If I remember correctly the old mod didn't change these specific ceiling variants. Anyway thanks for the update.
    1. Rigell
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      Thanks for mentioning them, I'll see what can be done here! Completely forgot about those...
  9. BorderXer
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    Thank you very much Rigell.
    These sorts of updates of maintaining your textures to apply them to newer
    Bethesda produced pieces, etc, is always very much appreciated.
    Cheers Rigell
    Reflectively , BorderXer

    1. Rigell
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      Thanks for your support, Marc! :D