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jellybeanz340

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SoulesFury

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84 comments

  1. Dadditude
    Dadditude
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    I've got two issues that may or may not be related to this mod...
    1. Archie's face doesn't animate when he speaks.
    2. He will engage in combat, but only wth his fists, regardless of what weapon I give him and have him equip.
    1. SoulesFury
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      the face stuff is not the mod. second you may have some other mod conflicting with it? because its working on my end and others as well
    2. Dadditude
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      Well, at least I know what's not to blame... now if I can only figure out what is.
    3. SoulesFury
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      what other mods are you using?
    4. Dadditude
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      Too many, probably.
    5. SoulesFury
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      Ive been looking through everything i know as wells as play testing it which ill be continueing tonight using only archie and he uses all weapons ive given. So its most likely conflict. If you can get me a list of your mods i can try to find out if your using mo2 theres the list you can copy and paste not sure about vortex. 
    6. Dadditude
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      Well, here's my Plugins.txt for starters...
      # Automatically generated by Vortex
      *Unofficial Fallout 4 Patch.esp
      *BakaFramework.esm
      *HUDFramework.esm
      *WorkshopFramework.esm
      *LondonWorldSpace.esm
      *FarBetterFalloutLondon.esm
      *LIF.esl
      *UFO4P FOLON.esp
      *CFM FOLON.esp
      *SS2.esm
      *SS2_XPAC_Chapter2.esm
      *SS2_XPAC_Chapter3.esm
      *StimpakLoot.esl
      *StandaloneWorkbenches.esl
      *Munitions - An Ammo Expansion.esl
      *Munitions - Vanilla Ammo Addon.esl
      *AAF.esm
      *ConfigurableHotkeys.esl
      *Easy Lockpicking Minigame.esl
      *LondonBridgeExpanded.esl
      *coffeemarker.esm
      *_LandAnimMod.esl
      *Dank_FoLonFixes.esl
      *SettlementTidyBotLONDON.esl
      *More FOLondon Plantables.esp
      *SettlementMedicBotLONDON.esl
      *SettlementRepairBotLONDON.esl
      *Snap'n Build.esm
      *mso_sms.esl
      *SettlementKeywords.esm
      *EthreonMasterPlan.esm
      *Robot Home Defence.esm
      *WhatsYourName.esl
      *TacticalReload.esm
      *FoLon Consistent Naming.esp
      *LondonNavmeshFixes.esp
      *VanillaExtensions.esp
      *LondonFixes.esp
      *LondonRespawnFixes.esp
      *Munitions_FalloutLondon.esp
      *FOLON_MeleeRebalance.esp
      *DJIND0s London - Munitions.esp
      *DJIND0s London - Munitions - LVLLISTS.esp
      *dD-Enhanced Blood Basic.esp
      *GhoulBlood.esp
      *AmazingFollowerTweaks.esp
      *SS2Extended.esp
      *Backpacks of the Commonwealth.esp
      *Claw Backpack Patch.esp
      *FoLon Consistent Weapon Mod Recipes.esp
      *FOLON - Munitions Patch.esp
      *LondonWorldSpace_TacticalReload_Fixes.esp
      *Weapon and Armour Fixes.esp
      *London FaceGen.esp
      *LEAD Infested.esp
      *FOLON TC Script Edit.esp
      *Working Gas Masks.esp
      *SSTHazmatSuitImproved.esp
      *Hazmat Fix No Chest or Head.esp
      *3dscopes-replacer.esp
      *FOLON - See Through Scopes Patch.esp
      *Pounds.esp
      *ManufacturingExtendedFH.esp
      *Faster Terminal Displays (20x).esp
      *Dank_ECO.esp
      *Dank_ECO-Munitions.esp
      *Dank_ECO-Munitions_INNR_CS.esp
      *Crafting Mastery 2.esp
      *Crafting Mastery 2 - Patch ECO.esp
      *SKKOmodStripper.esp
      *Dank_ECO-OmodStripper.esp
      *Dank_ECO-StandaloneWorkbenches.esp
      *Dank_ECO_TacticalReload.esp
      *Better Cigarettes.esp
      *Cigarettetime15min.esp
      *CigaretteS.esp
      *Belt_Carry_Weight.esp
      *Non-Playable Flags Patch.esp
      *ArchieCowardStop.esp
      *Auto Loot.esp
      *JunkierJunk.esp
      *JunkierJunkZeroWeight.esp
      *AUTO LOOT - JunkierJunk - PATCH.esp
      *Crafting Mastery 2 - Fair Nuka Mixes.esp
      *LIF_DLC_Ammo.esp
      *LIF_DLC_Cola.esp
      *LIF_DLC_Grenade.esp
      *LIF_DLC_Guns.esp
      *Dank_ECO_DLCCoast.esp
      *Dank_ECO_DLCNukaWorld.esp
      *Dank_ECO_DLCRobot.esp
      *Crafting Mastery 2 - Patch ECO Recipe Remover.esp
      *Crafting Mastery 2 - Patch ECO and AOS.esp
      *Crafting Mastery 2 - Patch Munitions Ammo Exp.esp
      *Crafting Mastery 2 - Syringer Upgrades.esp
      *Crafting Mastery 2 - Throwables in the Explosives Bench.esp
      *AngelFlamer_BugFix.esp
      *Dank_ECO-INNR.esp
      *CWCreateABot.esp
