Hey - is it possible to alter reshade parameters according to some variable? I'd -love- to see something that gauges how bright a scene is and simulates eye adaptation (about 30 in-game minutes to fully adapt to darkness, and about 5 in-game minutes to adapt to bright light). The darkness present in this reshade looks exactly like something someone who's just been in a bright area would see in the dark (also, the Pip-Boy screen is bright as hell!). This would certainly make the game more challenging, obviously (since your enemies/other players wouldn't have this disadvantage).
Reshade does have eye adaptation.If you installed it with the reshade installer, you would have the option to download fx files (the various shaders). If you already have it installed and are missing that shader, go here: https://github.com/crosire/reshade-shaders/blob/master/Shaders/EyeAdaption.fx and you can save it (i think right-click Raw->Save File or w/e and you will end up with eyeadaptation.fx which you can put in the reshade shaders folder.)
no problem. I use it with your preset. I find it works best if you put it after anything that makes the screen darker (like curves/HDR/gamma, etc).I also prefer to keep the delay long, the Eye Adjust Speed or w/e it's called, lower will take longer to adjust, higher is faster adjust.I set it really fast (.5 or higher) when tweaking, then when i have the amounts right, set the adjust to be low (i use 0.007 but that is pretty slow, not everyone likes that).
While i am mentioning different shaders, i also use FilmicAnamorphSharpen.fx for my sharpening, its in the main Reshade repository as well.It seems to me to be one of the most easily tweaked sharpening.
May be a bug wasn't sure this is technically still work in progress as Fallout76 is new. When using Photomode I get some pixelated black squares on the face a bit. Shadows maybe? If it's not your mod sorry. Just seeing ^^;; Thank you in advance.
This is basically perfect. You managed to handle the weird saturation of reds and cyan's (they look practically radioactive usually lol).The white balance is pretty spot on as well.
Add these to your Fallout76Custom.ini (located Documents\My Games\Fallout76 by default) [Weather] bFogEnabled=0 If you don't have a Fallout76Custom.ini you can create it with wordpad, etc. then change the extension from txt to ini.
If you open the reshade menu (home by default) then go to settings tab at the top, you can set an effects toggle button(third line down). That will enable/disable it in game.
https://www.nexusmods.com/fallout76/mods/41 te dará un buen comienzo, desde ahí puedes retocarlo. https://www.nexusmods.com/fallout76/mods/38 es una buena herramienta para editar tu ini. Usted puede deshabilitar la niebla etc. con él. Uso de traducir en línea lo siento si es malo.
I installed all of them in case I want to change something later. Not like it takes up much space but if you only want to install what is used this is the list:
29 comments
[ImageSpace]
bDoRadialBlur=0
iRadialBlurLevel=0
bDoDepthOfField=0
bDynamicDepthOfField=0
and if you want motion blur disabled add
bMBEnable=0
While i am mentioning different shaders, i also use FilmicAnamorphSharpen.fx for my sharpening, its in the main Reshade repository as well.It seems to me to be one of the most easily tweaked sharpening.
Thank you for this :)
[Weather]
bFogEnabled=0
If you don't have a Fallout76Custom.ini you can create it with wordpad, etc. then change the extension from txt to ini.
https://www.nexusmods.com/fallout76/mods/38 es una buena herramienta para editar tu ini. Usted puede deshabilitar la niebla etc. con él.
Uso de traducir en línea lo siento si es malo.
Border.fx, Clarity.fx, ColorMatrix.fx, MultiLUT.fx, Colourfulness.fx, AdaptiveSharpen.fx, FakeHDR.fx, Curves.fx, Levels.fx, ReflectiveBumpMapping.fx, HighPassSharpen.fx, LumaSharpen.fx, PerfectPerspective.fx,SMAA.fx