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El Ha

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Zorkaz

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14 comments

  1. Zorkaz
    Zorkaz
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    Sticky
    I also made a Teleport thingy for companions, found here:
    https://www.nexusmods.com/fallout4london/mods/565
  2. Zorkaz
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    No matter what Churchill refuses to work, even though it's the correct REF.
  3. FNVPlayer85
    FNVPlayer85
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    Previous versions behaved in a rather strange way. Having lost Churchill and decided that this mod would help me, but it turned out that when I activated it in an ATTA-boy, all companions that I had never seen before were displayed on the map. That is literally got a spoiler about who would be and where they were, but there was no dog in sight. After that, I abandoned this mod because it didn't solve my problem. What helped me was a console commands to return dog, which I found on Reddit https://www.reddit.com/r/fallout4london/comments/1edrz0n/churchills_id/

    prid 092728ba
    moveto player

    For some, other values ​​work, such as - 0a2728ba or 082728ba
  4. ReddTrip
    ReddTrip
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    Playing Survival, Churchill got hurt, couldn't stim him and I had to leave him behind. Message in the corner said he went to Covenant.
    Might be why he wasn't showing when I first tried this mod. But your teleporter brought him back and I can track him now.
    He was taking a long swim to Boston. :)
  5. GLEclipseGaming
    GLEclipseGaming
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    Gaunt isn't a follower is he?
    1. Zorkaz
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      According to some site he is. It's in german though.
      https://www.gamepro.de/artikel/fallout-london-companion,3417570.html
    2. GLEclipseGaming
      GLEclipseGaming
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      I'll have to look into it. also the Tracker for Churchill doesn't seem to work, the teleporter does though so that'd good.
    3. GLEclipseGaming
      GLEclipseGaming
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      I had a look through LondonWorldSpace.esm and Gaunt isn't a follower
    4. Zorkaz
      Zorkaz
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      Yeah I know, I found it fishy as well. Might remove him later on.
  6. GLEclipseGaming
    GLEclipseGaming
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    Could you add pendragon to both of these follower mods.
    1. Zorkaz
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      Done
  7. Dadditude
    Dadditude
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    Would it be possible for you to create a version of this where each follower is a separate quest marker? It's very easy to wind up with a screen full of map markers, and anything to help with that would be much appreciated, Maybe make them miscellaneous quests?
    1. Zorkaz
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      Yeah but then it clutters the misc section. Since there are only five companions I have chosen this way.
    2. Dadditude
      Dadditude
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      Fair enough.
  8. archerarcher
    archerarcher
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    Great mod. I have often lost my companions, the console helps, but it is cumbersome.
  9. Gholaner
    Gholaner
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    Thank you so much.
    I had dismissed Archie, thinking I didn't want to be responsible for a kid. Since have found out there are companion quests and stories and haven't been able to find him.