      *settlementheight9000-FOLON.esp
      *MoreLore.esp
      *PatrickJr_ComingSoon.esp
      *SKKSurvivalUtilities.esp
      *Dank_ECO_FoLon.esp
      *Dank_ECO_DisablePlacedItems.esp
      *Auto Loot Nuka Cola Patch.esp
      *London CW Robots.esp
      *BritishMuseumRatDisabler.esp
      *AltNightPerson.esp
      *AltNightVision.esp
      *AltReconVision.esp
      *CROSS_Jetpack.esp
      *AFT-FOLON-Patch.esp
      *LoveToCraftLegendary_Base.esp
      *brenaudiofix-Less Loud.esp
      *AFT_Alt_Names_Pack1.esp
      *CompanionStatus.esp
      *DarkerNights.esp
      *DarkerNightsDetection.esp
      *FOLONDontScaleDogFurniture.esp
      *No Perk Level Requirements.esp
      *SKKWorkshopUtilities.esp
      *FOLONCapCollectorBuffed.esp
      *CastleInTheSky.esp
      *Dog Armor Rework.esp
      *dD - Limited Blood Decals.esp
      *dD - Small Splatter Size.esp
      *FOLON - Munitions Patch 577 Martini.esp
      *Give Me That Bottle.esp
      *Give me that bottle (Fallout London Patch) v2.esp
      *FarBetterFalloutLondon-GMTB-Patch.esp
      *fo3friedghouls.esp
      *EmptyThatBottleLondon.esp
      *FOLONRecipesRebalanced.esp
      *BetterJunkFences.esp
      *LondonMissingFoodFix.esp
      *LondonWorldSpace-DLCBlock.esp
      *London_VanillaExtensions_Patch.esp
      *VaulzonToCrateTecExtended.esp
      *LondonDebugChestDisabler.esp
      *FOLON - Munitions Patch 5mm machine guns.esp
      *FactionDisguise SystemFOLON 1.2.esp
      *EmptyThatBottle.esp
      *FOLONMagFix.esp
      *InvisibleAttaBoy.esp
      *FO3 And FO4 Ghouls.esp
      *CompanionStatus-Settings.esp
      *MaterialModSlot-FallUIWorkbenchPatch.esp
      *M8rDisablePipboyEffects.esp
      *FO4Hotkeys.esp
      *Ferryman's Friend Receiver Upgrades.esp
      *Ferrymans_Friend_Sight_adjustment.esp
      *Move (Get Out the Way).esp
      *NCRPA_LondonPatch.esp
      *Elzee Dynamic Timescale.esp
      *AUTO LOOT - CONTAINER - LONDON.esp
      *GhoulsAreCommuters.esp
      *MoreFeral_FO3FO4_Commuters.esp
      *Glowing_Keys_Everywhere_Full.esp
      *AUTO LOOT - FLORA 02 DLCs - LONDON.esp
      *Jetpack Overhaul.esp
      *Jump Grunt.esp
      *LovecraftsPresense_NoNightvision.esp
      *LewisGunEnergyBarrelSoundFix - Better Barrels.esp
      *NukaTapperAndWastelad.esp
      *RestoreDLCPerkLevels_NoReq.esp
      *LivelyPerkCOBJFixes.esp
      *200%NoShadows.esp
      *200%pipboy.esp
      *LooksMenu.esp
      *ManufacturingExtended.esp
      *ManufacturingExtendedFOLONPatch.esp
      *Realistic Death Physics - ALL DLC.esp
      *ImmersiveAnimationFramework.esp
      *IAF - Far Harbor & Nuka World.esp
      *Insignificant Object Remover.esp
      *LivelyInfiniteCompanionAmmo.esp
      *OutfitSwitcher.esp
      *Infinite Power Lines.esp
      *FolonNobleSettlers - Full.esp
      *FolonNobleSettlers - Full - WSFW-SS2 Patch.esp
      *OCDecorator.esp
      *OCDecoratorDLC.esp
      *OCDispenser.esp
      *PalFence.esp
      *spacefiddle_Perforation_BetterAutomaticWeapons.esp
      *PickpocketExp.esp
      *PhotoMode.esp
      *LoveToCraftLegendary_Base_Automatron.esp
      *LoveToCraftLegendary_Base_BonusEffects.esp
      *LoveToCraftLegendary_Base_ExtraEffects.esp
      *LoveToCraftLegendary_Base_FarHarbor.esp
      *LoveToCraftLegendary_Base_NukaWorld.esp
      *PowerArmorImpactEffects.esp
      *PowerArmorLite.esp
      *Talos Exo Suits Instead of PA frames, TALOS II REDUX .esp
      *KrisBritScrapper.esp
      *LIF_DLC_Armor.esp
      *Quieter Settlements - Contraptions.esp
      *Quieter Settlements - Vanilla.esp
      *Quieter Settlements - Wasteland Workshop.esp
      *Special7.esp
      *PowerArmorLite - Revert Footsteps.esp
      *SKKMoveWorkshopMarkers.esp
      *BouncyChurchill.esp
      *SKKCorpses76.esp
      *RustyFaceFixRedux.esp
      *SKKAmmoOMatic.esp
      *The Eyes Of Beauty.esp
      *jdmCouchSleep.esp
      *SS2Extended_OutfitInjectionPatch.esp
      *SKKPlaceableMapMarks.esp
      *SS2_DLCSettlerPatch.esp
      *SSEX.esp
      *SecondaryCamelotMarker.esp
      *JJ_SS2_Patch.esp
      *Sleep on London Couches.esp
      *TransferSettlements.esp
      *Working Exoskelton.esp
      *WheelMenu.esp
      *London X-Cell Workaround.esp
      *rxl_Radshrew_notunneling.esp
      *WorkshopPlus.esp
      *rxl_noleap.esp
      *Stackable Brick Wall Foundations.esp
      *TacticalReloadDLC.esp
      *LeverActionBCR.esp
      *TacticalReloadVanilla.esp
      *WorkshopRearranged.esp
      *London_WorkshopRearranged_Patch.esp
      *WorkshopRearranged_MasterPlan_Patch.esp
      *WorkshopRearranged_RobotHomeDefence_Patch.esp
      *WorkshopRearranged_SnB_Patch.esp
      Bashed Patch, 0.esp
      *S7 Skill System - True Skyrim Fix.esp
      *S7 System.esp
      *S7_FOLON_Patch.esp
      *FOLON Gear Expansion Project v4.esp
      *M8r Complex Sorter.esp
      *Misc. Item Changes.esp

