If you want to use SaveEverything + BetterInventory + FastPip + FastUI.
1) Use UniInjector to inject FastPip and FastUI into SaveEverything.ba2. Note: Do not use the Camp Protection option. All other options may be used. [Update v1.1.1] Camp Protection working fine with Better Inventory.
Injecting FastPip into pipboymenu.swf using UniInjector will also add strings to SeventySix - Localization.ba2. When this file is updated, such as with a game update, this is what happens because there are no added strings. Reinjecting FastPip using UniInjector will back.
Uni injector is failing to inject the SeventySix - Interface.ba2 file. It usually works all the time. It works for fast ui but not with fast pip and the combo selection. The new uni injector says 1.8.21 if that helps.
Hello, could you please add this mod: "Improved Pipboy Stats - Separate Perks Tab" to your mod or to UniInjector? If I use UniInjector - can I use your mod for Item tab and his for Perks? So, can you please add this new mod (Improved Pipboy Stats - Separate Perks Tab), that can be injected with UniInjector? Or possibility to make Stats tab shorter, like by Items tab. Thaks!
I tried. It would be awesome if it worked since there is a SaveEverything alternative that is also compatible with FastPip; however, Uniinjector does not recognize BuffsMeter as injectable. :(
AFAIK, BuffsMeter description clearly states it's not compatible with FastPip and/or injected FastPip.
I *believe* that if MsZelia and Unikko managed to work together, somehow a way to "bridge" or pass over some info could be found, but - I'm just assuming it since I haven't delved deep enough into F76 scripting/modding - may not be so easy to maintain and could introduce an extra layer none of the creators may want to deal with after each and every update.
there is a SaveEverything alternative that is also compatible with FastPip
I may have missed it. Could you please elaborate and/or provide link/source?
I'm happy Unikko found a way to automate the injection but now we could also risk to lose access to BetterInventory >< I really wished we could merge all mods together, or at least in a way that all mods supporting hudmodloader.ini do, but for the pipboymenu SWF file T_T
Hi zanthorbotbh. To be clear for everybody, you are saying you have created a BA2 that is a combination of BuffsMeter & FastPIP, correct ? Also, what of Fast UI ?
I may have missed it. Could you please elaborate and/or provide link/source?
Months later... The answer to this is InventOMatic Stash. You have to manually configure it to not scrap certain things either via specific names or wildcards, but its pretty easy and can distinguish between sale, transfer, and scrap protection.
when playing in 4096x2160 my "PA pipboy interface" gets pushed to far to the left and I can't access the "new" tab because it disappears from screen. is there a way to fix this?
EDIT: nevermind, it's a game feature and not this mods fault
( Also, to anyone else, please feel free to help inform us about this ) In Season 19, what do I do to use FastPIP and FastUI along with "Better Auto Patched Better Inventory"? Or, is the right question:When might I be able to use them together again? ( I luv 'em both a lot ) ( Ahh...now I paid attention to your 07 September 2024 post about you are attempting to make FastPip V2 compatible with Better Inventory. Please consider posting an update on how your making a Better Inventory compatible version of FastPip V2 is progressing )
For example: Since SaveEverything has many issues with Season 19 the Posts Column for SE (starts Dec 3rd) , which are all the mods that I can currently inject FastPIP and FastUI into?
Thanks in advance. You are, IHMO, "UnikklyUnrivalled" among 76 Mod authors. Happy Holidays everyone...🎄, 🕎 and more.
267 comments
If you want to use SaveEverything + BetterInventory + FastPip + FastUI.
1) Use UniInjector to inject FastPip and FastUI into SaveEverything.ba2.
Note: Do not use the Camp Protection option. All other options may be used.
[Update v1.1.1] Camp Protection working fine with Better Inventory.2) Do not do anything to BetterInventory.ba2.
3) Edit Fallout76Custom.ini.
SResourceArchive2List=SaveEverything_FastUI_FastPip.ba2, BetterInventory.ba2
4)
Injecting FastPip into pipboymenu.swf using UniInjector will also add strings to SeventySix - Localization.ba2.
When this file is updated, such as with a game update, this is what happens because there are no added strings.
Reinjecting FastPip using UniInjector will back.
UniInjector is no longer needed.
FastPipConfig.xml must be edit manually during beta testing. *Please use only users who understand xml.
*Compatible with SaveEverything.
*Currently incompatible with BetterInventory.
editing now...
Edit: got it
If I use UniInjector - can I use your mod for Item tab and his for Perks?
So, can you please add this new mod (Improved Pipboy Stats - Separate Perks Tab), that can be injected with UniInjector?
Or possibility to make Stats tab shorter, like by Items tab.
Thaks!
(┯_┯)
I *believe* that if MsZelia and Unikko managed to work together, somehow a way to "bridge" or pass over some info could be found, but
- I'm just assuming it since I haven't delved deep enough into F76 scripting/modding
- may not be so easy to maintain and could introduce an extra layer none of the creators may want to deal with after each and every update.
I'm happy Unikko found a way to automate the injection but now we could also risk to lose access to BetterInventory ><
I really wished we could merge all mods together, or at least in a way that all mods supporting hudmodloader.ini do, but for the pipboymenu SWF file T_T
To be clear for everybody, you are saying you have created a BA2 that is a
combination of BuffsMeter & FastPIP, correct ?
Also, what of Fast UI ?
EDIT: nevermind, it's a game feature and not this mods fault
( Also, to anyone else, please feel free to help inform us about this )
In Season 19, what do I do to use FastPIP and FastUI along with "Better Auto Patched Better Inventory"?
Or, is the right question: When might I be able to use them together again?
( Ahh...now I paid attention to your 07 September 2024 post about you are attempting to make
FastPip V2 compatible with Better Inventory. Please consider posting an update on how your making a
Better Inventory compatible version of FastPip V2 is progressing )
For example: Since SaveEverything has many issues with Season 19 the Posts Column for SE (starts Dec 3rd) ,
which are all the mods that I can currently inject FastPIP and FastUI into?
Thanks in advance. You are, IHMO, "Unikkly
Happy Holidays everyone...🎄, 🕎 and more.
Thank you for your light speed updates!