      The last two are the output file from Complex Item Sorter and a few item tweaks I've made not covered by other mods (mostly changing weight/value/tagging).
    7. SoulesFury
      SoulesFury
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      I will look into these tomorrow one thing to try is put it all the way at the bottom of your load order too
    8. Dadditude
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      I forgot to check whether moving it to the bottom of the load order fixed his face, but it certainly made him start using the gun I gave him.
    9. SoulesFury
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      hopefully that will fix it let me know thanks 
    10. Dadditude
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      Checked this morning and he's still not animating. But at least he can shoot now.
    11. NikPinguin
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      @SoulesFury Hey I have the same problem (no face animations) and first thought it would be random bug or smth. And because of this post I first looked for the problem elsewhere but it seems to be this mod. Startet a new game only with this esp and teleported Archie to me, had the same problem. Startet a new game without the mod but with my other mods and his mouth moved (also on/off-tested X-Cell and the X-Cell over Buffout Config because I dont know much about modding). I tested this with in and after the lab and when you first encounter him. I found somewhat of a solution. When Archie is loaded the first time in a save (like Mary Ellis) the esp just mustnt be activatated and after saving the esp can be loaded and his mouth still moves. Even worked when the esp was activated before and atleast still works when meeting him again with Ferry. No idea whats causing it like non esp mods but I hope this info can help anyone in any way. Thank you for your passion
    12. Dadditude
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      So is there any way to fix it if he's already been loaded in my game and doesn't animate?
    13. SoulesFury
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      its very strange because I'm using the same mod loaded on here without this face problem, so im thinking its maybe a conflict with something else i haven't been able to find a fix or a problem for that matter but still actively working on it thanks for the info
    14. SoulesFury
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      I am aware of the issue where his mouth does not move when speaking and reported not using weapons. The mouth not moving I cannot recreate on my end I've attached a video to show testing, the sound is bollocks. If anyone having this issue can get a clip and your load order I can try again but, on my end, its looking like a conflict with another mod. The only mods on my end are this one and the required London files. And the Not using a weapon mod has been solved by dropping this to bottom of your load order both on my end and a user reported that to work.

    15. Dadditude
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      So I tried starting a new character with only this mod installed and Archie still had no facial animation, so I am currently doing a full reinstall of Fallout 4 GOTY and Fallout London in the hopes that it might solve the issue. I'll report back with my results once the install finishes.
    16. Dadditude
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      Doing a fresh install of both Fallout 4 GOTY and Fallout London did not resolve the issue. I created a new profile in Vortex with only this mod and the two required Fallout London files, created a new character, and summoned Archie, but his facial animations were still absent. Removed this mod and repeated the process and his facial animations were back. What version of Fallout 4 are you using, SoulesFury? I know the chances are slim, but if you are on the Steam version, maybe that's why the animations still work for you?
    17. SoulesFury
      SoulesFury
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      yea my version is steam though not sure that would affect it but do let me know what happens 
    18. NikPinguin
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      I have the steam version btw. @Dadditude Sadly I didnt find a way if he was already loaded.
    19. PrideVT
      PrideVT
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      if you are using folon unofficial fixes load the archie esp above londonfixes.esp thats what worked for me, however he will still cower.
    20. cardmaster
      cardmaster
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      Most of the behaviorial and combat values are in the NPC record. You can easily fix any related problems by using Xedit and creating a patch with it.
  2. NikPinguin
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    Tested the Face Fix version and tested it with a new game. First time loading him (in Mary Ellis or by teleporting him) works or in other words the problem should be solved!
  3. tatemo
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    Heya - you can fix the issue with the face animations by removing the Simple Actor flag which was added. It’s a good idea to clean your mod in xEdit as well. The creation kit tends to duplicate and include a bunch of crap - in this case you have unchanged duplicates of dozens of armor records. The issue with including these is that they are still overwrites, leading to more chance of conflicts with other mods. 
  4. slyclopz
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    This mod i think is causing all female vagabonds to sound like archie or is that normal dont remember them sounding like archie anyone else have this problem?
    1. SoulesFury
      SoulesFury
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      Definitely not this mod no sounds were change nor vagabonds edited.
    2. slyclopz
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      ok thanks for the confirmation on the mod not causing problems thanks for the qauick response
    3. SoulesFury
      SoulesFury
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      no problem, i know some are waiting for the fix because when in settlement he will scale up to normal size when idling at a work bench but I am working on some Unreal Engine classes and play testing a new game fixing to drop on steam there's already a demo its a solo dev he worked on all the bethesda games called The Axis Unseen. soon as this is all done ill get his scaling fix if you have any other issues let me know i will help if i can.
  5. teejay0218
    teejay0218
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    I manually install all my mods because i'm running on Mac. I installed the esm into the Data folder but Archie still hides. Did I place it wrong?
    1. SoulesFury
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      I do the samething but on windows, make sure your using the latest verision and try again let me know though i dont have mac i will still try and help
    2. teejay0218
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      Appreciate you, going to reinstall and follow up here.
    3. SoulesFury
      SoulesFury
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      let me know thanks 6
    4. teejay0218
      teejay0218
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      reinstalled, but archie still hides. I equipped him with a rifle, and he puts it up whenever action starts. Regardless, appreciate you making the mod.

      Edit: Realized I didnt give Archie any ammo, lol after work i'll give him a few bullets and see if that was the issue. Thanks for being responsive!
    5. SoulesFury
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      no problem give him one ammo for the weapon and make sure this mod is at the bottom of your load order
  6. screaminseahawk
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    I’m confused. I can’t tell from your description if he should or shouldn’t start with the outfit change? I installed it and he has his normal outfit on. I will try him in combat soon to see if the mod works.
    1. SoulesFury
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      you can equip other items to him at first it was changing the default outfit for him but then it was changed to where you can equip any trench coats in game to him as well as cigs
    2. screaminseahawk
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      Oh okay. I tried out the mod and it works great! Thank you!
    3. screaminseahawk
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      I can’t get him to wear the red leather trench coat that I got off of Violent Violet’s body. Is it because she was female?
    4. SoulesFury
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      most likely yes. what is the name of the coat?
    5. screaminseahawk
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      Red leather trench coat
    6. SoulesFury
      SoulesFury
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      ok i found it its actually pipers outfit il lfix it now
    7. screaminseahawk
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      Thanks!
    8. screaminseahawk
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      I really appreciate making him be able to wear the red trench coat. It looks good on him. But I noticed his hands disappear. It’s not a big deal for me, but just an FYI.
    9. SoulesFury
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      thanks for eltting me know ill fix it i shoulda known better because that coat is an outfit piece
    10. SoulesFury
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      well ive been trying to upload the fix for over an hour i dk what is going on keep checking back as soon as it lets me it will be uploaded
    11. screaminseahawk
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      No rush man. Thanks for the quick responses!
    12. SoulesFury
      SoulesFury
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      fix is up now!
    13. screaminseahawk
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      That's weird. The last updated file I see is from 9/14.
    14. SoulesFury
      SoulesFury
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      yea its the way i did it uploaded as new version let me know if any further issues
    15. screaminseahawk
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      I downloaded and installed the current file that says it’s from 9/14. It didn’t change anything.
  7. Elbubsio1
    Elbubsio1
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    This is great.  Just what I'd been looking for. Archie's now gone from a snivelling kid to an apeshit killing machine 👿

    Thankee muchly. 👍
    1. SoulesFury
      SoulesFury
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      yea hes got confidence for sure!
  8. SlyAlchemist
    SlyAlchemist
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    Any chance you can make a version that is just the outfits and no changes to his combat? I enjoy him not engaging in combat but would love more outfit variety for the kid.
    1. SoulesFury
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      you mean just give him outfit changes? i could possibly get that though i really only made him able to wear trench coats i can play around with some of the others too
    2. Elbubsio1
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      You can already assign a different outfit to Archie.  I have a tan suit, the usual jeans and t-shirt outfit and a trousers and sweater top
      outfit that I bought off a vendor in (IIRC) Thameshaven.  Just look for clothes labelled 'Child's' at the beginning of their name. 😎
    3. SoulesFury
      SoulesFury
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      well he can wear any item even the adult ones with some changes but i will load another one with only that asap jus for you!
    4. Webmetz
      Webmetz
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      I would love a mod that

      • allows his outfit changes
      • No changes to combat
      • Make it so he doesn't count against Lone Wanderer.. 
      Thus making him the perfect companion for a Lone Wanderer along with Churchill. Won't steal XP (other than lockpick XP)
    5. SoulesFury
      SoulesFury
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      Ill see what i can do
  9. Player1LoneWolf
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    How can I make him equip cigarettes? Gotta complete the look.
    1. SoulesFury
      SoulesFury
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      let me look i think that could be easy enough
    2. SoulesFury
      SoulesFury
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      thanks for uploading the image as well, be sure and endorse if you haven't  already. 
    3. SoulesFury
      SoulesFury
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      ok its updated now you can equip any of the cigs to him in game! enjoy!
    4. Player1LoneWolf
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      Archie is a man now. Endorsed. Thank you !
    5. SoulesFury
      SoulesFury
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      Enjoy thank you
  10. Doomlurker42
    Doomlurker42
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    FINALLY ARCHIE CAN COME OUT OF THE BAG (knockout framework)

    IN YOU GO KEIRA! *wack*